Isabel Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (1, -36, D:1) a rat corpse (skeletalised by now) (5, 2, D:1) a +0 war axe (7, -7, D:1) a +0 spear (7, 2, D:1) a +0 hand axe (8, -8, D:1) a +0 whip a gnoll skeleton (9, -8, D:1) a rat skeleton (14, -13, D:1) a +0 leather armour (22, 1, D:1) a kobold skeleton (23, -10, D:1) a rat corpse (skeletalised by now) (28, -9, D:1) a frilled lizard corpse (skeletalised by now) (33, -19, D:1) an inkwell talisman (33, 0, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (39, -29, D:1) a +0 leather armour (39, -21, D:1) a rat corpse (skeletalised by now) (39, -12, D:1) a +0 dagger (39, 0, D:1) a +0 spear (46, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 4, D:1) a rat corpse (skeletalised by now) (47, 2, D:1) a quokka corpse (skeletalised by now) (47, 3, D:1) a frilled lizard corpse (skeletalised by now) (51, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 6, D:2) a +0 short sword (2, -6, D:2) a +0 club (3, 5, D:2) a staff of earth (6, -12, D:2) a ball python skeleton (7, -36, D:2) a +0 leather armour (21, -39, D:2) a ball python corpse (skeletalised by now) (26, -38, D:2) a +0 hammer (29, -37, D:2) a +4 quarterstaff of chaos a +0 cloak (39, -33, D:2) the quill talisman of the Gastropod {rElec rF++} [quill talisman] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. (41, -19, D:2) a +0 spear (51, -6, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (1, -17, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (1, -7, D:3) a frilled lizard corpse (skeletalised by now) (14, 0, D:3) a +0 dagger (15, 0, D:3) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -9, D:3) a +0 glaive (23, -8, D:3) a +0 dagger a bat skeleton (33, 2, D:3) an adder skeleton (35, -8, D:3) 2 flux baubles (37, 7, D:3) a rat skeleton (57, 4, D:3) a ball python corpse (skeletalised by now) (64, 3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, -2, D:4) a quill talisman (8, -14, D:4) a scarf of harm (8, 11, D:4) a +0 whip 2 stones (10, -13, D:4) a +0 dagger a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (10, 8, D:4) a +0 dagger (11, -15, D:4) 2 boomerangs (12, -2, D:4) a +0 short sword a kobold corpse (skeletalised by now) (18, -17, D:4) a +0 giant spiked club (23, -2, D:4) a hound corpse (skeletalised by now) (27, -15, D:4) a +0 club (29, -6, D:4) a +0 trident an orc corpse (skeletalised by now) (32, -25, D:4) a +0 falchion a +0 leather armour (32, -3, D:4) a maw talisman a +0 sling (41, -27, D:4) an adder skeleton (49, 0, D:4) a +0 spear (49, 4, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, 17, D:5) a +2 flail of protection a +0 chain mail a howler monkey corpse (skeletalised by now) the human corpse of Edmund (skeletalised by now) (7, 18, D:5) a +0 ring mail (10, 8, D:5) an adder skeleton (24, 15, D:5) a +0 ring mail a +0 club (33, -12, D:5) 5 large rocks (44, 28, D:5) a +0 helmet (51, 6, D:5) a +0 short sword a +2 robe of positive energy (53, 9, D:5) a parchment of Blink Level 6 of the Dungeon [Shop] Rufesch's Elemental Accessories a +2 mace of flaming (174 gold) a ring of protection from cold (unknown) (250 gold) a staff of air (unknown) (250 gold) the Quarto of Amathomancy (485 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Lehudib's Crystal Spear Conjuration/Earth 8 [Shop] Fuvu's General Store a scroll of revelation (97 gold) the +2 helmet of the Dice {Will+} (352 gold) Will+: It increases your willpower. It cannot be enchanted further. a wand of iceblast (4) (124 gold) a scroll of blinking (123 gold) a scroll of blinking (123 gold) (0, 0, D:6) a +0 chain mail (4, -16, D:6) an orb of light (4, 20, D:6) a +0 short sword (8, 11, D:6) a +0 short sword (11, -7, D:6) a +4 spear of venom a +0 hand axe 2 boomerangs an orc skeleton (13, -5, D:6) a +0 spear a +0 spear of freezing a +1 scale mail of fire resistance a +2 kite shield a gnoll skeleton a gnoll skeleton (22, -25, D:6) an orb of pyromania (33, -18, D:6) a +0 ring mail (34, 1, D:6) a +0 robe a +4 flail a +0 robe a +4 falchion of freezing (35, 1, D:6) a +0 robe a +2 long sword (35, 4, D:6) a +0 robe a +3 great sword (36, 1, D:6) a +0 robe a +1 battleaxe (39, 4, D:6) a +0 robe (51, 7, D:6) a +0 shortbow a centaur corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Edghaikuof" {*Corrode Fly rN+ Stlth+} (2590 gold) [ring of flight] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the +5 ring mail of Wustaim {Dex+3} (4230 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +3 dagger of Nightmares {chaos, rCorr Dex+3} (3750 gold) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the fire staff of Fate {rF+ rC+ Str+3 Int+2 Fire} (4950 gold) [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. the +4 spear of Darug {freeze, Str+5} (4290 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the +9 mace of Peace {concuss, *Slow Str+3 Int+2 Dex+3} (6620 gold) *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the cold staff of Circular Logic {rElec rC+ Ice} (3900 gold) [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. the +3 spear of Wu Jian's Hope {drain, rElec rF++ rN+} (5610 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the +0 leather armour "Tyahyoc" {*Slow Int+3 Dex+2} (1390 gold) *Slow: It may slow you when you take damage. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +3 short sword of the Pillar {freeze, Str+5 Int+3} (4420 gold) Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the air staff of Zin, Gazing {^Drain rElec Str+3 Summ Air} (3830 gold) [staff of air] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. the ring "Vatuefar" {^Contam rElec Int+8 SInv} (5280 gold) [ring of intelligence] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. the +1 helmet of Responsibility {rElec Regen+ Int+3} (2980 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the air staff of Irrepressible Laughter {rElec Necro Air} (3760 gold) [staff of air] rElec: It insulates you from electricity. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. the +7 chain mail "Fuisicwe" {Will++} (6200 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. the +6 mace "Beetlebane" {reap, Int+2 Dex+4} (5260 gold) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +4 sling "Usalyf" {freeze, rF+ Dex+2 SInv} (4510 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +2 pair of gloves of Farfalle {rCorr Str+3 Int+2} (3760 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +0 chain mail "Bokilo" {Dex+4} (2140 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring of Zoiqie {rC+ rCorr Dex-4 SInv} (2620 gold) [ring of see invisible] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (12, 8, D:7) a +1 halberd of protection (12, 14, D:7) a +0 quarterstaff (14, 1, D:7) a +0 spear of flaming (14, 3, D:7) a +0 flail (15, 0, D:7) a +0 whip an orc skeleton (15, 1, D:7) a +0 mace an orc skeleton (15, 3, D:7) a +0 flail a gnoll skeleton (16, -4, D:7) a spore talisman (16, 1, D:7) a +0 leather armour a +0 club a +0 robe a +0 dagger an orc skeleton (16, 2, D:7) a +0 war axe (16, 6, D:7) a +0 mace (23, -9, D:7) a +0 leather armour (35, -13, D:7) a +0 leather armour (36, -16, D:7) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (41, 9, D:7) a +0 whip an orc corpse (skeletalised by now) (42, 6, D:7) a +0 leather armour a +0 hand axe an orc skeleton (42, 7, D:7) a +0 robe a +0 dagger an orc skeleton (44, 7, D:7) a staff of conjuration Level 8 of the Dungeon (6, -28, D:8) a +0 plate armour a +0 short sword (6, 9, D:8) a +0 robe (9, -13, D:8) a +0 ring mail (10, -28, D:8) a +0 club a +0 club an orc skeleton (12, -27, D:8) a +0 robe a +0 dagger an orc skeleton (13, -29, D:8) a +0 flail (14, -29, D:8) a +0 club (14, -28, D:8) a +3 scale mail a +0 club (16, -23, D:8) a +0 halberd (17, -24, D:8) a +0 halberd (17, -22, D:8) a +0 halberd (18, -23, D:8) a +0 spear (25, -5, D:8) a +0 ring mail (31, 4, D:8) a howler monkey corpse (skeletalised by now) (36, -12, D:8) a +0 ring mail a +0 dagger an orc skeleton (37, -12, D:8) a +0 robe a +0 dagger an orc skeleton (41, -16, D:8) a +0 chain mail a +0 club (41, 12, D:8) an inkwell talisman (43, -21, D:8) a +0 pair of boots (52, -1, D:8) a +2 dire flail of venom (58, -25, D:8) a +0 falchion Level 9 of the Dungeon (2, 6, D:9) a +0 spear a gnoll corpse (skeletalised by now) (3, 6, D:9) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (3, 7, D:9) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (10, 16, D:9) a +0 dire flail a +0 giant spiked club a two-headed ogre skeleton (22, 0, D:9) a +0 chain mail (24, 16, D:9) a parchment of Dispersal (25, 17, D:9) 25 gold pieces (26, 16, D:9) a scroll of identify (27, 13, D:9) a +0 robe a +0 short sword (27, 17, D:9) a potion of moonshine (27, 26, D:9) a +0 bardiche (28, 8, D:9) 3 boomerangs a +0 robe a +0 war axe (28, 13, D:9) a +0 robe a +1 dagger of draining (28, 16, D:9) a scroll of identify (29, 5, D:9) a +0 plate armour a +0 halberd (29, 13, D:9) a +0 robe a +5 dire flail of freezing a +0 robe a +0 long sword (29, 17, D:9) a potion of lignification (30, 2, D:9) a +0 spear a gnoll skeleton (30, 16, D:9) a +2 dagger of speed (unseen) (31, 3, D:9) a +0 dire flail a +0 giant club a two-headed ogre skeleton (32, 4, D:9) a +0 dagger (34, -6, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (34, 10, D:9) a +0 robe a +0 dagger an orc skeleton (35, -4, D:9) a +0 flail a +0 whip a gnoll skeleton (36, -4, D:9) a +0 halberd a gnoll skeleton (36, -2, D:9) a +0 scale mail a +0 trident a gnoll skeleton (37, -4, D:9) 3 boomerangs a +0 trident an orc skeleton (39, 9, D:9) a +0 chain mail a +0 club an orc skeleton (39, 10, D:9) a +0 ring mail a +0 dagger (40, 9, D:9) a +1 dagger of protection a +0 robe (40, 10, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 11, D:9) a +1 hand axe of flaming 2 boomerangs a +0 chain mail a +0 dagger (41, 9, D:9) a +0 club a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (41, 10, D:9) a +0 club a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 11, D:9) a +0 short sword a +2 scale mail of willpower a +0 club a +0 leather armour of willpower an orc corpse (skeletalised by now) (42, 9, D:9) a +0 trident 3 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (44, 9, D:9) a +0 leather armour (45, 26, D:9) a +4 ring mail of poison resistance (48, 29, D:9) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. a +2 robe (49, 11, D:9) a +0 club (50, 9, D:9) a +0 short sword a +0 short sword (50, 10, D:9) a +0 short sword a kobold corpse (skeletalised by now) (50, 33, D:9) a +0 mace (52, 33, D:9) a basilisk corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a kobold corpse (skeletalised by now) (1, 0, D:10) a +0 dagger a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (2, 0, D:10) a +0 dagger (8, -23, D:10) a +1 orcbow of flaming (9, 11, D:10) a +0 robe (16, -7, D:10) a +0 club (17, 16, D:10) a +0 leather armour (18, -8, D:10) a +0 robe a +0 dagger a kobold skeleton (20, -12, D:10) a +0 leather armour (23, 34, D:10) a +0 morningstar (25, 27, D:10) a human skeleton (32, 19, D:10) a +0 spear (50, 20, D:10) a +0 short sword (52, 18, D:10) a +0 dagger a +0 robe (53, 15, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (54, 23, D:10) a +0 dagger a +0 robe (55, -15, D:10) a yak corpse (skeletalised by now) (58, -16, D:10) a yak corpse (skeletalised by now) (60, -16, D:10) a yak corpse (skeletalised by now) Level 11 of the Dungeon (16, 22, D:11) a scroll of noise (33, -4, D:11) a +0 halberd (35, 3, D:11) a +0 robe (39, 9, D:11) a +0 spectral quarterstaff (48, 27, D:11) a +0 dagger a +0 robe an orc skeleton (49, 26, D:11) a +0 flail a +0 leather armour an orc skeleton (50, 25, D:11) a +0 falchion a +0 leather armour (53, 11, D:11) a +0 trident a +0 chain mail (54, 13, D:11) a +0 flail a +0 whip a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (0, 23, Lair:1) the +3 robe of Pleasant Breezes {rElec Will+ Str+2} rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (8, 20, Lair:1) a bullfrog skeleton (12, 25, Lair:1) a cane toad corpse (skeletalised by now) (15, 1, Lair:1) a cane toad corpse (15, 20, Lair:1) a yak corpse (skeletalised by now) (26, 42, Lair:1) a +0 pair of gloves (30, 20, Lair:1) a water moccasin corpse (skeletalised by now) (35, 35, Lair:1) a scroll of noise (39, 51, Lair:1) a wolf corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (41, 43, Lair:1) a bullfrog corpse (skeletalised by now) (43, 49, Lair:1) a komodo dragon corpse (skeletalised by now) (45, 7, Lair:1) a scroll of revelation (47, 39, Lair:1) 3 boomerangs the Necropolis (0, 0, Necropolis) a +0 dire flail (1, 0, Necropolis) 24 gold pieces (2, 0, Necropolis) the +3 war axe "Gusso Viebb" {vamp, rElec Int-4 SInv} rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (3, 0, Necropolis) 18 gold pieces (35, -17, Necropolis) a +3 war axe of freezing (unseen) (39, -10, Necropolis) -2 storm dragon scales (41, -16, Necropolis) 71 gold pieces (41, 15, Necropolis) 20 gold pieces (42, -21, Necropolis) a staff of earth (unseen) (42, 7, Necropolis) a potion of lignification (42, 15, Necropolis) a hive talisman (43, -13, Necropolis) a wyvern corpse (44, 9, Necropolis) 23 gold pieces (44, 10, Necropolis) a spore talisman 2 potions of lignification (45, 7, Necropolis) a potion of haste (46, -14, Necropolis) a book of Flames (46, 8, Necropolis) a potion of lignification (46, 9, Necropolis) 27 gold pieces