Isabel Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -5, D:1) a +0 leather armour (6, 6, D:1) a staff of air (6, 19, D:1) a quokka corpse (skeletalised by now) (18, -8, D:1) a +0 ring mail (18, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -10, D:1) a bat corpse (skeletalised by now) (23, 25, D:1) a parchment of Awaken Armour (25, 35, D:1) a +0 robe (30, 16, D:1) a +0 plate armour (32, 33, D:1) a ball python corpse (skeletalised by now) (34, 38, D:1) a +0 sling (35, 3, D:1) a +0 short sword (39, 11, D:1) a quokka skeleton (40, 6, D:1) a +0 club (40, 11, D:1) a hobgoblin skeleton (41, 6, D:1) a +0 short sword (41, 8, D:1) a hobgoblin skeleton (43, 36, D:1) a +0 whip a kobold corpse (skeletalised by now) (44, 1, D:1) a +0 whip (47, 2, D:1) a goblin skeleton (51, 30, D:1) a +0 club Level 2 of the Dungeon (10, 4, D:2) a ball python corpse (skeletalised by now) (14, 12, D:2) a +0 helmet (16, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, -1, D:2) a rat corpse (skeletalised by now) (31, 4, D:2) a +0 ring mail (33, 27, D:2) a bat corpse (skeletalised by now) (35, 29, D:2) a +0 club (43, -18, D:2) a +0 mace (44, 29, D:2) a +0 club (45, 9, D:2) a hobgoblin skeleton (46, -13, D:2) a +0 club 2 stones (47, 9, D:2) a +0 trident (48, 19, D:2) a +0 dagger (49, -20, D:2) an orb of glass (49, -10, D:2) a bat skeleton (50, -9, D:2) a frilled lizard skeleton (58, -7, D:2) a rat corpse (skeletalised by now) (59, 17, D:2) a hobgoblin skeleton (60, 17, D:2) a ball python skeleton (65, 12, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -35, D:3) a frilled lizard corpse (skeletalised by now) (16, 1, D:3) a +0 short sword (17, -12, D:3) a rat skeleton (17, -9, D:3) a +0 club (18, 3, D:3) a +0 flail (18, 5, D:3) a +0 flail a gnoll corpse (skeletalised by now) (19, 7, D:3) a +0 flail a +2 flail of protection a gnoll corpse (skeletalised by now) (23, -38, D:3) a +0 robe (35, -40, D:3) a +0 pair of gloves of fire Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 40, D:4) an adder corpse (skeletalised by now) (6, 6, D:4) a +0 sling (8, 18, D:4) the +4 trident "Mireto" {protect, Fly rN+++ rCorr Str-3} Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). It cannot be enchanted further. (13, 12, D:4) a +0 spear (25, 5, D:4) a ball python skeleton (26, 7, D:4) a +0 dagger (33, 19, D:4) a hound skeleton (44, 30, D:4) the +1 leather armour "Zewirischil" {Will++ Int-3 Stlth+} Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 5 of the Dungeon (0, 0, D:5) 2 potions of moonshine (3, 18, D:5) a +0 giant spiked club (11, 9, D:5) a +0 giant club (21, 18, D:5) a +0 trident an orc skeleton (21, 21, D:5) a hound skeleton (36, 8, D:5) a +0 hand axe (45, -5, D:5) a +0 club a +0 whip a +0 robe a +0 flail a gnoll skeleton (45, -4, D:5) a +0 spear (45, -3, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 robe (7, -38, D:6) a +0 falchion (9, -40, D:6) a +0 club a +0 robe a +0 whip an orc skeleton (9, -39, D:6) a +0 chain mail an orc skeleton (10, -39, D:6) a +0 glaive a +0 plate armour (12, -5, D:6) a +0 spear (15, -18, D:6) a +0 dagger (15, -1, D:6) a +0 chain mail (16, -38, D:6) a +0 short sword (27, -29, D:6) an iguana corpse (skeletalised by now) (27, -24, D:6) a +0 spear (32, -5, D:6) a hound skeleton (34, -17, D:6) a +0 club (40, 12, D:6) the +3 mace of the Blessed Realm {heavy, rPois Dex+5} rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (41, 3, D:6) a +0 glaive a +0 chain mail (42, -18, D:6) a +0 robe (42, -17, D:6) a +0 halberd (44, -30, D:6) a +0 pair of gloves (45, 7, D:6) a hound corpse (skeletalised by now) (47, -15, D:6) a +0 flail (47, -3, D:6) a black bear corpse (skeletalised by now) (48, 8, D:6) a +0 orcbow (52, 9, D:6) a quill talisman (53, 1, D:6) a +0 dagger a +0 robe (54, 0, D:6) a +0 short sword an orc corpse (skeletalised by now) (54, 1, D:6) a +0 club a +0 leather armour a +0 whip a +0 leather armour (54, 7, D:6) a +0 falchion (54, 8, D:6) a potion of moonshine (55, 0, D:6) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (1, 12, D:7) a +0 robe a +2 long sword of freezing (1, 13, D:7) a +0 robe a +3 flail (2, 12, D:7) a +0 robe a +0 hand axe (7, 6, D:7) a +0 spear (11, 6, D:7) a +0 spear a goblin corpse (skeletalised by now) (11, 16, D:7) a +1 hand axe of freezing (17, 20, D:7) an iguana skeleton (18, 14, D:7) a +0 ring mail (19, 25, D:7) a bullfrog skeleton (32, 14, D:7) a +0 shortbow a +0 giant club a centaur skeleton (51, 29, D:7) a +4 morningstar a +0 robe (51, 34, D:7) a +0 robe (54, 34, D:7) a +2 battleaxe a +0 robe (55, 34, D:7) a +2 short sword a +0 robe (60, 42, D:7) a +0 halberd Level 8 of the Dungeon (4, 1, D:8) a ring of willpower (6, -5, D:8) the amulet of the Mackerel {Chemistry rN++ Int-2} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). (unseen) the Ecumenical Temple