Isabel Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 30, D:1) a +1 short sword of distortion (5, -7, D:1) a +0 whip 3 stones a kobold skeleton (6, -9, D:1) a +0 chain mail (6, 11, D:1) a +0 club (6, 13, D:1) a +0 club a goblin skeleton (6, 30, D:1) a hobgoblin skeleton (7, -5, D:1) a bat skeleton (8, 44, D:1) a +0 long sword (9, -9, D:1) a hobgoblin skeleton (17, 17, D:1) a hobgoblin corpse (skeletalised by now) (26, 0, D:1) a +0 hand axe (27, 25, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (27, 31, D:1) 6 stones (31, 25, D:1) a quokka skeleton (33, 21, D:1) a +0 robe (34, 1, D:1) a bat skeleton (35, 0, D:1) a frilled lizard skeleton (39, 19, D:1) a rat skeleton (45, 46, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (4, 32, D:2) a quokka corpse (skeletalised by now) (12, 4, D:2) a +2 sling of electrocution (12, 30, D:2) a bat corpse (skeletalised by now) (14, 17, D:2) a +0 dagger (19, -4, D:2) a +0 rapier (36, 17, D:2) a +0 short sword (36, 20, D:2) an orb of glass (40, 22, D:2) a rat corpse (skeletalised by now) (42, 19, D:2) a +0 ring mail (45, 17, D:2) a +0 whip (46, 6, D:2) a hobgoblin corpse (skeletalised by now) (47, 4, D:2) a +0 robe (48, -3, D:2) an amulet of faith Level 3 of the Dungeon (8, -2, D:3) a +0 spear (13, -13, D:3) an adder corpse (skeletalised by now) (14, 17, D:3) a +0 hammer (14, 19, D:3) a +0 hammer (15, 3, D:3) a +0 dagger a goblin skeleton (15, 10, D:3) the +4 hammer "Budatz" {freeze, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (15, 11, D:3) a +1 heavy hammer (15, 12, D:3) a +0 hammer (15, 15, D:3) a +0 hammer (15, 16, D:3) a +0 hammer (15, 18, D:3) a +0 hammer (16, 11, D:3) a +0 hammer (16, 12, D:3) a +0 hammer (16, 13, D:3) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (16, 14, D:3) a +1 hammer of holy wrath (17, 10, D:3) a +0 hammer (17, 11, D:3) a +0 hammer (17, 12, D:3) a +0 hammer (20, -24, D:3) a quokka corpse (skeletalised by now) (28, -5, D:3) a +0 leather armour (28, 4, D:3) the +0 robe of the Kettle-Drum {rN++ Archmagi} rN++: It greatly protects you from negative energy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (29, 4, D:3) a +0 dagger 3 stones a kobold skeleton (31, 0, D:3) 4 boomerangs (34, -5, D:3) a quokka skeleton (34, -4, D:3) a +0 dagger a +0 ring mail (34, 1, D:3) a jackal skeleton (36, -27, D:3) a +0 mace (42, -10, D:3) a +0 leather armour (46, -20, D:3) a jackal corpse (skeletalised by now) (48, -19, D:3) a hobgoblin skeleton (56, -12, D:3) an amulet of wildshape (62, 0, D:3) a +1 whip of electrocution a kobold corpse (skeletalised by now) Level 4 of the Dungeon (7, 7, D:4) 3 gold pieces (8, -4, D:4) a wand of warping (9) (8, 6, D:4) a +0 whip (9, -12, D:4) a +0 dagger (9, 7, D:4) 5 gold pieces (10, -11, D:4) a +0 dagger a goblin corpse (skeletalised by now) (17, -6, D:4) a +0 dagger a kobold corpse (22, 9, D:4) a +0 short sword (31, -18, D:4) a +0 robe (39, 12, D:4) a +0 club (43, -8, D:4) a +0 robe (43, -4, D:4) a +0 short sword an orc skeleton (43, -1, D:4) an iguana skeleton Level 5 of the Dungeon (0, 0, D:5) a potion of moonshine (2, -1, D:5) a +0 whip of freezing (still there?) a +2 robe of positive energy (still there?) (2, 7, D:5) a +0 long sword (3, 1, D:5) a +0 whip an orc corpse