IronButcher Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (1, 20, D:1) a +0 club (2, 22, D:1) a ball python skeleton (3, -7, D:1) a rat corpse (skeletalised by now) (12, 16, D:1) a +0 dagger (13, -2, D:1) a +0 short sword (17, -14, D:1) 5 stones (23, 14, D:1) a bat corpse (skeletalised by now) (26, 11, D:1) a ball python skeleton (27, 28, D:1) a +0 robe (31, -3, D:1) a +0 leather armour (31, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -11, D:1) a rat skeleton (38, 15, D:1) 11 gold pieces (42, 3, D:1) a +0 rapier (43, -16, D:1) a +0 sling Level 2 of the Dungeon [Shop] Vutoawuc's Antique Armour Shoppe a +0 robe (15 gold) a +0 robe (15 gold) a +0 scale mail (88 gold) a +0 robe (15 gold) the +0 chain mail of the Blue Moon {+Inv rPois rCorr Int-2} (530 gold) Int-2: It affects your intelligence (-2). rPois: It protects you from poison. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. a +0 leather armour (44 gold) a +0 scale mail (88 gold) the +0 leather armour of Duck's Teeth {Harm rElec Will+ Str-2} (382 gold) Str-2: It affects your strength (-2). rElec: It insulates you from electricity. Will+: It increases your willpower. Harm: It increases damage dealt and taken. a +0 robe (15 gold) (0, 0, D:2) a rat skeleton (1, -1, D:2) a hobgoblin skeleton (4, 7, D:2) a frilled lizard corpse (skeletalised by now) (13, -39, D:2) a +0 dagger (19, -19, D:2) a +0 sling (20, -25, D:2) a +0 club (22, -4, D:2) 2 stones (23, -6, D:2) a +2 robe of willpower a +0 dagger (28, -1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 15 gold pieces (2, -4, D:3) a potion of heal wounds (2, 3, D:3) a hobgoblin corpse (5, 3, D:3) 10 gold pieces (11, 11, D:3) a +0 club