JACKBENIMBLE Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 1, D:1) a +0 club 4 stones (10, 40, D:1) a +0 ring mail (11, 11, D:1) a +0 short sword (13, 11, D:1) a +0 club a kobold corpse (skeletalised by now) (13, 26, D:1) a +0 leather armour (19, 37, D:1) a hobgoblin skeleton (19, 41, D:1) a +0 dagger (21, 10, D:1) a ball python corpse (skeletalised by now) (25, 29, D:1) a +0 ring mail (30, 26, D:1) a +0 chain mail (35, 17, D:1) a rat corpse (skeletalised by now) (35, 19, D:1) a +0 chain mail (35, 41, D:1) a jackal skeleton (36, 25, D:1) a hobgoblin skeleton (37, 12, D:1) a +0 club a goblin skeleton (40, 13, D:1) a +0 helmet (40, 42, D:1) a +0 spear (41, 17, D:1) a +0 dagger (41, 29, D:1) a hobgoblin skeleton (43, 42, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (1, 6, D:2) a +0 ring mail (11, -30, D:2) 2 javelins (11, 23, D:2) an adder corpse (skeletalised by now) (12, -8, D:2) a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton (13, 24, D:2) 4 stones (14, 5, D:2) a +0 club a gnoll corpse (skeletalised by now) (14, 7, D:2) a +0 club (23, 16, D:2) a stone (26, -21, D:2) 7 stones (28, -25, D:2) a +0 dagger (32, 22, D:2) a +0 sling (39, 25, D:2) a rat corpse (skeletalised by now) (43, -11, D:2) a +0 short sword (45, 4, D:2) a jackal corpse (skeletalised by now) (46, 4, D:2) a +0 robe (53, -1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Cimiot's Antique Weapon Shoppe a +0 spear (96 gold) a +0 club (32 gold) the +1 dagger "Killer Bee's Foe" {protect, *Rage rCorr Str+2 Int+2} (841 gold) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. a +0 trident (112 gold) a +0 quarterstaff (128 gold) the +9 sling of Callousness {heavy, MP+9 Str+6 Int+2} (2892 gold) Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). MP+9: It affects your magic capacity (+9). a +0 dagger (64 gold) (0, 0, D:3) a +0 dagger (2, 3, D:3) an adder corpse (skeletalised by now) (7, 3, D:3) a rat corpse (skeletalised by now) (14, 3, D:3) a +0 ring mail (26, -8, D:3) a bat skeleton (29, -3, D:3) a +0 leather armour (30, -6, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (30, 1, D:3) a +0 ring mail (41, -14, D:3) the +2 whip of Mandamus {protect, Dex+3} Dex+3: It affects your dexterity (+3). Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (6, -10, D:4) a +0 leather armour (12, -19, D:4) a quokka skeleton (12, -18, D:4) a +0 ring mail (14, -21, D:4) a hound skeleton (15, -34, D:4) a +0 club a +0 leather armour (15, 9, D:4) a +0 leather armour (19, -23, D:4) an iguana skeleton (19, -6, D:4) a quokka skeleton (25, -28, D:4) a +0 short sword a kobold skeleton (36, -23, D:4) a +0 heavy hand axe (36, -12, D:4) a +0 hand axe (36, -2, D:4) a +0 robe (39, -2, D:4) a +0 whip (39, 13, D:4) a +0 club (40, -14, D:4) a +0 dagger of venom a +0 sling a goblin corpse (skeletalised by now) (40, -9, D:4) 5 stones (40, 8, D:4) a +0 club (56, -22, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (59, -12, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 12 gold pieces (0, 9, D:5) a +0 leather armour a +0 club (3, -5, D:5) a +0 dagger (3, 3, D:5) a +0 scale mail a +0 club an orc skeleton (6, -2, D:5) a +0 plate armour (6, -1, D:5) 17 gold pieces (12, -4, D:5) a potion of curing (13, 4, D:5) a +0 buckler (21, -4, D:5) a book of the Tundra (21, -2, D:5) 14 gold pieces