Isabel Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (6, 11, D:1) a +0 chain mail (8, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 11, D:1) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (12, -15, D:1) a frilled lizard skeleton (15, 34, D:1) a rat corpse (skeletalised by now) (20, -12, D:1) a +0 club (24, -4, D:1) a quokka skeleton (26, 5, D:1) a ball python skeleton (26, 12, D:1) a +0 whip (28, -11, D:1) a bat corpse (skeletalised by now) (28, -6, D:1) a quokka skeleton (29, 13, D:1) a +0 short sword a kobold skeleton (33, 11, D:1) a bat skeleton (35, 23, D:1) a hobgoblin skeleton (36, 3, D:1) a +0 quarterstaff (42, 16, D:1) a bat skeleton (43, 24, D:1) a rat corpse (skeletalised by now) (51, 14, D:1) a bat corpse (skeletalised by now) (53, 13, D:1) a +0 pair of gloves (57, 11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, -5, D:2) a bat skeleton (5, -6, D:2) a +0 dagger (5, 3, D:2) a +0 dagger (5, 9, D:2) the +0 mace of Tehugg {speed, *Rage *Noise Str+6 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). *Noise: It may make a loud noise when swung. Str+6: It affects your strength (+6). SInv: It lets you see invisible. It cannot be enchanted further. (13, 10, D:2) a +0 robe (19, 8, D:2) a bat skeleton (25, 21, D:2) a +0 dagger (31, -1, D:2) a +0 dagger (33, -14, D:2) a +0 dagger (36, -14, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (5, 15, D:3) a +0 mace (8, 43, D:3) a +0 dagger a +0 war axe 3 boomerangs a +0 morningstar a +0 club a +0 scale mail an orc skeleton (9, 17, D:3) a +0 short sword (20, 50, D:3) a +0 robe (26, 34, D:3) a ball python corpse (skeletalised by now) (33, 50, D:3) a +0 dagger a kobold corpse (skeletalised by now) (37, 60, D:3) a +0 hand axe an orc corpse (skeletalised by now) (40, 10, D:3) a ball python corpse (skeletalised by now) (44, 11, D:3) the +0 ring mail of Insecurity {*Corrode rPois Int+2 Stlth+} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (45, 47, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (8, -9, D:4) a +0 club an orc corpse (skeletalised by now) (9, -10, D:4) a +0 morningstar (10, -10, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (10, -9, D:4) a +0 club 3 boomerangs (15, -38, D:4) a +0 dagger (15, -35, D:4) a +0 pair of gloves (16, -29, D:4) an adder corpse (skeletalised by now) (16, -8, D:4) a potion of moonshine a +0 short sword an orc corpse (skeletalised by now) (16, -4, D:4) a +2 cloak of stealth (17, -7, D:4) a +0 flail a +0 leather armour a +0 club a +0 leather armour an orc corpse (skeletalised by now) (22, -5, D:4) a +0 falchion of freezing a boomerang (41, -27, D:4) a quokka corpse (skeletalised by now) (42, -22, D:4) a +0 dagger (43, -34, D:4) a +0 dagger (44, -21, D:4) an iguana corpse (skeletalised by now) (52, 14, D:4) a hound corpse (52, 15, D:4) a +0 club (54, -28, D:4) a +0 flail (54, -27, D:4) a +0 dagger a +0 robe a +0 flail a boomerang an orc corpse (skeletalised by now) (55, -27, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (56, -29, D:4) a +0 club a +0 leather armour (57, 13, D:4) a +0 giant spiked club (61, -42, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, -7, D:5) a +0 leather armour (1, 0, D:5) a kobold corpse (3, 0, D:5) a +0 flail a gnoll corpse the Ecumenical Temple