Isabel Level 1 of the Dungeon [Shop] Tonoc's Weapon Boutique a +0 club (6 gold) 4 boomerangs (96 gold) the +8 rapier of the Fortifying Gods {venom, Int+4 Dex+3} (819 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 4 boomerangs (96 gold) a +0 spear (36 gold) a +0 mace (36 gold) a +1 partisan of venom (184 gold) 4 poisoned darts (28 gold) a +0 mace (36 gold) a +2 flail of protection (194 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) (0, 6, D:1) a +0 ring mail (5, 9, D:1) a +0 whip (13, 9, D:1) a storm talisman (16, -13, D:1) a +0 dagger a kobold corpse (skeletalised by now) (24, -3, D:1) a ball python skeleton (25, -16, D:1) a +0 quarterstaff (25, 14, D:1) a +0 dagger (37, 6, D:1) a quill talisman (37, 10, D:1) a +0 short sword a hobgoblin skeleton (39, 8, D:1) a +0 club a kobold skeleton (39, 26, D:1) a jackal skeleton (43, 3, D:1) a +0 mace (50, 7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, -20, D:2) a hobgoblin corpse (skeletalised by now) (17, -22, D:2) a +0 short sword 5 stones a kobold skeleton (20, 2, D:2) a ball python skeleton (33, -3, D:2) an orb of pyromania (36, 10, D:2) a +0 hand axe (38, -10, D:2) an adder skeleton (39, 23, D:2) a rat skeleton (43, 4, D:2) a quokka skeleton a ball python skeleton (44, -13, D:2) a +0 spear Level 3 of the Dungeon (3, 35, D:3) a +0 club 3 boomerangs a +0 leather armour (5, 27, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (7, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (7, 11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, 16, D:3) a +0 sling (12, 23, D:3) a +0 whip (22, 9, D:3) an adder corpse (skeletalised by now) (31, 11, D:3) the +3 ring mail of Protective Custody {rF+ Dex+3 Stlth+} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 spear (32, 34, D:3) a +0 leather armour (43, 33, D:3) a +0 club a +0 ring mail a +0 hand axe a +0 leather armour (44, 33, D:3) a +0 trident (45, 32, D:3) a +0 short sword a boomerang an orc skeleton (46, 31, D:3) a +0 falchion (53, 23, D:3) a +0 dagger a goblin corpse (skeletalised by now) (54, 10, D:3) a +0 short sword 5 stones (55, 7, D:3) the +6 scale mail of the Changing Gods {Rampage rElec Will- Dex-3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) an adder corpse (1, 1, D:4) a +0 flail a gnoll corpse (3, 4, D:4) a +0 club (7, 11, D:4) a +0 spear (8, 11, D:4) a hobgoblin skeleton (10, -8, D:4) a +0 whip (10, 8, D:4) a hound skeleton (11, -14, D:4) a +0 halberd (11, -9, D:4) a +0 whip (11, -7, D:4) a +0 club a gnoll skeleton (12, -13, D:4) a +0 whip a +0 leather armour a gnoll skeleton (13, 17, D:4) a +0 dagger 4 stones (15, 16, D:4) a quokka skeleton (23, 23, D:4) a +0 dagger a +0 dagger a +0 robe a +0 club a +0 flail an orc corpse an orc corpse an orc corpse an orc corpse (24, 14, D:4) a +0 leather armour (29, 23, D:4) 3 javelins (34, 11, D:4) a goblin skeleton (34, 20, D:4) a +0 hand axe (35, -12, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (35, -1, D:4) a hobgoblin corpse (skeletalised by now) (36, -14, D:4) an adder corpse (skeletalised by now) (37, -13, D:4) a +0 short sword (39, -14, D:4) a +0 spear (42, -15, D:4) a +0 club a +2 scale mail of cold resistance