Isabel Level 1 of the Dungeon (6, 21, D:1) a hobgoblin skeleton (16, 13, D:1) a goblin skeleton (17, -5, D:1) a ball python skeleton (27, 30, D:1) a +0 mace (32, 35, D:1) a +0 club (38, 39, D:1) a hobgoblin corpse (skeletalised by now) (40, 11, D:1) a +0 club (41, 12, D:1) a +0 whip 5 stones a kobold skeleton Level 2 of the Dungeon (3, 26, D:2) a +0 quarterstaff (12, -2, D:2) a +0 hand axe (18, 44, D:2) a +0 mace (30, 29, D:2) a +0 sling (31, 1, D:2) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (42, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, 24, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (42, 25, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 dagger a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (43, 26, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 6, D:3) a +0 club a +0 club a kobold corpse (skeletalised by now) (1, 0, D:3) a +0 club a +0 club a kobold corpse (skeletalised by now) (1, 6, D:3) a +3 whip (1, 7, D:3) a +0 club a kobold corpse (skeletalised by now) (2, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (2, 6, D:3) a +0 club a +0 club a +0 club a kobold corpse (skeletalised by now) (3, 4, D:3) 2 stones (5, 6, D:3) 4 stones a kobold corpse (skeletalised by now) (14, 22, D:3) a +0 sling (14, 26, D:3) a bat skeleton (14, 41, D:3) a ball python corpse (skeletalised by now) (14, 43, D:3) a +0 short sword (15, 41, D:3) a +0 short sword a kobold corpse (skeletalised by now) (17, 5, D:3) a +0 mace (18, 5, D:3) a +0 club a kobold skeleton (19, 2, D:3) a +0 club a kobold skeleton (19, 3, D:3) a +0 club a +0 dagger a kobold skeleton (19, 4, D:3) a +0 club (19, 5, D:3) a +0 club a +0 club a gnoll skeleton (20, 2, D:3) a +0 club (20, 4, D:3) a +0 club a +0 club a kobold skeleton (21, 2, D:3) a +0 club (21, 3, D:3) a +0 short sword 5 stones (22, 18, D:3) a +0 war axe (23, -1, D:3) a +0 club (23, 0, D:3) a +0 club (23, 19, D:3) a +0 hand axe (25, 4, D:3) a hobgoblin skeleton (26, 15, D:3) a stone a kobold skeleton (27, 0, D:3) a stone (27, 6, D:3) a stone (27, 7, D:3) a stone (27, 13, D:3) 5 stones (28, 12, D:3) a hobgoblin skeleton (28, 13, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) (29, 14, D:3) 8 stones (29, 25, D:3) a ball python skeleton (30, 2, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (30, 8, D:3) a +0 club a rat skeleton (30, 9, D:3) 4 stones a +0 club a kobold skeleton (30, 10, D:3) a +0 club (32, 28, D:3) a +0 flail an orc skeleton (34, -1, D:3) a stone (34, 0, D:3) a stone (34, 6, D:3) a stone (34, 7, D:3) a stone (38, 7, D:3) a +0 club (38, 13, D:3) a +0 robe (39, -1, D:3) a +0 club (39, 0, D:3) a +0 club (39, 46, D:3) a +0 short sword a +0 club a +0 ring mail an orc skeleton (40, 47, D:3) a +0 short sword a +0 dagger a +0 robe an orc skeleton an orc skeleton (40, 48, D:3) a +0 short sword a +0 robe an orc skeleton (41, 0, D:3) 2 stones a kobold skeleton (43, 7, D:3) a +0 dagger (44, 40, D:3) a +0 dagger (49, 34, D:3) a staff of cold (50, 5, D:3) a +0 club (53, 3, D:3) a +0 club a gnoll skeleton (54, 21, D:3) a +0 ring mail (56, 2, D:3) a +0 club (56, 3, D:3) a +0 club a +0 club (57, 2, D:3) a +0 club a kobold corpse (skeletalised by now) (57, 3, D:3) a +0 club a +0 club a +0 club a kobold corpse (skeletalised by now) (58, 5, D:3) a +0 short sword 5 stones a +0 whip a kobold skeleton (66, 17, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (3, 4, D:4) a +0 giant club an ogre skeleton (4, 4, D:4) a +2 flail of protection a gnoll skeleton (4, 7, D:4) a +0 spear a gnoll skeleton (6, 24, D:4) a +0 whip (7, 24, D:4) a +0 club a gnoll corpse (skeletalised by now) (14, 4, D:4) a +0 dagger (17, -5, D:4) a +0 club (21, -15, D:4) a +0 spear (21, 23, D:4) 3 flux baubles (22, 2, D:4) a +0 whip a kobold corpse (skeletalised by now) (25, -5, D:4) a +0 war axe (25, 19, D:4) a +0 hammer (26, -8, D:4) a +0 leather armour a +0 mace (26, 18, D:4) a +0 hammer (27, -9, D:4) a +0 club an orc skeleton (27, -8, D:4) a +0 chain mail a +0 trident (27, 19, D:4) a +0 hammer (28, 18, D:4) a +0 hammer (29, 18, D:4) a +0 hammer (30, 17, D:4) a +0 hammer (32, 16, D:4) a +0 hammer (32, 17, D:4) a +0 hammer (32, 18, D:4) a +0 hammer (33, 16, D:4) a +0 hammer (33, 17, D:4) a +0 hammer (33, 18, D:4) a +0 hammer (34, 16, D:4) a +0 hammer (34, 17, D:4) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (36, 34, D:4) a +0 flail a +0 dagger a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, -13, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (42, 29, D:4) an adder corpse (skeletalised by now) (47, 10, D:4) a +0 quarterstaff (48, 17, D:4) a ball python corpse (skeletalised by now) (48, 18, D:4) an adder corpse (skeletalised by now) (50, 21, D:4) an orb of light (56, 24, D:4) a +0 robe Level 5 of the Dungeon (9, -1, D:5) a +0 dagger a +0 robe (10, -1, D:5) a +4 heavy hand axe (10, 3, D:5) a +0 short sword an orc corpse (skeletalised by now) (11, -1, D:5) a +0 flail an orc corpse (skeletalised by now) (11, 0, D:5) a +0 club a +0 ring mail (22, 1, D:5) a +0 hand axe an orc corpse (skeletalised by now) (22, 2, D:5) a +0 dagger an orc corpse (skeletalised by now) (23, 2, D:5) a +0 whip an orc corpse (skeletalised by now) (23, 10, D:5) a +0 scale mail (30, 10, D:5) the +7 quarterstaff "Getanler" {flame, rF+ Will- Str+5 Stlth+} rF+: It protects you from fire. Will-: It decreases your willpower. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (33, 20, D:5) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (33, 21, D:5) a +0 club (33, 23, D:5) a +0 short sword an orc corpse (skeletalised by now) (34, 23, D:5) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (35, 23, D:5) a +0 trident a +2 leather armour of willpower (38, 42, D:5) a water moccasin corpse (skeletalised by now) (39, 19, D:5) a +0 trident (44, 34, D:5) an iguana corpse (skeletalised by now) (51, 30, D:5) a +0 club a +0 ring mail (52, 29, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (4, -3, D:6) a +0 orcbow a centaur skeleton (8, -8, D:6) a +0 leather armour (17, 7, D:6) a +0 broad axe of flaming +0 steam dragon scales the human skeleton of Maggie (18, 16, D:6) a +0 flail (22, 5, D:6) a +0 dagger a +0 robe (24, 4, D:6) a +0 flail (25, 3, D:6) a howler monkey skeleton (26, 20, D:6) a +0 mace a +0 robe (28, 8, D:6) a +0 club a +0 leather armour (29, 8, D:6) a +0 hand axe (29, 23, D:6) a +0 plate armour (34, -8, D:6) a +0 pair of gloves (35, -9, D:6) a parchment of Ozocubu's Armour (37, 11, D:6) a +0 mace (39, -1, D:6) a parchment of Volatile Blastmotes (41, 13, D:6) a spore talisman (46, 9, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Meanuwn {MP+9 Dex+4 SInv} (3960 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the eel talisman of Resourcefulness {rPois Stlth+} (4500 gold) [eel talisman] rPois: It protects you from poison. Stlth+: It makes you more stealthy. the amulet "Ozaacaz" {Chemistry Dex+8} (5380 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Dex+8: It affects your dexterity (+8). the +6 hand axe "Badiag" {heavy, Str+4} (5080 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the ring "Hiucrepe" {rF++ rN+ Will+ rCorr Int-2} (5510 gold) [ring of willpower] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). the amulet "Zuexeg" {Spirit rC+} (4400 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. the alchemy staff "Octopus's Regret" {rPois rF+ Will+ Str-5 Hexes Alch} (3970 gold) [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Str-5: It affects your strength (-5). Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the +0 ring mail "Kuneul" {Will+ rCorr} (2220 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring "Zuilu" {rElec rPois rF+ Dex+4} (4940 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). the +1 whip "Gighy" {spect, Str+3} (2450 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 leather armour of Sunlight {+Inv rElec MP+9} (4190 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. the +5 whip of Conatus {flame, Int+3 Stlth+} (4560 gold) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 robe of Beloved Surprise {rC+ Str-5 Archmagi} (2840 gold) rC+: It protects you from cold. Str-5: It affects your strength (-5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +2 leather armour of Ydiwej {Str+3} (2530 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the necromancy staff of Tortured Courage {rN+ rCorr Necro} (3760 gold) [staff of necromancy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. the amulet of Larresod {Acrobat Dex+4} (4540 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Dex+4: It affects your dexterity (+4). a +0 heavy trident (830 gold) the earth staff of Indomitability {rF+ rN+ rCorr Earth} (4880 gold) [staff of earth] rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. the +0 leather armour of the End {Harm rN+ Str-2 Int+4} (1740 gold) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring "Qamus" {*Slow rC+ rN+ rCorr Dex+3} (4250 gold) [ring of protection from cold] *Slow: It may slow you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (0, 0, D:7) a +2 whip of electrocution a kobold corpse (skeletalised by now) (10, 37, D:7) a +0 club (14, 1, D:7) a +3 spear a +0 robe (15, 2, D:7) a +3 flail a +0 robe (15, 3, D:7) a +0 whip (15, 5, D:7) a +0 dagger of protection (16, -1, D:7) a +0 spear a +0 robe (16, 1, D:7) a +0 dagger a +0 robe (17, 36, D:7) a +0 whip 5 stones (17, 37, D:7) a +0 dagger a kobold skeleton (17, 40, D:7) a +0 club a +0 club a +0 whip a kobold skeleton a kobold skeleton (17, 41, D:7) a +0 whip 4 stones (18, 9, D:7) a scarab talisman (18, 41, D:7) a +0 dagger (26, 36, D:7) a +0 ring mail (30, 48, D:7) a +0 robe (40, 49, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a yak corpse (skeletalised by now) (5, -23, D:8) a +0 hand axe a +0 mace (5, -22, D:8) a +0 hand axe a +0 leather armour a +0 hand axe (6, -22, D:8) a +0 dagger an orc corpse (skeletalised by now) (6, 6, D:8) a +0 plate armour (8, 2, D:8) a parchment of Jinxbite (9, -11, D:8) a +0 club (11, -11, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) (15, -8, D:8) a +0 dagger a +0 robe an orc corpse (17, -20, D:8) a +0 plate armour (17, -5, D:8) a +0 club an orc skeleton (23, 12, D:8) a +0 flail a +0 chain mail an orc corpse (24, 3, D:8) a +0 falchion a +0 robe an orc corpse (skeletalised by now) (25, 4, D:8) a +0 whip a +0 chain mail (25, 10, D:8) a +0 dagger a +0 robe (25, 34, D:8) a +0 trident (26, 6, D:8) a -1 demon whip of venom the demonspawn corpse of Amaemon (skeletalised by now) (32, 4, D:8) a +0 whip (58, -10, D:8) a parchment of Silence (64, -13, D:8) a potion of moonshine the Ecumenical Temple the Necropolis (0, 0, Necropolis) a +1 robe of positive energy (1, -1, Necropolis) 2 potions of cancellation (1, 0, Necropolis) a potion of mutation (10, -3, Necropolis) 2 potions of invisibility (10, -2, Necropolis) a potion of might (20, 3, Necropolis) a wand of polymorph (3) (21, 3, Necropolis) the storm talisman of Giujili {Dex+3 Stlth+} [storm talisman] Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (22, 2, Necropolis) the +5 dagger "Dragonslayer" {chaos, Str+4 Int+6 Dex-5} Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (unseen) (22, 4, Necropolis) the +4 whip of Doom {chaos, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (unseen) (24, 2, Necropolis) a potion of mutation (24, 4, Necropolis) the +8 dagger of Fimbulwinter {chaos, ^Drain rElec Will- Int+6} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (unseen) (46, -6, Necropolis) a poisoned dart (49, -9, Necropolis) a scroll of identify (49, 0, Necropolis) 14 gold pieces (51, -7, Necropolis) 32 gold pieces (51, -2, Necropolis) 20 gold pieces