Isabel Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 4, D:1) a +0 plate armour (7, 17, D:1) a +0 spear (15, 12, D:1) a rat corpse (skeletalised by now) (18, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 27, D:1) a +0 whip a kobold corpse (skeletalised by now) (26, 26, D:1) a +0 hand axe (26, 33, D:1) a frilled lizard corpse (skeletalised by now) (27, 33, D:1) a frilled lizard corpse (skeletalised by now) (38, 18, D:1) a rat skeleton (38, 28, D:1) a bat skeleton (39, 20, D:1) a +0 plate armour (41, -1, D:1) a hobgoblin corpse (skeletalised by now) (42, 16, D:1) a +0 whip a kobold skeleton (47, 9, D:1) a rat corpse (skeletalised by now) (47, 11, D:1) a +0 whip a kobold skeleton (47, 12, D:1) a +0 whip (49, 12, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, -19, D:2) a frilled lizard corpse (skeletalised by now) (6, 0, D:2) a ball python skeleton (10, -11, D:2) a +0 leather armour (11, 16, D:2) an adder corpse (skeletalised by now) (20, 20, D:2) a +0 dagger 3 stones a kobold skeleton (25, 10, D:2) a ball python corpse (skeletalised by now) (26, 21, D:2) a hobgoblin corpse (skeletalised by now) (30, -15, D:2) a +0 robe (34, 23, D:2) a +0 cloak (36, -2, D:2) a hobgoblin corpse (skeletalised by now) (38, 4, D:2) an adder corpse (skeletalised by now) (39, 4, D:2) a +0 club 5 stones (41, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (42, 18, D:2) a bat corpse (skeletalised by now) (42, 19, D:2) a hobgoblin corpse (skeletalised by now) (44, 24, D:2) a +0 club (48, 10, D:2) an adder corpse (skeletalised by now) (49, 0, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Defidoto's Assorted Antiques a phial of floods (880 gold) a scroll of blinking (209 gold) a sack of spiders (880 gold) a +0 antimagic hand axe (242 gold) 2 potions of curing (132 gold) a +0 scale mail (88 gold) the scarab talisman of Negation {rElec rC+ Dex+2} (1225 gold) [scarab talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). the +4 morningstar of the Blind Eye {heavy, Dex+2} (924 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a potion of curing (66 gold) (0, 45, D:3) a +0 club (9, 34, D:3) a jackal corpse (11, 32, D:3) a jackal corpse (14, 7, D:3) a +0 mace (26, 53, D:3) an inkwell talisman (34, 17, D:3) a stone a kobold skeleton (36, 26, D:3) a frilled lizard corpse (skeletalised by now) (39, 23, D:3) a +2 hand axe of flaming (41, 19, D:3) a +0 barding of cold resistance (44, -5, D:3) a +0 dagger (51, 40, D:3) a +0 hammer (51, 41, D:3) a +5 hammer (52, 37, D:3) a +0 hammer (52, 41, D:3) a +3 quarterstaff of chaos a +0 cloak (53, 35, D:3) a +0 hammer (53, 40, D:3) a +0 hammer (54, 32, D:3) a +0 hammer of protection