Isabel Level 1 of the Dungeon (2, 34, D:1) a bat corpse (skeletalised by now) (4, 32, D:1) a quokka corpse (skeletalised by now) (4, 35, D:1) a hobgoblin corpse (skeletalised by now) (6, 32, D:1) a rat corpse (skeletalised by now) (11, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 23, D:1) a bat skeleton (17, 19, D:1) a +0 spear (21, 30, D:1) a +0 dagger (26, -4, D:1) a rat corpse (skeletalised by now) (37, 22, D:1) a quokka corpse (skeletalised by now) (38, 9, D:1) a bat skeleton (41, 29, D:1) a +0 club a kobold corpse (skeletalised by now) (42, -6, D:1) a hobgoblin corpse (skeletalised by now) (42, 13, D:1) a +0 club a rat skeleton a goblin skeleton (43, 4, D:1) a jackal corpse (skeletalised by now) (46, 19, D:1) a +0 leather armour (51, 23, D:1) a human skeleton (52, 22, D:1) a human skeleton (53, 21, D:1) a human skeleton (53, 22, D:1) a human skeleton (54, 9, D:1) a frilled lizard corpse (skeletalised by now) (54, 19, D:1) a human skeleton (54, 24, D:1) a bat corpse (skeletalised by now) (55, 19, D:1) a human skeleton Level 2 of the Dungeon [Shop] Cathruqocs's Antique Weapon Boutique the +11 sling of Irritation {flame, rPois rC+ rCorr SInv} (1714 gold) rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +0 scimitar (120 gold) a +0 trident (70 gold) a +0 war axe of electrocution (214 gold) a +0 dagger (40 gold) a +0 hand axe (60 gold) a +0 quarterstaff (100 gold) a +0 sling (30 gold) a +0 hand axe (60 gold) a +2 sling of draining (294 gold) [Shop] Suskupn's Assorted Antiques a +2 sling of draining (323 gold) a scroll of identify (44 gold) a scroll of teleportation (66 gold) a potion of invisibility (176 gold) a phial of floods (880 gold) [Shop] Ceepneem's Weapon Emporium a +5 spectral quarterstaff (434 gold) a +0 dagger (22 gold) the +0 flail "Xuni Munk" {antimagic, rPois rF+ Int-4 SInv} (269 gold) rPois: It protects you from poison. rF+: It protects you from fire. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. the +5 glaive of the Guard {elec, spectral} (627 gold) It cannot be enchanted further. a +0 great sword (110 gold) a +0 rapier (60 gold) 2 curare-tipped darts (26 gold) a +0 dagger (22 gold) [Shop] Gienub's Weapon Boutique a +6 long sword of flaming (459 gold) a +0 rapier (66 gold) a +0 morningstar (72 gold) a +0 short sword (36 gold) a +2 mace of holy wrath (208 gold) a +0 spear (36 gold) a +0 sling (18 gold) a +0 spear (36 gold) a +0 short sword (36 gold) 2 poisoned darts (14 gold) [Shop] Ofog's Armour Emporium a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 robe (12 gold) a +1 barding (420 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) a +0 buckler (63 gold) a +2 barding (490 gold) a +0 chain mail (84 gold) (4, -19, D:2) a +0 dagger a +0 robe (16, -15, D:2) a frilled lizard skeleton (19, -1, D:2) a jackal skeleton (19, 19, D:2) a +0 long sword (20, -2, D:2) a ball python skeleton (25, 12, D:2) a +0 leather armour (39, 10, D:2) a ball python skeleton (42, -3, D:2) a +0 leather armour (44, -12, D:2) a +0 short sword a kobold skeleton (48, -31, D:2) a quokka corpse (skeletalised by now) (48, -21, D:2) an adder skeleton (53, -18, D:2) a scroll of noise Level 3 of the Dungeon (12, 11, D:3) a quokka skeleton (17, 3, D:3) a +0 club (20, -11, D:3) a quokka corpse (skeletalised by now) (31, 11, D:3) a +0 ring mail (37, -9, D:3) a +0 short sword 4 stones (38, -11, D:3) a +0 dagger (38, -9, D:3) a +0 mace an orc skeleton (38, -8, D:3) a quokka skeleton (41, -16, D:3) a spore talisman (41, 1, D:3) a +0 ring mail (48, -8, D:3) a quokka corpse (skeletalised by now) (53, 0, D:3) a +0 scale mail (54, 10, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, -8, D:4) a +0 ring mail (10, -8, D:4) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (10, -7, D:4) a +0 club a +0 club (11, -8, D:4) a +0 short sword a +0 flail 3 boomerangs an orc corpse (skeletalised by now) (12, -8, D:4) a +0 dagger a +0 leather armour a ball python corpse (skeletalised by now) (13, -7, D:4) a +0 dagger a stone (13, -3, D:4) a +0 club a stone (21, -3, D:4) a +0 short sword a kobold corpse (skeletalised by now) (22, -2, D:4) a +0 cloak (34, 1, D:4) a +0 club a kobold corpse (skeletalised by now) (47, 5, D:4) a +0 club (47, 6, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (1, -2, D:5) a +0 club (3, -4, D:5) an adder corpse (11, -9, D:5) 12 gold pieces Level 6 of the Dungeon (8, 7, D:6) a parchment of Iskenderun's Battlesphere (10, 13, D:6) a +0 robe Level 7 of the Dungeon