Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4015664940045189644 66 Isabel the Cutter (level 4, 0/31 HPs) Began as an Octopode Monk on Oct 16, 2026. Slain by a drude (1 damage) ... on level 3 of the Dungeon. The game lasted 00:02:05 (1840 turns). Isabel the Cutter (Octopode Monk) Turns: 1840, Time: 00:02:06 Health: 0/31 AC: 1 Str: 10 XL: 4 Next: 15% Magic: 4/4 EV: 13 Int: 12 God: Gold: 99 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) e - +0 dagger (freeze) rCold . . . (100%) b - orb {Light} rNeg . . . (100%) (no helmet) rPois . (100%) c - amulet of the acrobat rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: acrobat @: confused, ambrosia-drunk, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons e - a +0 dagger of freezing (weapon) Missiles d - 2 datura-tipped darts (quivered) Armour b - an orb of light (worn) Jewellery c - an amulet of the acrobat (worn) Scrolls e - 2 scrolls of identify {unknown} h - a scroll of revelation {unknown} k - a scroll of amnesia {unknown} c - a scroll of teleportation {unknown} m - a scroll of poison {unknown} Potions l - a potion of berserk rage {unknown} d - 3 potions of curing {unknown} f - a potion of might {unknown} j - a potion of enlightenment {unknown} Skills: + Level 3.4 Fighting * Level 3.9 Short Blades + Level 3.4 Dodging + Level 2.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 45% 2 Scorch Fire 0% 2d5 45% 2 Fugue of the Fallen Necr 0% N/A 69% 3 Inner Flame Hex/Fire 0% N/A 69% 3 Flame Wave Conj/Fire 0% 2d4 97% 4 Rending Blade Conj/Frge 0% 2d6 97% 4 Sticky Flame Fire/Alch 0% 2d4 97% 4 Bombard Conj/Erth 0% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You impale the bat!! You freeze the bat. You kill the bat! e - 2 scrolls labelled SAON QEMAASUT (gained 1) You pick up a book of Flames and begin reading... You add the spells Inner Flame, Sticky Flame and Flame Wave to your library. As you open the door, it creaks loudly! There is an open door here. There is a fountain of clear blue water here. You open the door. You encounter a drude. The drude shouts! You hear an angry hiss. There is an open door here. You hit the drude but do no damage. Your grab misses the drude. You encounter a ball python. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. You hit the drude but do no damage. Your grab misses the drude. The drude barely misses you. The drude hits you! Your doom draws closer. You hit the drude but do no damage. Your grab misses the drude. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. You are too injured to fight recklessly! You hit the drude. You freeze the drude. You grab the drude. The drude is lightly wounded. You constrict the drude. The drude barely misses you. The drude hits you! * * * LOW HITPOINT WARNING * * * Your doom draws closer. You are confused. You feel invigorated. You constrict the drude. The drude hits you! * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude completely misses you. You bump into the rock wall. You constrict the drude. The drude closely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. You bump into the rock wall. You constrict the drude. The drude barely misses you. x2; The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. You die... #.........# #.........# # ##.........# #. #..........# ... ####'####.....# ### .... #.......#.....# ... ..... #.⌠...⌠|#.....# ......##...)...#.....# .....S5@...⌠...'.....# # #...####.......#.....# ###### . .# #.⌠...⌠.#....## .....# ..###.......#...## ####.##### ...####'######## .......>.# #.........# ####.###.# #.........# #..##.# ####.........# ##.##.##.........)...# You could see a drude and a ball python. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 9 endoplasms 5 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:2) 4 bats 3 frilled lizards 5 goblins 2 kobolds 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isabel the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 265 | D:1 | Reached XP level 2. HP: 20/21 MP: 2/2 269 | D:1 | Reached skill level 1 in Stealth 342 | D:1 | Reached XP level 3. HP: 19/26 MP: 3/3 740 | D:2 | Found a glowing silver altar of Zin. 1382 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/4 1838 | D:3 | HP: 1/31 [drude (7)] 1840 | D:3 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, interstate_on_off D:2: layout_basic, basic_altar D:3: layout_rooms, minmay_fountain_box, uniq_pargi Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Fighting | | 3.4 Short Blades | | 3.9 Dodging | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 59 | 9 || 68 Melee: Short sword | 55 | || 55 Tentacles | 13 | 1 || 14 Constrict | 18 | 2 || 20 Dagger | 4 | 9 || 13 Drink: Ambrosia | | 1 || 1 Read: Brand weapon | | 1 || 1 Stab: Sleeping | 6 | 2 || 8 Armour: None | 13 | 10 || 23 Dodge: Dodged | 35 | 8 || 43