Isabel Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (0, 11, D:1) a +0 plate armour (6, 2, D:1) a quokka corpse (skeletalised by now) (13, 27, D:1) a bat corpse (skeletalised by now) (17, 30, D:1) a +0 club (26, 7, D:1) a hobgoblin skeleton (45, -1, D:1) a ball python corpse (skeletalised by now) (46, 3, D:1) an orb of light a +1 heavy spear (47, 2, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (1, 10, D:2) a +0 trident (3, 15, D:2) a +0 short sword (6, 13, D:2) a +0 leather armour (12, 3, D:2) a +0 hand axe (13, 16, D:2) a quokka corpse (skeletalised by now) (14, 5, D:2) a +0 short sword (28, -24, D:2) an orb of mayhem (32, 7, D:2) 4 potions of moonshine (32, 22, D:2) a ball python skeleton (33, -14, D:2) a +0 club (36, 4, D:2) a bat skeleton (38, 35, D:2) a +0 club a stone (58, 4, D:2) a +0 dagger (60, 6, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (6, -2, D:3) a bat corpse (skeletalised by now) (8, 23, D:3) a +0 flail a +0 leather armour (15, 22, D:3) a +0 ring mail (19, 23, D:3) a +0 short sword 3 stones (26, 1, D:3) a +0 war axe (26, 17, D:3) a +0 sling (47, 9, D:3) a rat skeleton (48, 1, D:3) a hobgoblin skeleton (52, -5, D:3) a scarf of harm (58, 57, D:3) a +0 robe (62, 15, D:3) a +0 club Level 4 of the Dungeon (6, 3, D:4) an orb of attunement (7, 6, D:4) a +0 flail (11, -12, D:4) a -1 dagger of chaos (15, 4, D:4) a +0 mace (20, -41, D:4) a +0 leather armour (29, -9, D:4) a +0 scale mail (35, -11, D:4) a +0 leather armour (36, -2, D:4) a +3 quarterstaff of chaos a +0 cloak (36, -1, D:4) a +0 hammer (38, -43, D:4) a +0 leather armour (41, -15, D:4) a +0 club (41, -13, D:4) a +0 club a gnoll skeleton (42, -14, D:4) a +0 whip a +0 robe (43, -16, D:4) a +0 club (43, -12, D:4) a +0 flail a gnoll skeleton (44, -22, D:4) a +0 trident (45, -43, D:4) a +0 flail a gnoll corpse (skeletalised by now) (45, -39, D:4) a +0 spear (46, -41, D:4) a +0 spear a gnoll corpse (skeletalised by now) (49, -41, D:4) a +0 flail Level 5 of the Dungeon (3, -25, D:5) a water moccasin skeleton (4, -36, D:5) a +0 giant club (4, -14, D:5) a +0 giant spiked club (5, -33, D:5) a scroll of noise (10, -10, D:5) a +0 whip (12, -11, D:5) a +0 trident a +0 ring mail an orc skeleton (13, -8, D:5) a +0 short sword a +0 leather armour (25, -22, D:5) a hound skeleton (28, -19, D:5) a water moccasin corpse (skeletalised by now) (29, -20, D:5) a howler monkey skeleton (50, -27, D:5) a +0 robe (53, 9, D:5) a +0 falchion a +0 leather armour Level 6 of the Dungeon (2, 20, D:6) a +0 dagger a +0 robe an orc skeleton (3, 18, D:6) a +0 hand axe a +0 ring mail (3, 19, D:6) a +0 short sword 2 boomerangs a +0 flail a +0 dagger a +0 robe (3, 20, D:6) a +0 halberd a +0 chain mail an orc skeleton (4, 18, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, 20, D:6) a +0 trident an orc skeleton (6, 33, D:6) a bullfrog corpse (skeletalised by now) (7, 1, D:6) a bullfrog skeleton (9, 34, D:6) a +0 dagger (16, 5, D:6) a howler monkey skeleton (20, 12, D:6) a +0 club a +0 short sword an orc corpse (skeletalised by now) (21, 12, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 12, D:6) a +0 club a +0 whip (28, 23, D:6) a +0 dagger (35, 6, D:6) the +2 leather armour of Entitlement {*Silence rElec Str+4 Slay+2} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (40, 8, D:6) a +0 spear a gnoll skeleton (40, 9, D:6) a +0 club (41, 6, D:6) a +0 flail (41, 7, D:6) a +0 whip (45, 44, D:6) a +3 flail a +0 robe (48, 38, D:6) a +5 trident a +0 robe (48, 41, D:6) a +3 long sword a +0 robe (48, 44, D:6) a +0 scimitar a +0 robe (52, 20, D:6) 2 flux baubles (61, 22, D:6) a +0 mace a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) (62, 20, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 21, D:6) a +1 war axe of electrocution a +0 scale mail an orc corpse (skeletalised by now) Level 7 of the Dungeon (8, -8, D:7) a +0 giant club an ogre