Isabel Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 30, D:1) a +0 mace (14, -13, D:1) a +0 pair of gloves (14, 26, D:1) a +0 whip 2 stones a +0 short sword a kobold skeleton (15, -2, D:1) a +0 club a kobold corpse (skeletalised by now) (15, 0, D:1) a +0 dagger (15, 1, D:1) a rat corpse (skeletalised by now) (18, -13, D:1) a jackal corpse (skeletalised by now) (19, 45, D:1) a +0 mace of protection (22, 23, D:1) a +0 war axe (23, -4, D:1) a hobgoblin skeleton (24, -3, D:1) a frilled lizard skeleton (25, 0, D:1) a +0 short sword 3 stones (28, -1, D:1) a rat skeleton (28, 4, D:1) a +0 spear (49, 24, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (9, 6, D:2) a +0 robe (12, 20, D:2) a +0 dagger (13, 19, D:2) a +0 dagger (16, 22, D:2) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) (17, 22, D:2) a +0 spear a gnoll skeleton (19, 19, D:2) a +0 flail a +2 scale mail of resonance (22, 20, D:2) a quokka skeleton (32, 2, D:2) an adder skeleton (36, 40, D:2) a +0 spear (37, 21, D:2) an adder skeleton (40, -1, D:2) a +0 ring mail (46, 8, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (1, -3, D:3) the +3 sling of Doubt {heavy, rElec rPois rF- Str+4} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). It cannot be enchanted further. (2, 6, D:3) a bat corpse (skeletalised by now) (22, 19, D:3) a ball python skeleton (23, 21, D:3) a +0 war axe (37, 6, D:3) a +0 club an orc skeleton (43, -23, D:3) 10 gold pieces (44, -22, D:3) 17 gold pieces (44, 14, D:3) a +0 sling (45, -23, D:3) 10 gold pieces (47, -17, D:3) a parchment of Soul Splinter (63, -19, D:3) a bat corpse