Isabel Level 1 of the Dungeon (3, -22, D:1) a +1 whip of flaming 5 stones (4, -26, D:1) a +0 ring mail (9, -18, D:1) 9 stones (13, 4, D:1) a +0 leather armour (20, 8, D:1) a +0 whip 2 stones a kobold skeleton (40, -3, D:1) a ball python corpse (skeletalised by now) (41, 14, D:1) a bat skeleton (43, -15, D:1) a frilled lizard corpse (skeletalised by now) (44, 7, D:1) a +0 robe (48, -12, D:1) a ball python corpse (skeletalised by now) (53, -5, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, 3, D:2) a +0 dagger a kobold corpse (skeletalised by now) (7, 3, D:2) a potion of invisibility (10, -13, D:2) a +0 dagger (10, -10, D:2) a +0 leather armour (14, -10, D:2) a +0 chain mail (17, -9, D:2) a +2 whip of electrocution (18, -28, D:2) a +0 spear (18, -15, D:2) a ball python skeleton (18, 1, D:2) a hobgoblin corpse (skeletalised by now) (25, -4, D:2) a +0 hammer (28, -5, D:2) a +3 quarterstaff of chaos a +2 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (39, -16, D:2) a +0 short sword (39, -2, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, -18, D:3) a quokka corpse (skeletalised by now) (24, -8, D:3) an adder skeleton (27, 21, D:3) a +0 scale mail (29, 26, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (30, 26, D:3) a +0 dagger (39, -4, D:3) an orb of pyromania (49, 15, D:3) a +0 club (52, -13, D:3) a staff of alchemy (52, 9, D:3) a +0 ring mail (57, -11, D:3) a +0 whip a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 2, D:4) a +0 spear a gnoll corpse (skeletalised by now) (1, 3, D:4) a +0 spear a gnoll corpse (skeletalised by now) (7, -4, D:4) a +0 ring mail (8, -13, D:4) a +0 club (20, 0, D:4) a +0 whip (20, 1, D:4) a +0 club a +0 scale mail the goblin skeleton of Ijyb (21, 1, D:4) a +0 short sword an orc skeleton (31, -29, D:4) a +0 morningstar (33, 9, D:4) a ball python skeleton (36, -15, D:4) an orb of guile (37, -6, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (37, -5, D:4) a +0 dagger a +0 dagger (42, -1, D:4) a scarab talisman Level 5 of the Dungeon (6, -4, D:5) an adder corpse (skeletalised by now) (8, -2, D:5) a river rat corpse (skeletalised by now) (10, -11, D:5) a +0 giant spiked club (17, -10, D:5) a +0 quarterstaff (24, -3, D:5) a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 dagger a +0 leather armour of fire resistance a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (33, 1, D:5) an adder skeleton (36, 6, D:5) a +0 robe (36, 17, D:5) a +0 robe (39, 11, D:5) a +0 dagger (57, 17, D:5) a +1 falchion of distortion an orc corpse (skeletalised by now) (57, 19, D:5) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (57, 20, D:5) a +0 dagger a +0 ring mail (59, -2, D:5) a +0 spear (59, -1, D:5) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (59, 0, D:5) a +0 club (59, 4, D:5) a +0 pair of boots Level 6 of the Dungeon [Shop] Var Dunyufotz's Weapon Shop a +0 shortbow (39 gold) 6 boomerangs (156 gold) a +0 lajatang (195 gold) the +11 whip of Sietewn {freeze, rCorr Int+2} (991 gold) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 short sword (39 gold) 2 javelins (78 gold) a +0 great mace (130 gold) a +0 club (6 gold) a throwing net (39 gold) (5, 6, D:6) a +0 mace (5, 7, D:6) an iguana corpse (skeletalised by now) (6, 8, D:6) a +0 dagger a +0 leather armour (10, 8, D:6) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (17, 2, D:6) the +2 ring mail "Boejo" {rC++ MP+7 Int+3 Stlth-} rC++: It greatly protects you from cold. MP+7: It affects your magic capacity (+7). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (17, 4, D:6) a +0 trident (18, -29, D:6) a +0 flail (19, -28, D:6) an adder corpse (skeletalised by now) (19, 2, D:6) a +0 morningstar +0 swamp dragon scales the human skeleton of Maggie (20, -15, D:6) the +3 scale mail of the Chupacabra {rElec Int+2 Stlth+} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (21, -29, D:6) a +0 spear a gnoll corpse (skeletalised by now) (22, -28, D:6) a +0 club a gnoll corpse (skeletalised by now) (22, -11, D:6) a +0 robe a +0 whip of flaming the kobold skeleton of Pikel (48, -10, D:6) a spore talisman Level 7 of the Dungeon (0, 0, D:7) a parchment of Teleport Other (6, 7, D:7) an amulet of magic regeneration (6, 27, D:7) a +0 spear (10, 24, D:7) a +0 giant club an ogre corpse (11, 23, D:7) a wyvern corpse (12, 30, D:7) a +0 whip a +0 leather armour an orc corpse (12, 33, D:7) a +0 short sword a +0 ring mail an orc corpse (15, 30, D:7) a +0 hand axe a +0 leather armour (30, 26, D:7) a yak corpse the Ecumenical Temple