Isabel Level 1 of the Dungeon (9, -8, D:1) a +0 dagger (12, -2, D:1) a +0 leather armour (15, -5, D:1) a hobgoblin corpse (skeletalised by now) (19, 8, D:1) a ball python corpse (skeletalised by now) (20, 10, D:1) a +0 robe (21, 19, D:1) a +0 club (27, 7, D:1) a hobgoblin skeleton (32, -12, D:1) a jackal skeleton Level 2 of the Dungeon (1, -3, D:2) a +0 sling (3, 4, D:2) a +0 hammer (3, 17, D:2) a +0 hammer (4, 6, D:2) a +2 quarterstaff of chaos a +0 cloak (4, 16, D:2) the +1 hammer "Roll" {elec, rElec rF+ rC+} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (5, 15, D:2) a +0 hammer (6, 16, D:2) a +0 hammer (13, -1, D:2) a +0 flail a gnoll skeleton (14, -1, D:2) a +0 whip a +0 whip (38, -10, D:2) a +0 mace a +0 chain mail (38, 27, D:2) the +3 ring mail of Jiot {Bane rElec rCorr Int+3} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (5, -16, D:3) a +0 pair of boots (5, 8, D:3) a +0 dagger (6, -9, D:3) a rat skeleton (7, -13, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (8, -11, D:3) a hobgoblin skeleton (13, -12, D:3) a bat skeleton (14, -14, D:3) a frilled lizard skeleton (14, -7, D:3) an adder skeleton (15, 5, D:3) a +0 short sword a kobold corpse (skeletalised by now) (16, 1, D:3) a bat corpse (skeletalised by now) (18, -22, D:3) an adder corpse (skeletalised by now) (19, -23, D:3) a +0 dagger (20, -18, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (24, -23, D:3) a hobgoblin corpse (skeletalised by now) (34, -24, D:3) a +0 short sword (34, 5, D:3) a quill talisman (35, -27, D:3) a +0 short sword a stone (37, -24, D:3) a quokka skeleton (39, -19, D:3) a frilled lizard corpse (skeletalised by now) (40, 10, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 mace (5, -20, D:4) a +0 flail (6, -14, D:4) a +0 trident (17, -4, D:4) a +0 giant club an ogre skeleton (20, 17, D:4) a +0 sling (32, 7, D:4) a +0 ring mail (43, -1, D:4) a +0 ring mail (48, 8, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 8, D:5) a +0 spear (3, 7, D:5) a +0 club a +0 robe a +0 halberd (4, -9, D:5) an iguana corpse (skeletalised by now) (4, 7, D:5) a +0 flail a +0 whip a gnoll skeleton a gnoll skeleton (5, 8, D:5) a +0 spear a gnoll skeleton (5, 14, D:5) a +0 robe (16, 9, D:5) a +0 chain mail a +0 halberd an orc skeleton (17, 9, D:5) a +0 flail (18, 9, D:5) a +0 mace an orc skeleton (20, 1, D:5) a +0 robe (47, 21, D:5) a water moccasin skeleton (48, -11, D:5) a +0 trident (52, 7, D:5) a +0 trident (53, 32, D:5) a quokka skeleton (55, 30, D:5) a +0 war axe (60, 18, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe an orc corpse (5, 1, D:6) an adder corpse (6, -4, D:6) a +0 cloak (6, 1, D:6) a +0 falchion a +0 leather armour (7, -1, D:6) an iguana corpse (16, 4, D:6) 16 gold pieces