ItMePorps Level 1 of the Dungeon (7, 15, D:1) a +0 robe (16, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 20, D:1) a +0 club (46, 1, D:1) a +0 club a ball python skeleton a goblin skeleton (47, 19, D:1) a +0 dagger (52, 56, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Focu's Antique Armour Shoppe a +0 robe (20 gold) a +0 scale mail (92 gold) a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +0 chain mail (138 gold) a +0 robe (20 gold) the +1 ring mail of Autumn {MP+7 Str+4} (899 gold) MP+7: It affects your magic capacity (+7). Str+4: It affects your strength (+4). It cannot be enchanted further. the +3 leather armour of the Imp {rElec Str+3} (857 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 scale mail of fire resistance (368 gold) a +1 robe of resistance (756 gold) (0, 0, D:2) 2 large rocks (11, -1, D:2) a +0 leather armour (14, -16, D:2) a +0 dagger (44, -6, D:2) a +0 ring mail of fire resistance (47, -2, D:2) a parchment of Maxwell's Portable Piledriver (50, 12, D:2) a +0 whip (54, -12, D:2) an orb of attunement (55, 3, D:2) a +0 mace (59, -14, D:2) a quokka corpse (skeletalised by now) (64, -17, D:2) an orb of pyromania Level 3 of the Dungeon [Shop] Viell's Weapon Boutique a +1 shortbow of draining (124 gold) a +0 spear (30 gold) a +0 trident (35 gold) a +0 trident (35 gold) a +0 hand axe (30 gold) a +0 quarterstaff (50 gold) a +0 trident (35 gold) a +0 rapier (55 gold) a +7 giant club (391 gold) (0, 0, D:3) a +0 club (9, -8, D:3) a +0 flail (10, -8, D:3) a +0 club a +0 scale mail an orc skeleton an adder skeleton (12, -8, D:3) a +0 club (14, 15, D:3) a hobgoblin corpse (skeletalised by now) (22, 18, D:3) a ball python skeleton (33, -20, D:3) a +0 leather armour (33, -13, D:3) a +0 whip (37, 20, D:3) a +0 whip (44, 5, D:3) a rat corpse (skeletalised by now) (53, -20, D:3) the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (2, 34, D:4) a +0 dagger a goblin corpse (skeletalised by now) (12, 26, D:4) a hobgoblin corpse (skeletalised by now) (12, 42, D:4) a +0 dagger (18, 3, D:4) a +0 leather armour (22, 44, D:4) a +0 rapier (26, 44, D:4) an adder corpse (skeletalised by now) (29, 44, D:4) a +0 dagger an orc corpse (skeletalised by now) (34, 10, D:4) a ball python corpse (skeletalised by now) (44, 34, D:4) a +0 dagger Level 5 of the Dungeon (8, -40, D:5) an iguana corpse (skeletalised by now) (13, -35, D:5) a +0 ring mail (15, -38, D:5) a +0 robe (17, -6, D:5) a +0 hand axe an orc skeleton (18, -5, D:5) a +0 ring mail (19, -19, D:5) a +0 spear (41, -45, D:5) a +0 leather armour (47, -28, D:5) a +0 chain mail a +0 club (53, -14, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 1, D:6) a +0 spear a gnoll corpse (6, -4, D:6) a +0 whip of flaming a gnoll corpse (12, -10, D:6) a +6 ring of dexterity (14, -4, D:6) a parchment of Olgreb's Toxic Radiance the Ecumenical Temple