Isabel Level 1 of the Dungeon (7, -3, D:1) a +0 tower shield (12, 11, D:1) a hobgoblin corpse (skeletalised by now) (14, -1, D:1) a kobold corpse (skeletalised by now) (16, -2, D:1) a hobgoblin corpse (skeletalised by now) (19, 9, D:1) a +0 short sword (21, -6, D:1) a rat skeleton (21, -5, D:1) a frilled lizard skeleton (22, -14, D:1) a +0 short sword 5 stones (25, -6, D:1) a +0 short sword 5 stones (27, 37, D:1) a +0 robe (31, -19, D:1) a hobgoblin corpse (skeletalised by now) (33, 10, D:1) a ball python corpse (skeletalised by now) (33, 12, D:1) a quokka skeleton (33, 16, D:1) a quokka skeleton (33, 24, D:1) a rat corpse (skeletalised by now) (34, 24, D:1) a goblin corpse (skeletalised by now) (35, -8, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (45, 26, D:1) a ball python corpse (skeletalised by now) (46, 10, D:1) a ball python corpse (skeletalised by now) (54, 18, D:1) a +0 spear Level 2 of the Dungeon (2, -2, D:2) a +0 ring mail (3, 37, D:2) a +0 club 4 stones (7, 6, D:2) a +0 whip a kobold skeleton (11, -17, D:2) a +0 spear (12, 18, D:2) a +0 dagger (20, -14, D:2) a +0 whip (20, -13, D:2) a rat corpse (skeletalised by now) (34, 38, D:2) a bat skeleton (41, -4, D:2) a jackal corpse (skeletalised by now) (42, -5, D:2) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, -4, D:2) a +0 dagger a jackal corpse (skeletalised by now) (43, 29, D:2) 6 boomerangs (53, 30, D:2) a +0 robe Level 3 of the Dungeon [Shop] Poptant's Armour Shoppe a +0 robe (9 gold) a +0 helmet of intelligence (126 gold) an orb of guile (286 gold) a +0 ring mail (44 gold) a +0 scale mail (44 gold) (0, 0, D:3) 3 flux baubles (3, 23, D:3) a +2 long sword of venom (7, 1, D:3) a hobgoblin corpse (skeletalised by now) (7, 25, D:3) a +0 mace (13, 24, D:3) a +0 scale mail (15, 20, D:3) the inkwell talisman of the Midnight Sun {Rampage MP-9 Str+6 Stlth-} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. MP-9: It affects your magic capacity (-9). Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. (19, 29, D:3) a +0 vampiric dagger a kobold corpse (skeletalised by now) (34, 20, D:3) a +0 robe (34, 29, D:3) a +0 short sword (36, 32, D:3) a +0 whip (41, 21, D:3) 2 boomerangs (42, 22, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, 3, D:4) a +0 club (still there?) 5 poisoned darts (still there?) (6, 0, D:4) a hobgoblin corpse (skeletalised by now) (10, 1, D:4) a parchment of Awaken Armour (20, -1, D:4) a +0 falchion (21, -3, D:4) 2 flux baubles (21, -2, D:4) 19 gold pieces Level 5 of the Dungeon (0, 6, D:5) 11 gold pieces (1, 11, D:5) 3 gold pieces (4, -2, D:5) a +0 dagger an orc corpse (skeletalised by now) (5, 0, D:5) 12 gold pieces (7, 5, D:5) a potion of might (12, 14, D:5) a +0 leather armour Level 6 of the Dungeon (1, 2, D:6) a +0 chain mail (15, 16, D:6) a +0 hand axe a sewer (0, 0, Sewer) a rat corpse (1, 1, Sewer) a rat corpse (3, 3, Sewer) a ball python corpse (3, 4, Sewer) an adder corpse (7, 4, Sewer) a rat corpse (8, 4, Sewer) an adder corpse (19, 15, Sewer) a rat corpse (skeletalised by now) (20, 15, Sewer) a rat corpse a rat corpse (21, -12, Sewer) a rat corpse a ball python corpse (21, -10, Sewer) a frilled lizard corpse (21, 14, Sewer) a rat corpse (21, 15, Sewer) a ball python corpse