Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7927065370130702816 87 IronButcher the Magician (level 4, 0/31 HPs) Began as a Djinni Earth Elementalist on Jan 9, 2025. Slain by an adder (1 damage) ... on level 3 of the Dungeon. The game lasted 00:06:20 (1497 turns). IronButcher the Magician (DjEE) Turns: 1497, Time: 00:06:21 Health: 0/31 AC: 3 Str: 11 XL: 4 Next: 80% Gold: 136 EV: 12 Int: 15 God: SH: 5 Dex: 13 rFire + + . b - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will +.... f - amulet of reflection Stlth + (no ring) HPRegen 0.25/turn (no ring) %: reflection, infuse magic (-1 HP) @: on fire, flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, see invisible, clumsy 1, strong-willed 1, strong 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) Jewellery f - an amulet of reflection (around neck) Scrolls e - a scroll of identify Potions d - a potion of lignification h - a potion of cancellation Skills: + Level 0.4 Fighting + Level 0.8 Short Blades + Level 3.2 Dodging + Level 2.4 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 b - Passwall Erth 13% N/A 14% 3 c - Stone Arrow Conj/Erth 26% 3d8 14% 3 d - Petrify Alch/Erth 13% N/A 41% 4 e - Brom's Barrelling Bo Conj/Erth 13% 2d5 41% 4 f - Shock Conj/Air 52% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have supernaturally acute vision. (SInv) You are clumsy. (Dex -2) You are strong-willed. (Will+) Your muscles are strong. (Str +4, Int/Dex -1) Message History * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The jackal closely misses you. You feel better. The liquid fire burns you! The jackal bites you but does no damage. The rat bites you but does no damage. You block the kobold's attack. The jackal bites you but does no damage. The adder completely misses you. The jackal bites you but does no damage. The jackal barely misses you. The bombardier beetle bites you but does no damage. You hit the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! The jackal bites you but does no damage. The adder bites you. The jackal bites you but does no damage. The rat bites you but does no damage. The kobold hits you with a +0 short sword. The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 89% to hit) The blast of sand hits the bombardier beetle. The bombardier beetle is almost dead. * * * LOW HITPOINT WARNING * * * The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You block the jackal's attack. The adder bites you. * * * LOW HITPOINT WARNING * * * The rat closely misses you. The kobold barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ♣.♣.♣#♣.##.# ........##.#........... ♣.♣.♣.♣.##.#.......?.. ...>.......#.......#. . #......###.+........# .. #......# #.+..).....##).. #......# #.......#..#.. #......# #...SKh....... #......# #...B@hb...... #......# ##...hr....... #......# ##........... ##.......... ##......... ##........ ####++### You could see a bombardier beetle, an adder, 3 jackals, a bat, a kobold and a rat. Vanquished Creatures A gnoll (D:1) 3 adders (D:2) 4 endoplasms 8 goblins 3 hobgoblins 8 jackals A kobold (D:1) 2 quokkas 3 ball pythons 9 bats 2 frilled lizards 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IronButcher the Djinni Earth Elementalist began the quest | for the Orb. 0 | D:1 | IronButcher set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 158 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 167 | D:1 | Found a faded altar of an unknown god. 248 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 248 | D:1 | Learned a level 1 spell: Shock 475 | D:1 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 475 | D:1 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 788 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1463 | D:3 | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1463 | D:3 | Lost mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 1463 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 1463 | D:3 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 1463 | D:3 | Gained mutation: You expend health (3 HP) to strengthen | your wands. [potion of mutation] 1464 | D:3 | Lost mutation: You have hidden genetic defects. [potion of | mutation] 1464 | D:3 | Lost mutation: You expend health (3 HP) to strengthen your | wands. [potion of mutation] 1464 | D:3 | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 1464 | D:3 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1464 | D:3 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 1464 | D:3 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1464 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1497 | D:3 | HP: 1/31 [jackal (3)] 1497 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_ring, ebering_ecumenical_altar_webs, grunt_decor_cap D:2: layout_loops_ring D:3: kennysheep_big_flooded_room, layout_basic, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_end_1, infiniplex_forest_clump_tiny, infiniplex_forest_fountain, infiniplex_forest_end_1, infiniplex_forest_end_1, infiniplex_forest_side_room Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.2 Fighting | | 0.4 Short Blades | | 0.8 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Short sword | 32 | 34 || 66 Cast: Sandblast | 30 | 19 || 49 Stone Arrow | | 1 || 1 Use: Scroll | 3 | 3 || 6 Potion | 4 | 7 || 11 Armour: Robe | 28 | 64 || 92 Dodge: Dodged | 30 | 48 || 78 Block: Other | | 18 || 18