Isabel Level 1 of the Dungeon (2, 3, D:1) a rat corpse (skeletalised by now) (2, 4, D:1) a bat corpse (skeletalised by now) (5, 42, D:1) a +0 whip (7, 40, D:1) a frilled lizard corpse (skeletalised by now) (14, 16, D:1) a staff of cold (17, -3, D:1) a +0 robe (22, 6, D:1) a frilled lizard skeleton (23, 30, D:1) a +0 chain mail (36, 35, D:1) a +0 short sword a kobold corpse (skeletalised by now) (37, 38, D:1) a bat corpse (skeletalised by now) (41, 50, D:1) a hobgoblin skeleton (55, 29, D:1) a +0 dagger 3 stones (61, 41, D:1) a rat corpse (skeletalised by now) (64, 36, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -7, D:2) a +0 spear (8, 11, D:2) a ball python skeleton (9, 1, D:2) a +0 spear (9, 12, D:2) a +0 dagger (11, 15, D:2) a frilled lizard skeleton (13, 17, D:2) a ball python skeleton (17, -12, D:2) a +0 club (17, -2, D:2) a +0 club a goblin skeleton (21, -2, D:2) a +0 whip a hobgoblin skeleton (22, -4, D:2) a frilled lizard skeleton (27, 7, D:2) a quokka skeleton (29, 6, D:2) a bat skeleton (30, 21, D:2) an adder corpse (skeletalised by now) (32, 13, D:2) a +0 robe (35, -3, D:2) a hobgoblin corpse (skeletalised by now) (41, 24, D:2) a +0 club (42, 9, D:2) a +0 dagger a goblin skeleton (43, 9, D:2) a ball python skeleton (54, -5, D:2) a +0 falchion Level 3 of the Dungeon (1, 6, D:3) a +0 club (4, 6, D:3) a +2 vampiric short sword a kobold corpse (skeletalised by now) (4, 12, D:3) the +2 robe of the Sun {rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (5, 34, D:3) a +0 club (6, 7, D:3) a jackal corpse (skeletalised by now) (23, 16, D:3) a +0 leather armour (24, 24, D:3) a +0 club (25, 37, D:3) a +0 dagger (26, 11, D:3) a bat skeleton (30, 7, D:3) a hobgoblin skeleton (35, 13, D:3) 2 flux baubles (38, 9, D:3) a +0 dagger (40, 18, D:3) a hobgoblin skeleton (40, 23, D:3) a bat skeleton (43, 11, D:3) a +0 long sword 3 stones (45, -8, D:3) a +0 whip a +0 ring mail (45, -7, D:3) a +0 whip a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, -6, D:3) a +0 flail an orc corpse (skeletalised by now) (45, -5, D:3) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (48, -20, D:3) a bat corpse (skeletalised by now) (48, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (48, 1, D:3) a +0 club a +2 dagger of venom a goblin corpse (skeletalised by now) (48, 2, D:3) a +0 club a +0 dagger (48, 3, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 war axe an orc corpse (skeletalised by now) (1, 0, D:4) a +0 dagger a +0 dagger an orc corpse (skeletalised by now) (2, 3, D:4) a +0 robe (8, -22, D:4) a +0 leather armour of fire resistance (13, -14, D:4) an iguana corpse (skeletalised by now) (13, 7, D:4) a +0 club (19, -27, D:4) a +0 dagger (23, -23, D:4) a hobgoblin skeleton (24, -27, D:4) a parchment of Awaken Armour (26, -20, D:4) a +0 dagger (27, -20, D:4) 5 stones a +0 short sword (27, -9, D:4) a +0 glaive (28, -12, D:4) a hobgoblin skeleton (29, -16, D:4) a +0 giant club an ogre skeleton (29, -14, D:4) a +0 leather armour a +0 short sword the elf skeleton of Duvessa (29, -5, D:4) the +0 chain mail of Dim Light {Resonance, rElec Str-2 Int+4 SInv} rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. (31, -15, D:4) a +0 robe a +0 dagger (32, -13, D:4) a +0 club (35, -14, D:4) a +0 short sword an orc skeleton (36, -12, D:4) a +0 dagger a goblin skeleton (38, -15, D:4) a +0 chain mail a +0 club (38, -14, D:4) a +0 leather armour a +2 whip of pain a +0 falchion an orc skeleton Level 5 of the Dungeon (0, 8, D:5) a parchment of Scorch (10, 21, D:5) a +0 war axe (11, 0, D:5) a bullfrog corpse (skeletalised by now) (11, 20, D:5) a +0 dagger a +0 leather armour (11, 21, D:5) a +0 whip a boomerang an orc skeleton (12, 21, D:5) a +0 club (15, -8, D:5) a +0 ring mail (15, 20, D:5) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (22, 28, D:5) a parchment of Blink (28, 13, D:5) a +0 spear a gnoll skeleton (29, -7, D:5) a +0 leather armour (29, 10, D:5) a +0 spear (29, 12, D:5) a +0 whip (29, 13, D:5) a +0 spear a gnoll skeleton (34, 10, D:5) a +0 club (34, 31, D:5) a +0 chain mail (35, 29, D:5) a +0 club (41, 36, D:5) a +0 giant club an ogre corpse (skeletalised by now) (46, 40, D:5) an iguana corpse (skeletalised by now) (50, 2, D:5) a +0 club an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (15, 31, D:6) a +0 leather armour (18, 14, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (22, 16, D:6) a +0 dagger a +0 robe (23, 17, D:6) a +0 short sword (24, 17, D:6) a +0 club a +0 leather armour (28, -1, D:6) an inkwell talisman (28, 26, D:6) an inkwell talisman (34, 5, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 2 javelins (0, 1, D:7) a javelin (1, 1, D:7) an inkwell talisman (1, 3, D:7) a javelin (2, 3, D:7) a +0 hand axe a +0 leather armour (5, 6, D:7) 8 gold pieces a +0 whip a +0 leather armour an orc corpse (5, 8, D:7) a +0 dire flail a +0 plate armour (6, 11, D:7) 8 gold pieces a +0 club a +0 chain mail an orc corpse (8, 11, D:7) a +0 falchion (17, 19, D:7) a +0 war axe (23, 6, D:7) a +0 leather armour (24, 15, D:7) an amulet of faith (25, 19, D:7) a +0 dagger a +0 robe an orc corpse (25, 20, D:7) a +0 club an orc corpse (25, 21, D:7) a +0 dagger a +0 club a +0 leather armour an orc corpse (30, -6, D:7) a bullfrog corpse (46, -7, D:7) 2 flux baubles the Ecumenical Temple