Isabel Level 1 of the Dungeon (3, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 10, D:1) a ball python corpse (skeletalised by now) (12, -12, D:1) a ball python corpse (skeletalised by now) (20, -21, D:1) a hobgoblin skeleton (22, -19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (22, 7, D:1) a rat corpse (skeletalised by now) (23, 6, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (23, 7, D:1) a bat corpse (skeletalised by now) (25, 9, D:1) a +0 sling (29, -15, D:1) a +0 club 2 stones a ball python skeleton (29, -9, D:1) a +0 club (30, -15, D:1) a rat skeleton (33, -5, D:1) a staff of alchemy (34, 6, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, -24, D:1) a +0 plate armour (35, 5, D:1) a +0 whip 4 stones (38, 9, D:1) a +0 pair of gloves (45, -5, D:1) a +0 dagger (50, -9, D:1) a ball python skeleton (51, -9, D:1) a +0 short sword a kobold skeleton (55, -14, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 mace (10, 9, D:2) a rat skeleton (11, 12, D:2) a +0 dagger 3 stones a kobold skeleton (21, 34, D:2) a +0 dagger (23, 34, D:2) a +0 trident (26, 37, D:2) an adder corpse (skeletalised by now) (27, -9, D:2) a +0 whip (27, 5, D:2) a +0 chain mail (37, 10, D:2) a +0 ring mail (38, 14, D:2) a +0 scythe a +0 robe (39, 13, D:2) a bat skeleton (42, -10, D:2) a +0 whip (45, 31, D:2) a +0 whip (48, -5, D:2) a +0 war axe (49, 15, D:2) a hobgoblin corpse (skeletalised by now) (49, 18, D:2) a +0 dagger (49, 19, D:2) 2 boomerangs (49, 31, D:2) a frilled lizard corpse (skeletalised by now) (49, 32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, 13, D:3) a rat skeleton (16, -13, D:3) a bat corpse (skeletalised by now) (17, -5, D:3) a +0 leather armour (17, 3, D:3) a potion of moonshine (18, -13, D:3) a +0 club a +2 robe of resistance the human corpse of Jessica (skeletalised by now) (20, 19, D:3) a +0 spear (23, 13, D:3) a rat skeleton (23, 14, D:3) a +0 club a +0 ring mail the goblin skeleton of Ijyb (23, 21, D:3) a +0 club a +0 chain mail a +0 dagger a +0 club an orc corpse (skeletalised by now) (23, 22, D:3) a +0 hand axe an orc corpse (skeletalised by now) (24, 10, D:3) a +0 club (24, 22, D:3) a +0 club (32, 32, D:3) 3 boomerangs (34, 15, D:3) a +0 leather armour (39, 21, D:3) a +0 halberd a gnoll skeleton (40, 21, D:3) a +0 flail (41, 22, D:3) a +0 spear a gnoll skeleton (42, 14, D:3) an adder skeleton (46, -4, D:3) a ball python skeleton (48, 15, D:3) a jackal corpse (skeletalised by now) (49, 22, D:3) a +0 scale mail (52, 10, D:3) the +2 robe "Enkecetz" {rPois rN+ Str+4 Dex-3} rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (53, 8, D:3) a +0 scale mail Level 4 of the Dungeon (8, -14, D:4) a staff of cold (10, -3, D:4) a ball python skeleton (12, -3, D:4) a +0 dagger (16, -6, D:4) a +0 dagger (18, 14, D:4) a +0 club (21, 1, D:4) a +0 quarterstaff (23, 19, D:4) a +1 pair of gloves (38, -3, D:4) a +0 flail a +0 scale mail (44, 3, D:4) a +0 dagger (50, 13, D:4) a +0 long sword Level 5 of the Dungeon (12, -12, D:5) a parchment of Mephitic Cloud (12, 5, D:5) a manual of Armour (13, 9, D:5) a +0 ring mail (15, 12, D:5) a +0 sling (17, -15, D:5) an iguana corpse (skeletalised by now) (21, 10, D:5) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (25, -24, D:5) an iguana corpse (skeletalised by now) (25, 11, D:5) a +0 whip (28, -26, D:5) a hound skeleton (33, 4, D:5) 5 large rocks (35, -36, D:5) a +0 trident (35, -24, D:5) a +0 robe (35, -3, D:5) a +2 battleaxe of freezing a +0 robe (37, 6, D:5) a +0 flail a gnoll skeleton (37, 9, D:5) a +0 dagger (39, 5, D:5) a +0 whip a +0 robe a gnoll skeleton (39, 6, D:5) a +0 whip a gnoll skeleton (40, 2, D:5) a +0 spear (43, -22, D:5) a black bear corpse (skeletalised by now) (46, -30, D:5) a +0 short sword Level 6 of the Dungeon (5, 15, D:6) an iguana skeleton (7, 7, D:6) a human corpse (skeletalised by now) (18, 