Isabel Level 1 of the Dungeon (0, 0, D:1) a +0 club a ball python corpse (skeletalised by now) (0, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -22, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (13, 5, D:1) a +0 ring mail (21, -31, D:1) a +0 dagger 2 stones (25, 8, D:1) a +0 mace (35, -33, D:1) a +0 short sword (40, -13, D:1) a +0 dagger (44, 6, D:1) a +0 dagger (53, -7, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (18, -9, D:2) a staff of fire a hobgoblin corpse (skeletalised by now) (28, 34, D:2) a +0 dagger a +0 sling (34, 34, D:2) a +0 dagger (42, -1, D:2) a frilled lizard skeleton (43, 13, D:2) a +0 mace (43, 27, D:2) a quokka corpse (skeletalised by now) (47, 30, D:2) a quokka corpse (skeletalised by now) (48, 28, D:2) a bat corpse (skeletalised by now) (49, 21, D:2) a +0 club 4 stones (53, 10, D:2) the +1 long sword of Red Wine {freeze, rC+ Str-5 Int+2 SInv} rC+: It protects you from cold. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (21, -13, D:4) a potion of attraction