Isabel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, -19, D:1) a +1 short sword of protection (11, -17, D:1) a rat corpse (skeletalised by now) (17, -19, D:1) the inkwell talisman of Recklessness {Rampage Slay+4 SInv Stlth-} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (18, 7, D:1) a +3 flail (18, 8, D:1) a +0 whip a gnoll skeleton (19, 7, D:1) a ball python skeleton (20, -36, D:1) a ball python corpse (skeletalised by now) (21, -36, D:1) an orb of glass (25, -20, D:1) a +0 dagger (26, -24, D:1) a +0 ring mail (26, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (28, -15, D:1) a +0 hand axe (28, 6, D:1) a +0 chain mail (31, 2, D:1) a rat skeleton (33, -28, D:1) a +0 robe (35, -3, D:1) a quokka skeleton (35, -2, D:1) a ball python skeleton (36, -25, D:1) a hobgoblin corpse (skeletalised by now) (38, -25, D:1) a +1 dagger of venom a kobold corpse (skeletalised by now) (39, -25, D:1) a +0 ring mail Level 2 of the Dungeon (3, -11, D:2) 3 boomerangs (6, 3, D:2) a +0 short sword a stone a kobold corpse (13, -43, D:2) a +0 ring mail (14, 1, D:2) a +0 hammer (27, -35, D:2) a +0 dagger a goblin skeleton (41, -25, D:2) a ball python corpse (skeletalised by now) (47, -40, D:2) a hobgoblin skeleton (48, -40, D:2) a rat skeleton (49, -15, D:2) a +0 club a +0 club a goblin skeleton (49, -13, D:2) a +0 whip a +0 animal skin a +0 helmet of intelligence a +0 dagger a +0 club a +0 club a +0 dagger a +0 dagger a +0 club a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (49, -6, D:2) a +0 robe