Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 10094304497719849316 0 JACKBENIMBLE the Vexing (level 1, 12/12 HPs) Began as a Poltergeist Hexslinger on Feb 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:27 (7 turns). JACKBENIMBLE the Vexing (Poltergeist Hexslinger) Turns: 7, Time: 00:01:28 Health: 12/12 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) Scrolls b - a scroll of poison Skills: + Level 0.8 Fighting - Level 1.5 Ranged Weapons + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, JACKBENIMBLE the Poltergeist Hexslinger. The heart of this dungeon contains the majestic artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Okay, then. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line You can't see that place. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #<# #.# #.# #.# #.## #@.# #...# +....# #..≈..# #....## #...## #..## #.## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JACKBENIMBLE the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 7 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 2 | 5 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 2 | 5 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 7 daAuts