Isabel Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 3, D:1) a rat corpse (skeletalised by now) (14, -31, D:1) a +0 club (15, -33, D:1) a ball python skeleton (23, -34, D:1) a bat skeleton (25, -40, D:1) a +0 whip (25, -36, D:1) a +0 club a kobold skeleton (37, -28, D:1) a +0 robe (38, -11, D:1) a +0 pair of gloves (49, 5, D:1) a ball python skeleton (53, -24, D:1) a jackal skeleton (54, 12, D:1) a +0 spear a gnoll corpse (skeletalised by now) (55, 12, D:1) a +0 short sword Level 2 of the Dungeon (4, 9, D:2) a quokka corpse (skeletalised by now) (6, 10, D:2) a bat corpse (skeletalised by now) (18, -10, D:2) a +0 dagger (20, -10, D:2) a +0 club (31, -10, D:2) the orb "Titiriru" {Energy, Fly Will+} Fly: It grants you flight. Will+: It increases your willpower. (37, -5, D:2) a +0 robe (38, 8, D:2) a ribbon worm corpse (40, 12, D:2) a +0 dagger a goblin corpse (40, 15, D:2) a poisoned dart (41, -3, D:2) a bat corpse (41, 14, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a goblin corpse a goblin corpse (41, 16, D:2) a parchment of Swiftness