Isabel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a ball python corpse (skeletalised by now) (1, 0, D:1) a +0 quarterstaff (2, -15, D:1) a +0 short sword (7, -5, D:1) a +0 pair of gloves (9, 5, D:1) a rat corpse (skeletalised by now) (10, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, -23, D:1) a ball python corpse (skeletalised by now) (18, -2, D:1) a ball python corpse (skeletalised by now) (23, 6, D:1) a +0 club (25, 16, D:1) a +0 scale mail (26, -20, D:1) a bat skeleton (27, -23, D:1) an amulet of magic regeneration (28, -9, D:1) a bat corpse (skeletalised by now) (28, 21, D:1) a +0 short sword (30, -6, D:1) a staff of cold (31, 6, D:1) a +0 dagger (32, -5, D:1) a +0 club a goblin skeleton (33, -4, D:1) a bat skeleton (33, -1, D:1) a +0 ring mail (33, 9, D:1) a +0 dagger (34, -3, D:1) a +0 short sword a goblin skeleton (35, 15, D:1) a +0 short sword a frilled lizard corpse (skeletalised by now) (37, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 16, D:1) a rat corpse (skeletalised by now) (46, -20, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Gyekha's Antique Armour Shop a +0 ring mail (116 gold) an orb of mayhem (319 gold) a +2 robe (374 gold) a +0 ring mail (116 gold) a +2 pair of gloves of fire (913 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +10 plate armour of ponderousness (1305 gold) the +2 helmet of Sophism {Harm +Inv Str+3} (1009 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). It cannot be enchanted further. (6, -18, D:2) a hobgoblin corpse (skeletalised by now) (10, -6, D:2) a +0 dagger 4 stones (10, -3, D:2) a +0 dagger (23, -9, D:2) a +0 short sword a stone a kobold skeleton (26, -2, D:2) a ball python skeleton (31, -23, D:2) an adder corpse (skeletalised by now) (32, -20, D:2) a +0 club 4 stones (32, -17, D:2) 2 boomerangs (32, 8, D:2) a hobgoblin skeleton (33, 15, D:2) an orb of mesmerism (37, -25, D:2) an adder corpse (skeletalised by now) (37, -7, D:2) a quokka corpse (skeletalised by now) (38, -24, D:2) a scarab talisman (44, -27, D:2) a +0 short sword (44, -20, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 large rocks (3, -27, D:3) a rat skeleton (4, -40, D:3) a +0 war axe (6, -14, D:3) a +0 trident (7, -29, D:3) a +0 leather armour (7, -20, D:3) a +3 spear (8, -21, D:3) a +0 chain mail (26, -44, D:3) a +0 arbalest (32, -37, D:3) a quokka corpse (skeletalised by now) (39, -28, D:3) a rimehorn talisman (43, -16, D:3) a +0 club Level 4 of the Dungeon (4, 2, D:4) a hobgoblin corpse (skeletalised by now) (9, 40, D:4) a +0 scale mail (11, 22, D:4) a +0 chain mail (27, 29, D:4) a +0 giant club an ogre skeleton (30, 23, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon (1, -25, D:5) a black bear corpse (4, -34, D:5) a +0 chain mail (5, -34, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (12, -20, D:5) a parchment of Swiftness (21, -30, D:5) a +0 club (21, -29, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour an iguana corpse an orc corpse (22, -28, D:5) a +0 dagger a +0 leather armour (23, -29, D:5) a +0 trident an orc corpse