Isabel Level 1 of the Dungeon (3, -18, D:1) a quokka corpse (skeletalised by now) (4, 1, D:1) a ball python skeleton (7, 0, D:1) a ball python skeleton (8, 0, D:1) a +0 short sword a kobold skeleton (9, 5, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (26, -34, D:1) a +0 short sword (30, -25, D:1) a +0 robe (30, -24, D:1) a hobgoblin corpse (skeletalised by now) (31, -20, D:1) a +0 pair of boots a hobgoblin corpse (skeletalised by now) (32, -21, D:1) a +0 trident a bat corpse (skeletalised by now) (32, -20, D:1) a quokka corpse (skeletalised by now) (32, -14, D:1) a +0 dagger (41, -18, D:1) a rat corpse (skeletalised by now) (42, -3, D:1) a jackal skeleton (44, -31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (48, -2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, -1, D:1) a bat corpse (skeletalised by now) (48, 0, D:1) a quokka corpse (skeletalised by now) (49, 0, D:1) a frilled lizard corpse (skeletalised by now) (50, -26, D:1) a bat corpse (skeletalised by now) (51, 4, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Cichosulorgh's Weapon Shop a +0 sling (16 gold) a +0 flail (38 gold) a +0 whip (27 gold) the +11 orcbow "Voec" {freeze, Int+7 SInv} (969 gold) Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. It cannot be enchanted further. the +4 rapier "Reasoig" {freeze, Str+6 Int+2 Stlth+} (621 gold) Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 heavy halberd (156 gold) a +0 mace (33 gold) 5 poisoned darts (33 gold) 6 poisoned darts (39 gold) (3, 24, D:2) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (4, -2, D:2) a +0 scythe a +0 robe (4, 21, D:2) a +0 hammer (16, 9, D:2) a ball python corpse (skeletalised by now) (19, 13, D:2) a +0 chain mail (34, -23, D:2) a +0 club a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (35, -22, D:2) a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) (35, 37, D:2) a +0 whip (36, -22, D:2) a +0 devious dagger a +0 club a hobgoblin corpse (skeletalised by now) (36, -3, D:2) a +0 dagger a kobold skeleton (37, -22, D:2) a +0 club a +0 club a +0 sling a goblin corpse (skeletalised by now) (38, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (38, -4, D:2) a +0 vampiric short sword a ball python skeleton (38, 5, D:2) a +0 flail a +4 scale mail of cold resistance the human skeleton of Terence (39, 16, D:2) an adder skeleton (43, 33, D:2) a +0 club (43, 35, D:2) a +0 short sword (51, 7, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 short sword an orc corpse (skeletalised by now) (1, 28, D:3) a +0 club a stone a kobold corpse (skeletalised by now) (9, 0, D:3) a hobgoblin corpse (skeletalised by now) (9, 6, D:3) a +0 mace (14, 21, D:3) a +0 whip an orc skeleton (16, 24, D:3) an adder skeleton (17, 36, D:3) a +0 dagger a +0 robe (18, 33, D:3) the +1 robe of Yrocvuc {rN+ SInv Archmagi} rN+: It protects you from negative energy. SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (28, 15, D:3) a ball python skeleton (29, 43, D:3) a +0 dagger a goblin corpse (skeletalised by now) (30, 9, D:3) a +0 dagger a +0 dagger a water moccasin skeleton (30, 11, D:3) a +0 flail (31, 10, D:3) a +0 dagger an orc skeleton (37, 46, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (48, 14, D:3) a +0 dagger a goblin skeleton (51, 14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (2, 0, D:4) a hobgoblin corpse (skeletalised by now) (4, 1, D:4) a +0 club (5, 8, D:4) a +0 club (6, 8, D:4) a +0 club (6, 12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (7, 11, D:4) a +0 rapier of protection (20, 8, D:4) a +0 leather armour (25, 10, D:4) a +0 dagger (25, 11, D:4) a +0 club (26, 11, D:4) a +0 hand axe (32, 28, D:4) the scarf of the Viny Alphagorgon {Shadows, MP+6} MP+6: It affects your magic capacity (+6). (33, 29, D:4) a ball python corpse (skeletalised by now) (36, 0, D:4) a +0 war axe (40, 31, D:4) a +0 short sword (44, 0, D:4) a +0 shortbow a centaur skeleton (49, 18, D:4) a +0 chain mail (56, 0, D:4) a ball python corpse (skeletalised by now) (58, 6, D:4) a +0 giant spiked club (58, 20, D:4) a +1 pair of boots Level 5 of the Dungeon [Shop] Omagimosh's Jewellery Boutique a +6 ring of strength (unknown) (540 gold) an amulet of reflection (450 gold) a +6 ring of strength (unknown) (540 gold) a ring of see invisible (unknown) (225 gold) a ring of wizardry (unknown) (450 gold) a ring of wizardry (unknown) (450 gold) the hive talisman "Naavoscho" {Rampage Int+2} (1170 gold) [hive talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+2: It affects your intelligence (+2). (0, 0, D:5) a +0 buckler (2, -26, D:5) a +0 flail an orc corpse (skeletalised by now) (3, -19, D:5) a +0 whip (4, -28, D:5) a +0 ring mail (4, -20, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, -23, D:5) a +0 short sword (6, -23, D:5) a +0 dagger a +0 robe (6, -22, D:5) a +0 falchion a +0 leather armour (13, -11, D:5) a +0 giant club an ogre corpse (skeletalised by now) (15, -34, D:5) a scarf of resistance (19, -13, D:5) a bombardier beetle corpse (22, -35, D:5) a +0 club an orc skeleton (27, -44, D:5) a +0 short sword (27, -43, D:5) a +0 club an orc skeleton (28, -44, D:5) a +0 spear (30, -9, D:5) a scroll of noise (41, -22, D:5) a +0 robe (46, -41, D:5) the human skeleton of Prince Ribbit (46, -40, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 7 gold pieces