Isabel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 13, D:1) a +0 club a goblin skeleton (5, 6, D:1) a frilled lizard corpse (skeletalised by now) (9, -1, D:1) a bat corpse (skeletalised by now) (23, 26, D:1) a rat corpse (skeletalised by now) (36, 23, D:1) a +0 short sword Level 2 of the Dungeon (9, 41, D:2) the +1 spear "Cumu" {protect, rF++ rN+ Str+3} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (10, 43, D:2) a +0 club a goblin corpse (skeletalised by now) (11, 8, D:2) a +0 robe (20, 13, D:2) the felid skeleton of Natasha (20, 14, D:2) a +0 short sword a kobold skeleton (21, 16, D:2) a +0 club (22, 30, D:2) a bat corpse (skeletalised by now) (30, 20, D:2) a +0 ring mail (35, 35, D:2) a +0 short sword a hobgoblin skeleton a kobold skeleton (36, 27, D:2) a +0 scale mail (37, 24, D:2) a bat skeleton (42, 29, D:2) a +0 dagger 3 stones a kobold skeleton (45, 8, D:2) a +0 spear Level 3 of the Dungeon [Shop] Vusutes's Book Shop a parchment of Flame Wave (156 gold) a parchment of Frozen Ramparts (105 gold) a parchment of Inner Flame (105 gold) a parchment of Sandblast (48 gold) a parchment of Foxfire (48 gold) a parchment of Chain Lightning (624 gold) a parchment of Anguish (156 gold) a parchment of Vampiric Draining (105 gold) (0, 0, D:3) a +0 dagger (9, -10, D:3) a +0 plate armour (12, -17, D:3) a rat skeleton (14, 18, D:3) a bat corpse (skeletalised by now) (22, 16, D:3) a +0 hand axe (22, 21, D:3) a +0 club a +0 robe (23, -5, D:3) a scroll of noise (30, 1, D:3) a +0 pair of boots of stealth (35, 12, D:3) a +2 heavy war axe an orc skeleton (36, 11, D:3) a +0 flail 3 boomerangs (36, 12, D:3) a +0 trident a +0 scale mail (37, 12, D:3) a +0 flail (43, 19, D:3) a parchment of Awaken Armour (47, -7, D:3) a +0 robe (48, -4, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (58, 6, D:3) a +0 spear Level 4 of the Dungeon [Shop] Tolueru's Weapon Shop 2 javelins (84 gold) a +4 shortbow of freezing (383 gold) a +0 hand axe (42 gold) a +0 short sword (42 gold) the +8 spear of the Winnowing Priest {vamp, rC+ Int+4} (999 gold) rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. 3 poisoned darts (25 gold) a +0 mace (42 gold) a +0 dagger (28 gold) a +0 spear (42 gold) (0, 0, D:4) a +0 mace of protection an adder corpse (skeletalised by now) (0, 1, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (1, -2, D:4) a +1 dagger (1, -1, D:4) the +4 scale mail of Salvation {Regen+ Str+2 Dex+3} Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (8, 7, D:4) a staff of necromancy (8, 11, D:4) a +3 war axe (9, 8, D:4) a -3 club (9, 10, D:4) a -3 dagger (11, 8, D:4) a -3 club (11, 10, D:4) a -3 hand axe (11, 13, D:4) a hound corpse (skeletalised by now) (12, 10, D:4) a +0 dagger (12, 26, D:4) a +0 leather armour (13, 11, D:4) a +0 club (14, 10, D:4) a +0 mace a +0 leather armour (14, 11, D:4) a +0 flail 3 boomerangs (21, -3, D:4) a +0 dagger (21, 15, D:4) a +0 club (23, 1, D:4) a +0 hand axe a +0 dagger a +0 robe an orc skeleton an orc skeleton (24, -2, D:4) a +0 hand axe a boomerang (24, 4, D:4) a +0 ring mail (29, 20, D:4) a +0 war axe (30, 21, D:4) a +0 flail an orc corpse (skeletalised by now) (36, 25, D:4) a +0 sling a +0 dagger (37, -7, D:4) a hobgoblin corpse (skeletalised by now) (43, 9, D:4) a +0 trident (44, 8, D:4) a +1 hand axe of venom Level 5 of the Dungeon (6, 11, D:5) a +0 hand axe (8, 11, D:5) a +0 giant club a +0 short sword (9, 11, D:5) a +0 whip a +0 short sword a kobold skeleton a kobold skeleton (13, 10, D:5) a +0 club (14, 12, D:5) a +0 club a +0 robe an iguana skeleton a gnoll skeleton an adder skeleton (15, 13, D:5) a +0 shortbow (18, 0, D:5) a +0 mace (19, 10, D:5) a +0 glaive of protection (23, 10, D:5) a +0 giant club (28, 23, D:5) a +0 flail a hound skeleton (45, 14, D:5) a +0 short sword Level 6 of the Dungeon (10, -11, D:6) an adder corpse (skeletalised by now) (13, -3, D:6) an iguana skeleton (14, -1, D:6) a +0 club (16, -11, D:6) a +0 shortbow a centaur skeleton (19, 35, D:6) a +0 trident (22, 13, D:6) a parchment of Jinxbite (29, 2, D:6) a +0 hand axe an orc corpse (skeletalised by now) (39, -6, D:6) a +0 falchion (42, 1, D:6) a scroll of noise (50, -7, D:6) a +3 trident of draining a +0 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) Level 7 of the Dungeon (1, -3, D:7) a +0 club (1, -2, D:7) a bullfrog skeleton (1, -1, D:7) a +0 flail (2, -2, D:7) a +0 dagger a +0 robe an orc skeleton (8, 18, D:7) a yak skeleton a yak skeleton a yak skeleton (25, 39, D:7) a rimehorn talisman (36, 27, D:7) a +0 dagger an orc corpse (skeletalised by now) (42, 25, D:7) a +0 leather armour a +0 hand axe a +0 flail an orc skeleton (43, 25, D:7) a +0 flail a +0 ring mail a +0 club an orc skeleton (51, -10, D:7) a +0 dagger a +0 robe (51, -9, D:7) a +0 long sword a +0 plate armour (52, 39, D:7) a +0 pair of gloves (53, -10, D:7) a +0 dagger a +2 robe of positive energy (54, -7, D:7) a +0 club an orc skeleton (59, 32, D:7) a hound corpse (skeletalised by now) (60, 36, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) an amulet of wildshape (1, 4, D:8) a yak corpse (skeletalised by now) (2, -20, D:8) a +0 hand axe (2, -5, D:8) a yak corpse (skeletalised by now) (5, -35, D:8) a +0 ring mail (5, -22, D:8) 3 flux baubles (7, 4, D:8) a +0 trident a +0 robe (10, 6, D:8) a +0 dagger a +0 robe (11, 5, D:8) a +3 hand axe of freezing a +0 robe a +4 mace of freezing a +0 robe (18, 2, D:8) a +0 flail a gnoll skeleton (21, 4, D:8) a +0 whip a +0 robe a gnoll skeleton (22, 2, D:8) a +0 spear a gnoll skeleton (23, 6, D:8) a +0 spear a gnoll skeleton (24, 17, D:8) a +0 pair of boots of rampaging (27, 2, D:8) a steam dragon skeleton (28, -19, D:8) a +0 flail a +0 leather armour (29, -17, D:8) a +0 glaive a +0 plate armour an orc skeleton (29, 4, D:8) a +0 club (30, 3, D:8) a +0 short sword a +0 ring mail (30, 5, D:8) a +0 short sword (32, -17, D:8) a spore talisman (33, -9, D:8) a +0 orcbow (34, -10, D:8) a +0 plate armour (34, -6, D:8) a +0 dagger a kobold skeleton (34, 1, D:8) 6 boomerangs (38, -29, D:8) a +0 glaive a +0 leather armour (39, -10, D:8) the +9 chain mail of the Elven Halls {+Inv Int+3 Dex+2} +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (39, -6, D:8) the +1 leather armour of Decaying Life {rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 spear of Fibyanwa {speed, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (41, -17, D:8) a +0 giant spiked club a +0 dire flail (42, -1, D:8) a +0 orcbow a centaur skeleton (43, -6, D:8) a staff of conjuration a +1 chain mail of poison resistance (43, 0, D:8) a +0 scimitar a +0 robe a bullfrog skeleton (44, -17, D:8) +0 acid dragon scales a +0 dagger a +0 robe an acid dragon skeleton (44, 1, D:8) a +0 long sword a +0 robe (46, -18, D:8) a +0 dagger (46, -17, D:8) a +0 shortbow (46, 1, D:8) a +0 dagger a +0 robe a kobold skeleton (47, -32, D:8) a +0 dagger a +0 cloak (47, -17, D:8) a +0 falchion a +0 robe (47, -3, D:8) a +0 dagger (47, 5, D:8) a +0 ring mail (48, -17, D:8) a +0 flail 2 boomerangs a +0 chain mail a +0 club an orc corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (49, -17, D:8) a +0 club an orc skeleton (51, 9, D:8) a +0 club (53, -14, D:8) 3 potions of moonshine a +1 sling of flaming (55, -23, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Lemec's Distillery a potion of heal wounds (112 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of brilliance (56 gold) a potion of ambrosia (112 gold) a potion of attraction (42 gold) a potion of enlightenment (70 gold) a potion of invisibility (112 gold) (8, 6, D:9) a +2 heavy trident (44, 39, D:9) a +0 leather armour (49, 29, D:9) a +0 ring mail (51, 30, D:9) a +0 plate armour (58, 15, D:9) a parchment of Volatile Blastmotes (60, 1, D:9) a +0 giant club a +0 giant spiked club (60, 15, D:9) a +0 partisan (60, 46, D:9) a +0 halberd a gnoll corpse (skeletalised by now) (61, 44, D:9) a +2 flail of protection a +0 whip a +2 heavy spear a +0 ring mail a +0 buckler a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +4 mace of protection (0, 2, D:10) the +7 glaive "Milu" {freeze, Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (1, -7, D:10) a +0 robe (1, -5, D:10) a +0 long sword a +0 leather armour an elf corpse (1, -2, D:10) a +0 mace (2, -4, D:10) a +0 broad axe a +0 ring mail a +0 buckler (2, -2, D:10) a +0 shortbow (2, 3, D:10) a +0 club (3, 4, D:10) a killer bee corpse (7, -14, D:10) a +0 troll leather armour a troll corpse (10, -7, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (10, -2, D:10) a talisman of death the Ecumenical Temple