Isabel Level 1 of the Dungeon (12, -3, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (13, -1, D:1) a frilled lizard corpse (skeletalised by now) (16, -25, D:1) a +0 short sword (21, 18, D:1) a +0 cloak of poison resistance (22, -19, D:1) a frilled lizard corpse (skeletalised by now) (28, -8, D:1) a +0 leather armour (39, -8, D:1) a +0 mace (47, -10, D:1) a +0 robe (49, -18, D:1) a frilled lizard corpse (skeletalised by now) (51, -16, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (1, -3, D:2) a frilled lizard corpse (skeletalised by now) (9, -10, D:2) a bat skeleton (15, 3, D:2) a quokka corpse (skeletalised by now) (20, -40, D:2) a frilled lizard skeleton (21, -40, D:2) a jackal skeleton (22, -29, D:2) a hobgoblin skeleton (25, -41, D:2) a +0 club (25, -15, D:2) a rat skeleton (27, -15, D:2) a +0 dagger a ball python skeleton (31, -8, D:2) a +0 short sword a stone (31, -7, D:2) the felid corpse of Natasha (skeletalised by now) (36, -14, D:2) a rat skeleton (37, 0, D:2) a +1 war axe of venom (44, -8, D:2) the felid skeleton of Natasha (44, -7, D:2) a rat skeleton (46, -15, D:2) a bat skeleton (47, -43, D:2) a +0 short sword (50, -9, D:2) a +0 dagger a +0 dagger (56, -35, D:2) a +2 vampiric scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 0, D:3) a +0 short sword (3, 41, D:3) a +0 club (5, 25, D:3) a +1 dagger (6, 25, D:3) a +0 hand axe (6, 26, D:3) a +0 hand axe a boomerang a +0 mace a +2 mace of concussion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, 29, D:3) a +0 dagger a goblin corpse (skeletalised by now) (13, 22, D:3) a +0 short sword (17, 11, D:3) a +0 leather armour a +0 trident an orc skeleton (19, 12, D:3) a +0 dagger a goblin skeleton (21, 14, D:3) a +0 short sword an orc skeleton (22, 12, D:3) 3 stones a +0 dagger (22, 30, D:3) a +0 dagger (23, 9, D:3) a frilled lizard skeleton (29, 26, D:3) a +0 quarterstaff (30, 12, D:3) a yak corpse (skeletalised by now) (35, 30, D:3) a +0 club (35, 34, D:3) a bat skeleton (38, 10, D:3) a staff of air (39, 14, D:3) an adder corpse (skeletalised by now) (40, 18, D:3) the +10 trident "Vixkuc" {flame, rElec rC+ rCorr Int+5} rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (43, 1, D:3) a +0 falchion a +0 chain mail (47, 10, D:3) a +0 long sword (47, 12, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a storm talisman (4, -2, D:4) a +0 leather armour (9, -6, D:4) a +0 chain mail a +0 short sword an orc skeleton (10, -6, D:4) a +0 whip of flaming a +0 leather armour a +0 war axe a +0 dagger an orc skeleton an orc skeleton (10, -5, D:4) 2 boomerangs a +0 club a +0 ring mail a +0 dagger an orc skeleton an orc skeleton (10, 22, D:4) a hobgoblin corpse (skeletalised by now) (16, -7, D:4) a yak skeleton (22, 24, D:4) a +0 whip a stone a kobold skeleton (22, 29, D:4) a +0 short sword 3 stones (24, 29, D:4) a hound skeleton (24, 34, D:4) a +0 great sword of holy wrath a +0 ring mail the elf skeleton of Duvessa (25, -11, D:4) a +0 dagger a goblin skeleton (25, 5, D:4) a +0 short sword (25, 33, D:4) a +0 dagger a +0 robe (30, 30, D:4) a +0 robe (32, -9, D:4) a +0 chain mail (34, 18, D:4) a +6 antimagic short sword (38, 24, D:4) a +0 club (40, 6, D:4) a +0 club (48, -2, D:4) a +0 war axe Level 5 of the Dungeon (2, -17, D:5) a +0 whip (2, -16, D:5) a +0 spear (2, -15, D:5) a +0 mace (2, -14, D:5) a +0 war axe (2, -13, D:5) a +0 falchion (5, -10, D:5) an inkwell talisman (9, 5, D:5) a +0 club (16, 16, D:5) a +0 short sword a +0 robe an orc skeleton (18, 1, D:5) a +0 rapier (22, -18, D:5) a +0 giant spiked club (25, -2, D:5) a jackal skeleton (25, -1, D:5) a +0 hand axe (27, -3, D:5) a jackal skeleton (28, -6, D:5) a +0 giant club an ogre skeleton (51, 4, D:5) a +0 flail (55, 21, D:5) a parchment of Shock Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (9, 21, D:6) a +0 leather armour (16, 27, D:6) a parchment of Ozocubu's Armour the Necropolis (0, 0, Necropolis) 15 gold pieces (1, 1, Necropolis) 6 gold pieces (4, 1, Necropolis) 11 gold pieces (5, 1, Necropolis) a +0 robe (6, 1, Necropolis) 15 gold pieces (7, -2, Necropolis) a scroll of enchant armour (7, 1, Necropolis) 15 gold pieces (8, -28, Necropolis) a potion of might (8, 1, Necropolis) a +0 helmet of ice (9, -33, Necropolis) a +0 giant spiked club (still there?) a +7 great mace (still there?) an ogre corpse (still there?) an ogre corpse (still there?) (9, 1, Necropolis) a +0 dagger (10, -34, Necropolis) a poisoned dart (12, 1, Necropolis) 7 gold pieces (13, -36, Necropolis) 18 gold pieces (13, -35, Necropolis) a scroll of enchant weapon (13, -34, Necropolis) 12 gold pieces (13, -33, Necropolis) a quill talisman (13, -32, Necropolis) a potion of brilliance (13, -31, Necropolis) 18 gold pieces (13, -30, Necropolis) 16 gold pieces (13, 0, Necropolis) 10 gold pieces (45, -19, Necropolis) 12 gold pieces (46, -20, Necropolis) 6 gold pieces (47, -19, Necropolis) the +8 war axe "Cipt" {pain, rPois rC+ rCorr Int+2} rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen)