Isabel Level 1 of the Dungeon (0, 0, D:1) an orb of energy (2, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -2, D:1) a +0 scale mail (5, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 29, D:1) a +0 club (10, -1, D:1) a +0 club (13, -7, D:1) a +0 short sword a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 31, D:1) a +0 dagger (27, 32, D:1) a +0 short sword (28, -6, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (33, 18, D:1) a bat corpse (skeletalised by now) (35, 4, D:1) a frilled lizard skeleton (35, 21, D:1) a +0 leather armour (41, 15, D:1) a quokka corpse (skeletalised by now) (65, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (2, 2, D:2) an adder corpse (skeletalised by now) (2, 3, D:2) a ball python corpse (skeletalised by now) (8, -35, D:2) a +0 club (9, -4, D:2) a +0 leather armour (10, -2, D:2) a quokka corpse (skeletalised by now) (12, -23, D:2) a +0 ring mail (19, 6, D:2) a +0 spear (20, 6, D:2) a +0 spear (21, 6, D:2) a +0 flail a gnoll corpse (skeletalised by now) (22, 6, D:2) a +0 spear (27, -16, D:2) a +0 club a +2 robe of fire resistance a goblin skeleton (28, -15, D:2) a +0 halberd a gnoll skeleton (29, -15, D:2) a +0 spear (31, -21, D:2) a frilled lizard corpse (skeletalised by now) (31, -14, D:2) a +0 whip a gnoll skeleton (33, -12, D:2) a +0 sling a +0 club (35, -33, D:2) a maw talisman (36, 1, D:2) a +0 club (37, -15, D:2) a bat corpse (skeletalised by now) (48, -38, D:2) a +0 whip (48, -37, D:2) a +0 whip (53, -3, D:2) a +0 dagger (57, -15, D:2) a +0 short sword (67, -10, D:2) a +0 leather armour (67, -9, D:2) a +0 club Level 3 of the Dungeon [Shop] Meromp's Book Emporium a parchment of Confusing Touch (114 gold) a parchment of Silence (239 gold) a manual of Polearms (1040 gold) a parchment of Apportation (52 gold) a parchment of Sublimation of Blood (75 gold) a parchment of Vhi's Electric Charge (169 gold) a parchment of Sigil of Binding (114 gold) a parchment of Ozocubu's Armour (114 gold) (0, 0, D:3) a +0 robe (0, 1, D:3) a rat corpse (skeletalised by now) (11, 15, D:3) a +0 long sword (11, 29, D:3) a ball python skeleton (17, 34, D:3) a ball python skeleton (33, 21, D:3) a hobgoblin skeleton (34, 24, D:3) a +0 dagger (34, 39, D:3) a quokka skeleton (39, 12, D:3) an adder corpse (skeletalised by now) (44, 36, D:3) a +0 hand axe (46, 11, D:3) a hobgoblin corpse (skeletalised by now) (51, 8, D:3) a +0 whip a +0 club (51, 9, D:3) a +0 mace a +0 dagger 3 stones a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 8, D:3) a +0 club (55, 7, D:3) 3 stones Level 4 of the Dungeon [Shop] Veschiso's Jewellery Shoppe a ring of positive energy (unknown) (260 gold) a +6 ring of dexterity (unknown) (468 gold) the macabre finger necklace {Ring+ rN+ HP+7} (520 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). an amulet of faith (unknown) (520 gold) a ring of willpower (unknown) (325 gold) an amulet of wildshape (unknown) (390 gold) a +6 ring of intelligence (unknown) (468 gold) (3, 1, D:4) an adder corpse (skeletalised by now) (6, -31, D:4) a +0 mace (11, -6, D:4) a +0 scale mail (11, -5, D:4) 8 gold pieces (12, -5, D:4) a +0 quarterstaff (13, -6, D:4) 4 poisoned darts (13, -5, D:4) 9 gold pieces (25, -1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (25, 6, D:4) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (25, 7, D:4) a +0 dagger a +0 robe of willpower an orc corpse (skeletalised by now) (26, 7, D:4) a +0 club an orc corpse (skeletalised by now) (33, -22, D:4) a +0 leather armour (33, -15, D:4) an adder skeleton (33, -12, D:4) a +0 club (38, -17, D:4) a +0 dagger 2 stones a kobold skeleton (55, -10, D:4) a +0 club Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the lupine talisman of the Blessed Realm {rPois Str+2} (4800 gold) [lupine talisman] rPois: It protects you from poison. Str+2: It affects your strength (+2). the ring "Nietru Towaz" {rF- rC+++ Wiz Dex+3 SInv} (7550 gold) [ring of wizardry] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the serpent talisman of the Salamander {Str+3} (4350 gold) [serpent talisman] Str+3: It affects your strength (+3). the ring "Cicvikh" {*Corrode Will+++ Int+3} (4670 gold) [ring of willpower] *Corrode: It may corrode you when you take damage. Will+++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). the blade talisman of Bushisko {Harm Fly rElec} (9900 gold) [blade talisman] Harm: It increases damage dealt and taken. Fly: It grants you flight. rElec: It insulates you from electricity. the +11 mace of Cuschoi {drain, *Rage rC+ Str+3} (7860 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring of Uleid {rElec rPois rC+ Will+ Int-2} (4460 gold) [ring of protection from cold] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). the +8 mace of Impermanence {speed, SInv} (6020 gold) SInv: It lets you see invisible. It cannot be enchanted further. the +1 leather armour "Ohoed" {rCorr MP+8} (3640 gold) rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). It cannot be enchanted further. the quill talisman of Dugoungi {rPois rN+ rCorr Dex+4} (5200 gold) [quill talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). the +3 sling of Vice {heavy, *Slow Int+6 Dex+2} (3590 gold) *Slow: It may slow you when you take damage. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the amulet of Qeulic {Acrobat rPois Str+3 Dex+3} (5380 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the +2 dagger of Strategic Superiority {freeze, Str+2 Stlth+} (2760 gold) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 dagger "Faucatup" {chaos, rC+ Int+3} (4890 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 ring mail of Panentheism {Regen+ SInv} (1520 gold) Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. the quill talisman "Bostregu" {rF+ rCorr Str-3} (2900 gold) [quill talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). the +3 chain mail "Pace" {Archery, rCorr Int-2 Dex+5} (4190 gold) rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +8 mace "Vuxtahom" {reap, rPois Int+4 Dex-5} (5210 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the hive talisman of Hairiness {rElec rPois} (10560 gold) [hive talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. the alchemy staff of Valiance {rPois Hexes Earth Alch} (4320 gold) [staff of alchemy] rPois: It protects you from poison. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. [Shop] Ryozaog's Weapon Boutique 5 poisoned darts (42 gold) a +8 shortbow of flaming (663 gold) 5 silver javelins (630 gold) a +0 flail (49 gold) the +8 whip "Snakebite" {venom, curare, rPois} (758 gold) rPois: It protects you from poison. It cannot be enchanted further. a +1 longbow of electrocution (483 gold) a +0 long sword (49 gold) a +0 quarterstaff (70 gold) a +0 mace (42 gold) (0, 0, D:5) an adder corpse (skeletalised by now) (9, -9, D:5) a water moccasin corpse (skeletalised by now) (11, -27, D:5) 3 large rocks (16, -12, D:5) a +0 helmet (17, -1, D:5) a +2 dagger of flaming (19, -12, D:5) a black bear skeleton (22, -21, D:5) a +0 robe (28, 15, D:5) a +0 flail a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 16, D:5) a +0 dagger (29, 15, D:5) a +0 dagger an orc corpse (skeletalised by now) (38, -5, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (51, -11, D:5) an inkwell talisman (53, -7, D:5) a hound skeleton Level 6 of the Dungeon (10, -15, D:6) a quill talisman (14, -13, D:6) a +0 cloak (19, 10, D:6) a +0 partisan (21, 11, D:6) a +0 short sword 2 stones a kobold skeleton (22, 11, D:6) a +0 short sword a +0 club a +0 whip 5 stones a +0 short sword a +0 giant spiked club a kobold skeleton a kobold skeleton (22, 12, D:6) a +0 short sword (23, 10, D:6) a +0 dagger 3 stones a kobold skeleton (23, 12, D:6) a +0 club a kobold corpse (skeletalised by now) (23, 18, D:6) a +0 dagger (26, -1, D:6) an iguana corpse (skeletalised by now) (33, 8, D:6) a +0 giant club (35, -2, D:6) a +0 falchion a +0 leather armour (37, -21, D:6) a +0 dagger a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) (39, -25, D:6) a +0 giant club (51, -13, D:6) an adder skeleton (52, 26, D:6) a +0 lajatang (56, 2, D:6) a +0 whip of flaming a gnoll skeleton (56, 3, D:6) a +0 halberd a gnoll skeleton (56, 4, D:6) a +0 flail (59, -25, D:6) a +2 long sword of draining +0 steam dragon scales Level 7 of the Dungeon (12, 5, D:7) a +0 shortbow (12, 25, D:7) a +0 short sword a kobold skeleton (12, 27, D:7) a +0 dagger a stone a kobold skeleton (13, 25, D:7) a +0 club (13, 27, D:7) a +0 dagger 2 stones a kobold skeleton (14, 26, D:7) a +2 dagger of venom (14, 27, D:7) a +0 dagger a kobold skeleton (29, 17, D:7) a quill talisman (41, 23, D:7) a +0 short sword (42, 47, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) 27 gold pieces (still there?) a +4 falchion (still there?) a +0 robe (still there?) (3, 7, D:8) 45 gold pieces (still there?) a +1 dagger (still there?) a +0 robe (still there?) (4, 11, D:8) 20 gold pieces a +0 short sword a curare-tipped dart (10, 15, D:8) a +0 long sword (13, 22, D:8) a howler monkey corpse (14, 9, D:8) a +0 whip an orc corpse (14, 10, D:8) a +1 hand axe of venom a +0 leather armour an orc corpse (15, 10, D:8) a +0 flail the Ecumenical Temple