IronButcher Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, 8, D:1) a rat corpse (skeletalised by now) (13, 1, D:1) a +0 club (15, -18, D:1) a bat corpse (skeletalised by now) (22, -3, D:1) 5 poisoned darts (25, 2, D:1) a bat skeleton (26, -3, D:1) a +0 chain mail (26, -1, D:1) a frilled lizard skeleton (27, 5, D:1) a +0 club (27, 19, D:1) 6 poisoned darts (28, 13, D:1) a +0 leather armour (29, -10, D:1) a quokka skeleton (31, -38, D:1) a jackal corpse (skeletalised by now) (32, -30, D:1) 5 stones (32, 15, D:1) a +0 club (36, 15, D:1) a +0 leather armour (39, 3, D:1) a +0 spear (41, -27, D:1) a +0 club (42, -28, D:1) a bat corpse (skeletalised by now) (46, -19, D:1) a +0 club (55, -6, D:1) 4 stones (60, -12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 4 stones (0, 3, D:2) the +1 leather armour of the Valley {rPois MP+6 Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). (2, 23, D:2) a +0 leather armour (3, 19, D:2) a beast talisman (5, -16, D:2) a +0 pair of gloves (6, 17, D:2) 6 stones (7, 21, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (8, 22, D:2) a rat skeleton (9, 22, D:2) a ball python skeleton (17, 6, D:2) a frilled lizard corpse (skeletalised by now) (19, -4, D:2) a +0 club a +0 sling a goblin skeleton (19, 6, D:2) 7 stones (20, -4, D:2) a +0 dagger (25, -16, D:2) a +0 short sword (35, 29, D:2) a +0 dagger (43, -18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 11 gold pieces a +0 club a +0 halberd (7, -3, D:3) a +0 ring mail (22, 1, D:3) a +0 club (30, -2, D:3) a +1 pair of gloves (39, 14, D:3) a +0 whip