Isabel Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (0, 14, D:1) a ball python skeleton (0, 15, D:1) a jackal skeleton (0, 16, D:1) a rat skeleton (1, 21, D:1) a quokka skeleton (2, 18, D:1) a rat skeleton (6, 4, D:1) a +0 whip a kobold corpse (skeletalised by now) (6, 20, D:1) a +0 ring mail (7, -7, D:1) a +0 dagger (12, 23, D:1) a bat skeleton (13, 21, D:1) a rat skeleton (15, 17, D:1) a quokka skeleton a jackal skeleton (15, 21, D:1) a ball python skeleton (16, 17, D:1) a jackal skeleton (18, 6, D:1) a +0 leather armour (26, 0, D:1) a +0 war axe (36, 17, D:1) a +0 spear a gnoll corpse (skeletalised by now) (37, 21, D:1) a hobgoblin corpse (skeletalised by now) (40, 26, D:1) a +0 leather armour (41, 3, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Pudywi's General Store a ring of resist corrosion (unknown) (280 gold) 2 potions of mutation (224 gold) a wand of mindburst (13) (254 gold) a potion of brilliance (56 gold) a +0 robe (12 gold) a box of beasts (560 gold) 2 potions of curing (84 gold) a scroll of teleportation (42 gold) (6, -14, D:2) a bat skeleton (6, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 4, D:2) a +0 leather armour (9, 1, D:2) a bat corpse (skeletalised by now) (9, 2, D:2) a +0 sling (15, 2, D:2) a rat corpse (skeletalised by now) (18, -15, D:2) a +0 club (18, -13, D:2) a +0 leather armour (30, -7, D:2) a +0 leather armour (31, -34, D:2) a +0 leather armour (33, -38, D:2) a +0 dagger (42, -36, D:2) a +0 flail (45, -40, D:2) the +0 robe "Ickeneto" {+Inv rPois Str+4 Archmagi} +Inv: It lets you turn invisible. rPois: It protects you from poison. Str+4: It affects your strength (+4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (46, -43, D:2) a +0 cloak of corrosion resistance (55, -40, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Cenit's General Store a lightning rod (4/4) (400 gold) a parchment of Dispel Undead (130 gold) 2 atropa-tipped darts (18 gold) a wand of roots (12) (288 gold) a +1 scale mail of death (160 gold) a parchment of Blink (58 gold) [Shop] Wozxyheh's Antique Weapon Shoppe a +0 spear (75 gold) a +7 short sword of flaming (1060 gold) a +1 vampiric partisan (700 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2440 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 whip (62 gold) a +0 great sword (250 gold) (0, 0, D:3) a +0 hammer (1, -3, D:3) a +2 quarterstaff of chaos a +0 cloak of air (3, -40, D:3) a +0 arbalest (4, -41, D:3) a +0 ring mail (8, -42, D:3) a scarf of resistance (9, -17, D:3) a +0 hand axe (11, -33, D:3) a +0 morningstar a +0 short sword a +0 club a +0 leather armour a +0 war axe 3 boomerangs a +0 ring mail a +0 dagger an orc skeleton an orc skeleton an orc skeleton (12, -33, D:3) a +0 trident a +0 leather armour (13, -40, D:3) a +0 ring mail (15, -35, D:3) a ball python skeleton (16, -39, D:3) a +0 dagger a goblin skeleton (16, -14, D:3) an adder skeleton (16, -10, D:3) a rat skeleton (19, -11, D:3) a hobgoblin skeleton (22, -33, D:3) a +0 cloak (23, -40, D:3) a +0 mace (33, -12, D:3) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (39, -14, D:3) a ball python corpse (skeletalised by now) (41, -15, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, -21, D:3) a +0 flail (43, -13, D:3) a +0 great