skeleton (9, -37, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (9, -15, D:7) 3 boomerangs a +0 whip an orc skeleton (10, -15, D:7) a +0 ring mail a +0 dagger a +0 dagger an orc skeleton (10, -14, D:7) a boomerang a +0 whip a +0 short sword an orc skeleton (10, -13, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (10, -12, D:7) a +0 robe a +0 dagger an orc skeleton (11, -15, D:7) a +0 leather armour a +0 hand axe (17, -21, D:7) a +0 leather armour (20, -42, D:7) the +0 robe of the Maze {Dex+7} Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (20, -31, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (25, -25, D:7) the +10 flail "Tippuutu" {heavy, rN+ Str+6} rN+: It protects you from negative energy. Str+6: It affects your strength (+6). It cannot be enchanted further. (38, -34, D:7) a +0 quarterstaff (41, -10, D:7) a +0 giant club an ogre corpse (skeletalised by now) (45, -35, D:7) a black bear skeleton (50, -26, D:7) a +0 mace a +0 robe (50, -11, D:7) a +0 short sword a +0 cloak (52, -26, D:7) a +0 short sword a +0 robe (53, -27, D:7) a +0 hand axe (53, -26, D:7) a +0 mace of venom a +0 robe (53, -25, D:7) a +0 long sword a +0 robe (54, -38, D:7) a +0 great sword of electrocution a +0 robe (54, -36, D:7) a +0 war axe a +0 robe (54, -29, D:7) a +0 battleaxe a +0 robe (55, -36, D:7) a +2 long sword of freezing a +0 robe (56, -36, D:7) a +5 great sword a +0 robe (60, -26, D:7) a +0 club a +0 chain mail a +0 dagger a +0 robe (60, -25, D:7) a +0 dagger (60, -24, D:7) a +1 heavy flail Level 8 of the Dungeon (0, 23, D:8) a +4 trident of draining a +0 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (5, 8, D:8) a +0 glaive (17, 8, D:8) a +0 short sword (17, 24, D:8) a +0 trident (24, 29, D:8) a +0 flail a +0 club (25, 29, D:8) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (26, 1, D:8) a +0 morningstar a +0 robe (26, 29, D:8) a +0 club (27, -2, D:8) a +0 dagger a +0 robe (27, 29, D:8) a +0 club (28, -16, D:8) a +0 long sword (28, -5, D:8) a +3 halberd a +0 robe (28, -2, D:8) a +2 battleaxe a +0 robe (28, 29, D:8) a +0 spear a gnoll corpse (skeletalised by now) (29, -16, D:8) a +0 broad axe (30, 2, D:8) a +0 robe (34, 6, D:8) a +0 dagger a +0 club a kobold skeleton (34, 7, D:8) a +0 dagger a +0 flail a +0 whip a +0 dagger a +0 dagger a +0 robe (34, 8, D:8) a +0 club a +0 club a +0 whip a kobold skeleton (35, 7, D:8) a +0 hand axe an orc skeleton (35, 9, D:8) a +0 spear a gnoll skeleton (36, 7, D:8) a +0 club an orc skeleton (41, 4, D:8) a medusa talisman (55, 14, D:8) a +0 whip (57, 2, D:8) a +0 whip (59, 2, D:8) a +0 spear Level 9 of the Dungeon (5, -36, D:9) a +0 short sword an orc corpse (skeletalised by now) (6, -36, D:9) a +0 trident a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) (6, -35, D:9) a +0 club a +0 ring mail (18, -29, D:9) a +0 trident (18, 3, D:9) a +2 shortbow of flaming a centaur skeleton (25, -26, D:9) a yak skeleton (26, -26, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (27, -26, D:9) a yak corpse (skeletalised by now) (38, -30, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (47, -10, D:9) a +0 shortbow a centaur skeleton (60, -14, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (5, 10, D:10) a yak corpse (6, 10, D:10) a basilisk corpse (12, -17, D:10) a +0 war axe (13, -12, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (35, 0, D:10) a parchment of Shock (36, -14, D:10) a +0 ring mail (40, -4, D:10) a +0 troll leather armour a troll skeleton (41, -26, D:10) a yak skeleton (42, -28, D:10) a yak skeleton (43, 15, D:10) a +0 giant club a +0 giant club (44, -23, D:10) a yak skeleton (59, 15, D:10) a parchment of Summon Seismosaurus Egg (59, 16, D:10) a +0 pair of gloves (60, 15, D:10) a +0 battleaxe (60, 16, D:10) 14 gold pieces Level 11 of the Dungeon (14, -3, D:11) a scorpion corpse (17, 2, D:11) a +0 ring mail the Ecumenical Temple