Isabel Level 1 of the Dungeon (3, -6, D:1) a bat skeleton (3, 4, D:1) a goblin skeleton (4, 5, D:1) a +0 dagger a kobold skeleton (12, 14, D:1) 2 large rocks (14, 27, D:1) a +0 ring mail (19, 21, D:1) a jackal corpse (skeletalised by now) (19, 22, D:1) a jackal corpse (skeletalised by now) (19, 23, D:1) a jackal corpse (skeletalised by now) (27, 0, D:1) a hobgoblin skeleton (34, -13, D:1) a +0 robe (38, 25, D:1) a +0 trident (39, 11, D:1) a +0 short sword (47, -1, D:1) a hobgoblin corpse (skeletalised by now) (49, 42, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -2, D:1) a ball python corpse (skeletalised by now) (57, 34, D:1) a +0 whip 4 stones (60, 24, D:1) 5 stones (62, -4, D:1) a bat corpse (skeletalised by now) (62, 36, D:1) a +0 club Level 2 of the Dungeon (7, -23, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (7, -15, D:2) a +0 flail a gnoll corpse (skeletalised by now) (8, -16, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (8, -15, D:2) a +0 halberd (10, 7, D:2) a ball python skeleton (12, 33, D:2) a frilled lizard skeleton (13, 26, D:2) a +0 club a goblin skeleton (16, -14, D:2) a bat corpse (skeletalised by now) (18, -9, D:2) a +0 quarterstaff (18, 0, D:2) a +0 club a kobold skeleton (18, 6, D:2) a bat skeleton (19, 6, D:2) the +1 long sword of Ehueth {valour, rF+ rC- Int+2} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (20, -3, D:2) a +0 club a goblin skeleton (23, -21, D:2) a +0 robe (24, 5, D:2) a +0 robe (30, 22, D:2) a +0 ring mail (38, -3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (40, -4, D:2) a +0 dagger 2 stones (43, -3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a staff of earth (4, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (5, -10, D:3) a +0 club (7, -10, D:3) a +0 dagger (8, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (8, -10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (9, -13, D:3) a +0 club (11, 15, D:3) a +0 whip an orc corpse (skeletalised by now) (11, 16, D:3) a +0 club (11, 17, D:3) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (12, -9, D:3) a +0 scale mail (14, -7, D:3) a +0 scale mail (17, 18, D:3) a bat corpse (skeletalised by now) (24, 13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (28, 2, D:3) a hobgoblin skeleton (29, 2, D:3) a +0 short sword 2 stones a rat skeleton (30, 2, D:3) a +0 club (31, 1, D:3) a +0 sling (37, 26, D:3) an orb of pyromania (38, 26, D:3) a +0 robe (40, 1, D:3) a jackal skeleton (40, 3, D:3) a ball python skeleton (40, 13, D:3) an orb of mesmerism (40, 27, D:3) a quill talisman (43, -13, D:3) a +0 short sword (44, 2, D:3) a jackal skeleton (46, -7, D:3) a +0 robe (48, -9, D:3) a quokka skeleton (48, 10, D:3) a staff of alchemy (49, 10, D:3) a +0 short sword (49, 16, D:3) a +0 leather armour (56, 22, D:3) a +0 dagger (58, -14, D:3) a +0 club Level 4 of the Dungeon (4, -28, D:4) a +0 robe (7, -29, D:4) a +0 whip (20, -51, D:4) a +0 dagger a +0 leather armour (24, -50, D:4) a potion of moonshine (24, -31, D:4) an adder corpse (25, -50, D:4) a +0 vampiric dagger the Ecumenical Temple