Isabel Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (14, 25, D:1) a +0 robe (15, 34, D:1) a +0 dagger a goblin skeleton (16, 29, D:1) a frilled lizard skeleton a rat skeleton (17, 5, D:1) a frilled lizard corpse (skeletalised by now) (18, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 32, D:1) a +0 whip 2 stones a kobold skeleton (23, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (23, 14, D:1) a rat skeleton (26, 25, D:1) 5 boomerangs (36, 36, D:1) a hobgoblin corpse (skeletalised by now) (38, 20, D:1) a +0 dagger a goblin skeleton (40, 41, D:1) a quokka corpse (skeletalised by now) (44, 42, D:1) a +0 leather armour (44, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 15, D:1) a ball python corpse (skeletalised by now) (48, 26, D:1) a ball python corpse (skeletalised by now) (57, 11, D:1) a +0 club (58, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (58, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (58, 14, D:1) a +0 dagger (59, 9, D:1) the inkwell talisman of the End {Fly MP+9 Dex+2 Slay-5} [inkwell talisman] Fly: It grants you flight. MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (63, 9, D:1) a +0 ring mail (63, 14, D:1) a +0 whip Level 2 of the Dungeon Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 halberd (11, 4, D:4) a +0 club (26, 24, D:4) a +0 club