Isabel Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, -6, D:1) a +0 robe (10, -6, D:1) a +0 dagger a kobold skeleton (11, -7, D:1) a ball python skeleton (12, -9, D:1) 4 stones a +0 short sword (14, -32, D:1) a +0 dagger (22, 6, D:1) an amulet of magic regeneration (39, 4, D:1) 2 boomerangs (41, 2, D:1) a +0 dagger (41, 3, D:1) a +0 club (42, 1, D:1) 5 stones (43, -20, D:1) a +0 club a goblin skeleton (44, -11, D:1) a +0 robe Level 2 of the Dungeon (0, 24, D:2) a +0 robe a +0 scythe (4, 6, D:2) a +0 dagger (4, 7, D:2) a +0 dagger (5, 6, D:2) a +0 club a +0 dagger (7, 6, D:2) a +0 sling a +0 dagger a +0 club a +0 club a +0 dagger of draining a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, 7, D:2) a +0 trident a +0 animal skin a +0 helmet (16, -1, D:2) a +0 hand axe a +0 robe (20, -2, D:2) a bat skeleton (24, -5, D:2) a +0 spear (39, 4, D:2) a +0 hand axe (39, 30, D:2) a +0 hand axe (43, 27, D:2) a +0 leather armour (48, 25, D:2) a +0 ring mail (48, 26, D:2) a +0 morningstar a +0 ring mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 helmet of Joexejafakk {Snipe, Will+ Dex+5} (3260 gold) Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +6 dagger of the Desolation of Salt {freeze, rN+ Str+5 SInv} (5950 gold) rN+: It protects you from negative energy. Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Utin" {Will+++ Int+6} (7100 gold) [ring of intelligence] Will+++: It greatly increases your willpower. Int+6: It affects your intelligence (+6). a +2 scimitar of holy wrath (2280 gold) the +10 mace of Income {freeze, Str+4 Dex+3} (7710 gold) Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 leather armour of Peek-a-Boo {rCorr} (1460 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring "Hongoam" {rC+ Will++ Wiz Str-3 SInv} (5590 gold) [ring of wizardry] rC+: It protects you from cold. Will++: It greatly increases your willpower. Wiz: It increases the success rate of your magical spells. Str-3: It affects your strength (-3). SInv: It lets you see invisible. the air staff of Raadweos {rElec rPois Will- rCorr Str+7 Air} (5230 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Air: It increases the power of your Air spells. the +0 ring mail of Makhleb's Vengeance {+Inv rPois Int+4} (3060 gold) +Inv: It lets you turn invisible. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the blade talisman of Tortelloni {Will+ rCorr Str-4} (7200 gold) [blade talisman] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). the earth staff of Resourcefulness {Forge Earth} (3760 gold) [staff of earth] Forge: It increases the power of your Forgecraft spells. Earth: It increases the power of your Earth spells. the +9 sling of Abbuump Ephy {heavy, Dex+2} (5890 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 ring mail of Bishusy {Str+3 Int+5} (2780 gold) Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. the air staff of Wair Peo {rElec rPois rC- Stlth+ Summ Air} (3760 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. the ring of Mistrust {rN+ Will+ rCorr Int+3} (4810 gold) [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the spider talisman "Onaemyzet" {rElec rF- rCorr Dex+3} (4490 gold) [spider talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the +9 short sword of Beogh's Benevolence {flame, +Blink rPois rC+} (7560 gold) +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. the +9 dagger of Gallantry {freeze, ^Fragile rElec rF+++} (9200 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. It cannot be enchanted further. the ring of Woaps {MP-10 Dex+7 SInv} (1570 gold) [ring of see invisible] MP-10: It affects your magic capacity (-10). Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. the hive talisman of the Guiamala {rF++ rC- Str+2} (11570 gold) [hive talisman] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). (5, -6, D:3) a +0 ring mail (7, -8, D:3) an amulet of faith (8, 0, D:3) a +0 dagger a goblin skeleton (10, 2, D:3) a +0 dagger (11, -39, D:3) a +0 short sword (11, -35, D:3) a +0 shortbow (11, -31, D:3) a +0 hand axe (13, -22, D:3) a +0 club (17, -19, D:3) a +0 whip (18, -35, D:3) a staff of air (28, 5, D:3) a +0 short sword (29, -40, D:3) a +0 mace (29, -37, D:3) a +0 leather armour (29, -15, D:3) a quokka corpse (skeletalised by now) (29, 6, D:3) a +0 chain mail (35, -33, D:3) a frilled lizard skeleton (36, -35, D:3) an adder skeleton (38, -36, D:3) a +0 war axe (39, -3, D:3) a ball python skeleton (44, -36, D:3) a +0 club an orc corpse (skeletalised by now) (49, -31, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (2, 30, D:4) a +0 dagger (8, 24, D:4) a +0 club a kobold corpse (skeletalised by now) (9, 26, D:4) a staff of earth 2 stones (10, 28, D:4) a ball python corpse (skeletalised by now) (31, 33, D:4) a hound skeleton (32, 1, D:4) an orb of light (35, 3, D:4) a +0 chain mail (46, 4, D:4) a +0 quarterstaff (58, 10, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Quojeqil's Book Shop a parchment of Vhi's Electric Charge (156 gold) a parchment of Scorch (69 gold) a parchment of Tukima's Dance (105 gold) a parchment of Awaken Armour (156 gold) a parchment of Volatile Blastmotes (105 gold) a parchment of Hailstorm (105 gold) a parchment of Lehudib's Crystal Spear (501 gold) a parchment of Martyr's Knell (156 gold) (0, 0, D:5) a +0 orcbow a centaur corpse (8, 1, D:5) a +0 quarterstaff (21, 33, D:5) a +0 shortbow a centaur corpse (27, 8, D:5) a +1 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (28, 23, D:5) an iguana corpse