JACKBENIMBLE Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (0, 6, D:1) 4 stones (13, 1, D:1) a hobgoblin corpse (skeletalised by now) (15, 8, D:1) a +0 leather armour (15, 12, D:1) a +0 club Level 2 of the Dungeon [Shop] Barif's General Store a stone (1 gold) the +3 scale mail of Imperfection {-Tele rF+ rCorr Str+7} (463 gold) -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). a +0 ring mail (40 gold) a condenser vane (400 gold) a potion of lignification (unknown) (30 gold) 4 stones (4 gold) 7 stones (7 gold) a +0 ring mail (40 gold) a stone (1 gold) (0, 0, D:2) a hobgoblin skeleton (13, 8, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (24, -12, D:2) a +0 robe (26, -38, D:2) a +0 helmet (27, -35, D:2) a +0 dagger (35, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (43, 9, D:2) a +0 flail (44, -23, D:2) a hobgoblin corpse (skeletalised by now) (49, 7, D:2) a bat corpse (skeletalised by now) (52, -30, D:2) 3 stones (53, -19, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (6, 5, D:3) a +0 dagger (10, -2, D:3) a medusa talisman (17, 5, D:3) a bat skeleton (23, 17, D:3) a +0 club a goblin corpse (skeletalised by now) (26, 31, D:3) an adder corpse (skeletalised by now) (29, -16, D:3) a scarab talisman (30, 10, D:3) a +0 short sword (31, -13, D:3) a maw talisman (36, 6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (15, -24, D:4) a +0 robe (15, -4, D:4) a +0 chain mail (16, -19, D:4) a +0 giant club (18, 15, D:4) a +0 plate armour (21, -5, D:4) a ball python skeleton (22, -2, D:4) a quokka skeleton (29, -4, D:4) 5 poisoned darts a +0 short sword (30, -5, D:4) a +0 dagger (33, -1, D:4) a +0 club (34, -6, D:4) a +0 club a +0 hand axe a goblin skeleton (45, 3, D:4) a +0 robe