Isabel Level 1 of the Dungeon (5, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 0, D:1) a hobgoblin corpse (skeletalised by now) (17, 6, D:1) a jackal corpse (skeletalised by now) (19, 22, D:1) a hobgoblin corpse (skeletalised by now) (20, 8, D:1) a +0 short sword (20, 25, D:1) a hobgoblin corpse (skeletalised by now) (21, 5, D:1) a jackal corpse (skeletalised by now) (21, 21, D:1) a +0 club (22, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 7, D:1) a +0 ring mail (32, 7, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (32, 25, D:1) a +0 leather armour (32, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 29, D:1) a +0 chain mail (49, 16, D:1) a hobgoblin skeleton (52, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (8, -22, D:2) a ball python skeleton (8, -11, D:2) a bat corpse (skeletalised by now) (9, 23, D:2) a jackal skeleton (9, 25, D:2) a +0 club (11, 13, D:2) a +0 short sword a kobold skeleton (15, -26, D:2) a hobgoblin corpse (skeletalised by now) (15, -18, D:2) a hobgoblin skeleton (17, 33, D:2) a +0 ring mail (19, -4, D:2) a hobgoblin skeleton (27, 24, D:2) 2 boomerangs (40, 3, D:2) a bat skeleton (44, 33, D:2) a bat corpse (skeletalised by now) (48, 9, D:2) a +0 sling a +0 club (53, -10, D:2) a +0 helmet of ice Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (2, 5, D:3) a rat corpse (skeletalised by now) (7, -22, D:3) a +0 cloak (9, 4, D:3) a +0 mace a +0 chain mail (15, -20, D:3) a spore talisman (16, -6, D:3) a +0 robe (17, -11, D:3) a quill talisman (23, -21, D:3) a +0 hand axe (26, -19, D:3) a +0 ring mail (30, -14, D:3) a ball python skeleton (31, -13, D:3) a rat skeleton (31, -12, D:3) a +0 whip (31, -11, D:3) a ball python skeleton (33, -11, D:3) a +0 dagger 3 stones a kobold skeleton (35, -15, D:3) a +0 dagger a +0 robe an orc skeleton (37, -15, D:3) a quokka skeleton (37, -4, D:3) a +0 club an orc skeleton (42, -33, D:3) a rat skeleton (42, -19, D:3) a +0 robe (45, -27, D:3) a +0 club a +0 robe (45, -26, D:3) a +0 dagger 5 stones (45, -23, D:3) a +0 club Level 4 of the Dungeon [Shop] Gorui's General Store a parchment of Lesser Beckoning (81 gold) 5 darts of disjunction (63 gold) a phial of floods (560 gold) a +0 robe (12 gold) a parchment of Irradiate (257 gold) a +0 spear (42 gold) a lightning rod (4/4) (560 gold) a +0 whip (35 gold) a phantom mirror (560 gold) [Shop] Uxast's Jewellery Boutique a ring of wizardry (unknown) (300 gold) the brooch of Shielding {Spirit SH+8} (650 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). an amulet of magic regeneration (unknown) (300 gold) a +4 ring of protection (unknown) (360 gold) a ring of resist corrosion (unknown) (200 gold) a +6 ring of intelligence (unknown) (360 gold) a ring of positive energy (unknown) (200 gold) an amulet of guardian spirit (unknown) (300 gold) a ring of see invisible (unknown) (150 gold) an amulet of chemistry (unknown) (300 gold) [Shop] Ifaida's Weapon Emporium a +0 hand axe (30 gold) a +0 quarterstaff (50 gold) a +2 sling of electrocution (157 gold) a +0 trident (35 gold) a +0 flail of protection (62 gold) a +0 falchion (30 gold) [Shop] Fukk's Armour Boutique a +0 robe (11 gold) a +0 robe (11 gold) the +1 scale mail of Leapfrog {rN+ rCorr Dex-2} (280 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +1 leather armour of poison resistance (143 gold) a +2 plate armour of willpower (455 gold) a +0 leather armour (26 gold) a +3 leather armour of willpower (312 gold) a +2 pair of gloves of dexterity (279 gold) [Shop] Mel Etz's Weapon Shoppe a +0 long sword (45 gold) 6 javelins (234 gold) a +1 heavy hand axe (161 gold) a +0 trident (45 gold) a +4 heavy trident (367 gold) a +0 club (6 gold) a +0 sling (19 gold) a +0 long sword (45 gold) the +6 arbalest of Welfare {penet, rElec Will+} (887 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. 3 large rocks (58 gold) a +0 long sword (45 gold) a +0 quarterstaff (65 gold) (4, 1, D:4) a ball python corpse (skeletalised by now) (5, 26, D:4) a +0 rapier (9, 23, D:4) a +0 club a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (10, 23, D:4) a +0 whip a +0 spear (17, 3, D:4) a +0 dagger a kobold corpse (skeletalised by now) (21, 17, D:4) an iguana corpse (skeletalised by now) (22, 19, D:4) a +0 spear (28, 24, D:4) a +0 dagger a +0 leather armour (34, -2, D:4) a +0 short sword an orc corpse (skeletalised by now) (34, 14, D:4) 6 boomerangs (35, -2, D:4) a +0 club a +0 leather armour (35, 24, D:4) a +0 quarterstaff a stone (36, -2, D:4) a +0 dagger a +0 war axe a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, -2, D:4) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (40, 24, D:4) a +0 whip (42, 20, D:4) a +0 spear (45, 18, D:4) a parchment of Sigil of Binding (62, 4, D:4) the +4 pair of gloves of the Cuero {Harm Stlth+} Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. It cannot be enchanted further. (63, 4, D:4) a +0 club (63, 5, D:4) a +0 ring mail (63, 7, D:4) a human corpse