sword (45, -5, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Sileefog's Magic Scroll Emporium a scroll of poison (44 gold) a parchment of Stone Arrow (96 gold) a scroll of enchant armour (unknown) (82 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a manual of Maces & Flails (880 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) (9, -26, D:4) a jackal skeleton (10, -26, D:4) a jackal skeleton (19, -12, D:4) a staff of earth (24, -28, D:4) a quokka skeleton (26, 1, D:4) a ball python skeleton (28, -8, D:4) a +0 robe (29, 4, D:4) a +0 dagger a +0 leather armour (30, 5, D:4) a +0 war axe (31, 3, D:4) a +0 dagger an orc skeleton (31, 4, D:4) a +0 club (38, -35, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (39, -35, D:4) a +0 whip an orc corpse (skeletalised by now) (45, -22, D:4) a +0 halberd (46, -30, D:4) a gnoll skeleton (46, -24, D:4) a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (1, -1, D:5) a +0 whip a gnoll corpse (skeletalised by now) (1, 0, D:5) a +0 flail a gnoll corpse (skeletalised by now) (8, 12, D:5) a black bear corpse (skeletalised by now) (13, 23, D:5) a +0 quarterstaff (14, 31, D:5) a +0 long sword (19, 35, D:5) a +0 flail a gnoll corpse (skeletalised by now) (19, 36, D:5) a +0 spear (20, 36, D:5) a +0 whip a +0 leather armour (20, 37, D:5) a +0 spear a gnoll corpse (skeletalised by now) (21, 37, D:5) a +0 whip (27, 18, D:5) an adder corpse (skeletalised by now) (30, 16, D:5) a +2 spear of pain (31, 13, D:5) an iguana corpse (skeletalised by now) (54, 3, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (11, 2, D:6) a +0 dagger (15, 6, D:6) a potion of moonshine (22, 8, D:6) a +0 orcbow (30, 9, D:6) a +0 robe (31, 26, D:6) an adder skeleton (50, 28, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 club (13, -3, D:7) 4 stones a +0 short sword a kobold skeleton (14, -3, D:7) a +0 short sword 3 stones a +0 whip a kobold skeleton a kobold skeleton (14, -2, D:7) a +0 short sword (15, -3, D:7) a +0 dagger a kobold skeleton (15, 7, D:7) a +0 robe a +0 dagger an orc skeleton (17, 6, D:7) a +0 robe a +0 dagger (17, 8, D:7) 3 stones a +1 whip of electrocution a kobold skeleton (19, 6, D:7) a +0 mace an orc skeleton (21, 8, D:7) a ball python skeleton (26, -11, D:7) a +0 leather armour (31, -16, D:7) a +0 scale mail (33, -25, D:7) 2 boomerangs (40, 8, D:7) a +0 quarterstaff (42, -4, D:7) a +0 ring mail (43, -12, D:7) a parchment of Awaken Armour (44, -16, D:7) a +0 hand axe (45, -12, D:7) a +0 mace (45, -2, D:7) a +0 dagger (46, -4, D:7) a +0 giant club (46, -2, D:7) a +0 sling (46, 1, D:7) a +1 vampiric hand axe (49, -24, D:7) an amulet of chemistry Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, 30, D:8) a +0 hand axe (1, 35, D:8) a +0 short sword a +0 leather armour (2, 14, D:8) a +0 ring mail (2, 36, D:8) a +0 dagger of speed a +0 flail a +0 short sword a +0 leather armour (3, 38, D:8) a +0 short sword (8, -6, D:8) a +0 flail a +0 chain mail (8, -5, D:8) a +0 hand axe a +0 leather armour (9, -5, D:8) a +0 dire flail a +0 plate armour (22, -5, D:8) a +0 robe (33, -4, D:8) a +3 dagger of holy wrath a +0 robe (33, 6, D:8) a +5 dagger a +0 robe (33, 8, D:8) a +3 great sword a +0 robe (33, 9, D:8) a +1 halberd a +0 robe (33, 37, D:8) a +0 ring mail (34, -4, D:8) a +0 flail (34, -3, D:8) a +0 war axe (34, 8, D:8) a +0 short sword a +0 robe (35, 8, D:8) a +5 dire flail a +0 robe a +0 falchion a +0 robe (35, 17, D:8) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. a +0 orcbow (35, 18, D:8) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 whip a +0 dagger a +0 chain mail (35, 21, D:8) the +10 flail of Ru's Condemnation {flame, Bane Fly rN+ Dex+5} Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (36, 19, D:8) a +0 giant spiked club a +0 giant club (36, 25, D:8) a +0 flail (38, 21, D:8) a potion of moonshine (39, 0, D:8) a +3 battleaxe of freezing a +0 robe (39, 1, D:8) a +0 long sword a +0 robe (39, 21, D:8) a +0 leather armour (58, -4, D:8) a +0 short sword (59, -6, D:8) a +0 club (60, -9, D:8) a +0 club (60, -7, D:8) a +1 short sword of protection (60, -6, D:8) a +0 short sword 3 stones (60, -5, D:8) a +0 dagger a +2 vampiric short sword (61, -13, D:8) a +0 pair of gloves (61, -6, D:8) a +0 club a +0 dagger Level 9 of the Dungeon (3, -36, D:9) a +0 rapier (19, -28, D:9) a +0 shortbow (20, -27, D:9) a +0 dire flail a +0 chain mail (20, -26, D:9) a +0 mace (23, -30, D:9) a +0 hand axe a +0 leather armour (23, 0, D:9) a +0 club (28, 0, D:9) a +0 dagger a +0 plate armour (31, -1, D:9) a +0 short sword (33, -1, D:9) a +0 whip (33, 0, D:9) a +0 club 2 stones (34, -1, D:9) a +0 dagger (44, -15, D:9) a +0 dagger a +0 robe (44, -14, D:9) a +0 dagger a +0 robe (45, -26, D:9) a +0 shortbow (57, 8, D:9) a +0 chain mail Level 10 of the Dungeon [Shop] Mummi's Specific Store a +0 morningstar (102 gold) [Shop] Iditt's General Store a manual of Earth Magic (960 gold) a +0 hand axe (36 gold) a parchment of Animate Dead (156 gold) the +1 robe of Assotong {Dex+3} (230 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 dagger (24 gold) a wand of acid (5) (252 gold) a +0 hand axe (36 gold) a scroll of vulnerability (48 gold) (0, 0, D:10) a +0 giant spiked club (2, -2, D:10) a +3 morningstar a +2 robe of willpower (2, 14, D:10) a +0 ring mail (3, -3, D:10) a +3 flail a +0 robe a +4 trident a +0 robe a +0 battleaxe a +0 robe (4, 12, D:10) a +0 spear (6, 8, D:10) a +0 halberd (6, 9, D:10) a +3 spear of flaming a +0 ring mail a +0 whip (6, 10, D:10) a +0 dagger a +0 halberd a +0 club a +0 whip a +0 dagger 5 stones (20, 25, D:10) a +0 robe (22, 1, D:10) a potion of moonshine (23, 31, D:10) a parchment of Eringya's Surprising Crocodile (34, -7, D:10) a +0 short sword a +0 ring mail (36, -5, D:10) a +0 battleaxe a +0 chain mail (37, -6, D:10) a +0 whip a +0 ring mail (37, -5, D:10) a +0 dagger a +0 ring mail (37, 7, D:10) a +0 war axe Level 11 of the Dungeon (3, -3, D:11) 13 gold pieces (4, -2, D:11) 5 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (30, 17, Lair:1) a +0 plate armour (31, 14, Lair:1) a +0 battleaxe (51, 37, Lair:1) a +0 trident (61, 30, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 gold pieces (17, -10, Lair:2) the +1 whip "Arbiter" {flame, +Blink Str-3 Int+3} +Blink: It lets you blink. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (24, -24, Lair:2) 13 gold pieces (still there?) a curare-tipped dart (still there?) (26, -17, Lair:2) a curare-tipped dart (unseen) (29, -25, Lair:2) 6 gold pieces (30, -27, Lair:2) a +0 dagger