Isabel Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -3, D:1) a +2 scale mail of fire resistance (10, -22, D:1) a +0 club (20, -22, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, -10, D:1) a +0 tower shield (44, -1, D:1) a +0 short sword (47, 15, D:1) a +0 flail (53, -28, D:1) a quokka corpse (skeletalised by now) (53, -22, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 20, D:2) an orb of stardust (6, 1, D:2) a scroll of noise (18, 1, D:2) a bat skeleton (19, 1, D:2) a +0 club a stone a kobold skeleton (20, -2, D:2) a +0 spear (20, 1, D:2) a hobgoblin skeleton (20, 7, D:2) a +0 leather armour (28, 20, D:2) a +0 robe (35, 26, D:2) the spore talisman "Kietet" {rElec rCorr Slay-3 SInv} [spore talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. (39, 18, D:2) a +0 club (42, 40, D:2) a hobgoblin corpse (skeletalised by now) (63, 33, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon