Isabel Level 1 of the Dungeon (3, -5, D:1) a ball python corpse (skeletalised by now) (5, -5, D:1) a quokka corpse (skeletalised by now) (7, 18, D:1) a bat skeleton (12, 30, D:1) 4 large rocks (18, -4, D:1) a +3 sling (19, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 25, D:1) a +1 pair of boots (23, -2, D:1) a +0 pair of gloves (24, 17, D:1) 3 stones (31, 5, D:1) a ball python corpse (skeletalised by now) (33, -8, D:1) a +0 hand axe (34, -9, D:1) a rat skeleton (36, -9, D:1) a +0 short sword a +0 dagger 4 stones a kobold skeleton (39, -9, D:1) a frilled lizard skeleton (40, 20, D:1) a +0 ring mail (40, 21, D:1) a +0 chain mail (40, 28, D:1) a bat skeleton (43, -7, D:1) a +0 club a goblin skeleton (44, 20, D:1) a +0 leather armour (45, 9, D:1) a +0 whip 3 stones (46, 9, D:1) a bat skeleton (56, -1, D:1) a quokka skeleton (60, 38, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Soyrphul's Antique Weapon Shoppe the +2 quarterstaff "Gicona" {speed, rElec Str+5} (891 gold) rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It cannot be enchanted further. a +1 rapier of venom (244 gold) the +7 lajatang of Order {silver, rMut} (1126 gold) rMut: It protects you from mutation. It cannot be enchanted further. a +0 dagger (36 gold) a +0 mace (54 gold) a +0 short sword (54 gold) a +0 club (9 gold) a +1 short sword of freezing (223 gold) a +3 trident of protection (381 gold) a +0 club (9 gold) [Shop] Ojocenovu's Armour Shoppe a +0 scale mail (44 gold) a +0 ring mail (44 gold) the +2 chain mail of Konock {Resonance, -Tele +Inv Dex+5} (423 gold) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 pair of boots (49 gold) a +0 leather armour (22 gold) a +0 chain mail (66 gold) a +0 barding (253 gold) a +0 robe (9 gold) a +2 pair of boots of rampaging (236 gold) [Shop] Weopt's Distillery 2 potions of curing (66 gold) a potion of invisibility (unknown) (88 gold) a potion of cancellation (unknown) (88 gold) a potion of heal wounds (88 gold) a potion of curing (33 gold) 2 potions of heal wounds (176 gold) a potion of ambrosia (88 gold) (0, 0, D:2) a +0 pair of boots (3, 7, D:2) a bat corpse (skeletalised by now) (15, 9, D:2) a frilled lizard skeleton (17, 18, D:2) a +0 robe (19, 17, D:2) a +0 mace (20, 8, D:2) a frilled lizard skeleton (23, 6, D:2) a +3 whip (24, 11, D:2) a quokka corpse (skeletalised by now) (26, 10, D:2) an adder corpse (skeletalised by now) (29, -11, D:2) a rat corpse (skeletalised by now) (30, -8, D:2) a +0 short sword (30, 3, D:2) a rat corpse (skeletalised by now) (31, -11, D:2) an adder corpse (skeletalised by now) (42, 8, D:2) 14 gold pieces Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (0, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (10, -5, D:3) an orb of guile (16, -1, D:3) a +0 spear (29, 11, D:3) a +0 dagger (29, 12, D:3) a +0 scale mail (30, -2, D:3) a +0 whip (31, -28, D:3) a +0 dagger (40, -2, D:3) a +0 club a +0 halberd a goblin skeleton a gnoll skeleton (41, -3, D:3) a +0 club a +0 whip a +0 whip (46, -30, D:3) a +0 whip (48, -15, D:3) a +0 plate armour (48, -4, D:3) a +2 sling of electrocution (53, -19, D:3) a +0 hand axe (54, -8, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (3, 10, D:4) a ball python skeleton (6, 12, D:4) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (9, 15, D:4) a +0 plate armour (9, 25, D:4) a hobgoblin corpse (skeletalised by now) (11, 21, D:4) a +0 club (12, 24, D:4) a +0 sling (20, 27, D:4) a +0 sling (27, 29, D:4) a ball python corpse (skeletalised by now) (29, 18, D:4) a rat skeleton (31, -1, D:4) a +2 pair of boots (31, 18, D:4) a ball python skeleton (35, 20, D:4) an iguana skeleton (37, 36, D:4) a +0 long sword (47, 26, D:4) a medusa talisman (48, 17, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 2, D:5) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger an orc skeleton (2, 1, D:5) a +0 robe a +0 dagger a +0 scale mail a +0 mace an orc skeleton (2, 2, D:5) a +0 dagger a +0 ring mail a +0 mace an orc skeleton (2, 3, D:5) a +0 trident (4, -6, D:5) a +0 giant spiked club an ogre skeleton (4, 5, D:5) a +0 ring mail a +1 mace of pain (5, 4, D:5) a +0 club (5, 5, D:5) 4 boomerangs a +0 dagger (5, 13, D:5) a +0 spear (15, 16, D:5) a +0 club (37, -20, D:5) a +0 short sword (41, -15, D:5) an adder skeleton (56, 3, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 7 gold pieces (8, 9, D:6) a +0 leather armour (12, 13, D:6) a +5 morningstar a +2 robe of willpower (12, 17, D:6) a +5 great sword a +0 robe (13, 17, D:6) a +3 halberd a +0 robe (15, 35, D:6) a +0 club a +0 whip a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (17, -1, D:6) a +0 hand axe a +3 leather armour the Ecumenical Temple