JACKBENIMBLE Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -1, D:1) a +0 short sword (6, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 11, D:1) a quokka corpse (skeletalised by now) (7, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, -2, D:1) a +0 hand axe (19, 1, D:1) a +0 short sword (23, -5, D:1) a +0 dagger (24, -4, D:1) a +0 dagger (25, -5, D:1) a +0 club (26, -4, D:1) a hobgoblin corpse (skeletalised by now) (26, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 2, D:1) a +0 whip (27, -8, D:1) a frilled lizard corpse (skeletalised by now) (27, 9, D:1) a staff of death (30, -3, D:1) a +0 mace Level 2 of the Dungeon (12, -4, D:2) a +0 short sword 5 stones (14, -4, D:2) a +0 ring mail (16, -5, D:2) a hobgoblin corpse (16, 17, D:2) a +0 leather armour (19, 11, D:2) a staff of fire (19, 21, D:2) a +2 ring mail of cold resistance (21, 29, D:2) a +0 club 4 stones (22, 29, D:2) a +0 club a ball python corpse (skeletalised by now) (23, 29, D:2) a +0 whip 3 stones a hobgoblin corpse (skeletalised by now) (33, 8, D:2) 9 gold pieces (34, 10, D:2) a ball python corpse (37, 17, D:2) a +0 dagger