34, D:6) a bullfrog corpse (skeletalised by now) (23, -10, D:6) a +1 leather armour of cold resistance (23, -6, D:6) a +1 dire flail a +0 robe a +3 hand axe a +0 robe an adder skeleton (24, -6, D:6) a +0 robe (24, -4, D:6) a +0 dagger a +0 robe a +3 dagger a +0 robe an orc skeleton (24, -2, D:6) a +0 short sword 3 boomerangs (25, -5, D:6) a +5 halberd a +0 robe (25, -4, D:6) a +0 mace a +0 leather armour Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Qeaplez" {rElec rF+ Will+ Str+2 SInv} (5440 gold) [ring of willpower] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). SInv: It lets you see invisible. the +3 dagger "Byibbovo" {pain, Dex+3 SInv} (3750 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +6 dagger "Niteowko" {protect, rElec rN+ Stlth+} (5340 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the -1 helmet of the Snake Pit {Regen+} (650 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the alchemy staff of the End {rPois Str+5 Dex+2 Hexes Alch} (5230 gold) [staff of alchemy] rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the +0 ring mail of Xaidaloq {Dex+3 Slay+3} (2990 gold) Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the air staff of the Hidden Artists {rElec rN+ Int+4 Stlth+ Air} (4740 gold) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. a +2 quarterstaff of rebuke (1700 gold) the +5 ring mail of Leywonad {+Inv rElec Dex-3 Stlth+} (4650 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet of Attused {Spirit rElec Str+3 Int-2 Dex+3} (5240 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). the conjuration staff of Earthquakes {rPois rF+ Int-5 Conj Air} (3830 gold) [staff of conjuration] rPois: It protects you from poison. rF+: It protects you from fire. Int-5: It affects your intelligence (-5). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the orb "Unide" {Energy, rN+ Slay+3 Conj} (3840 gold) rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Conj: It increases the power of your Conjurations spells. the +2 pair of boots of Gas Odub {Regen+ Str+6 Dex-4} (2570 gold) Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +3 spear of Dithmenos's Hope {spect, rF++ rC++} (6450 gold) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. It cannot be enchanted further. the +2 dagger "Heij Ozoce" {freeze, rPois Int+5} (3530 gold) rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the wellspring talisman of Peucoap {Dex+3} (3530 gold) [wellspring talisman] Dex+3: It affects your dexterity (+3). the +5 shadow dragon scales "Tymont" {Rampage rElec rN+ Int-2 Stlth+} (10280 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Fulguration {*Corrode rN+ Int+2 SInv} (2480 gold) [ring of see invisible] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the amulet "Sepuguq" {Spirit Will+ MP+7} (5730 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). the ring of Starshine {Will+ rCorr Str-5 Dex+3 SInv} (3760 gold) [ring of willpower] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (2, 0, D:7) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (3, -1, D:7) a +0 flail (4, -14, D:7) a +0 trident (4, -12, D:7) a +0 pair of boots (4, -2, D:7) a +0 whip a gnoll corpse (skeletalised by now) (5, -2, D:7) a +0 flail (5, 20, D:7) a black bear skeleton (6, 4, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (6, 20, D:7) a +0 giant club an ogre skeleton (15, 15, D:7) a +1 pair of gloves of fire (21, 15, D:7) a +0 shortbow (29, -2, D:7) the human corpse of Prince Ribbit (skeletalised by now) (31, -5, D:7) a +0 giant spiked club (33, 8, D:7) a +0 falchion (35, -9, D:7) a +0 leather armour (35, 16, D:7) a +0 giant club an ogre skeleton (41, -9, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (51, 31, D:7) a +0 shortbow Level 8 of the Dungeon (2, 4, D:8) 11 gold pieces (15, 15, D:8) a +0 dagger (34, 12, D:8) a +0 sling the Ecumenical Temple