JACKBENIMBLE Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (7, -16, D:1) a frilled lizard skeleton (10, -3, D:1) a quokka corpse (skeletalised by now) (13, -18, D:1) a rat corpse (skeletalised by now) (15, 9, D:1) a +0 club 3 stones (16, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (20, 17, D:1) 4 stones (29, 3, D:1) a frilled lizard corpse (skeletalised by now) (29, 13, D:1) a +0 dagger (40, 15, D:1) a bat corpse (skeletalised by now) (43, -1, D:1) a +0 short sword (46, -3, D:1) 5 stones (46, 3, D:1) 3 poisoned darts (49, 7, D:1) a +0 buckler of protection Level 2 of the Dungeon (5, -28, D:2) a scarab talisman (9, -18, D:2) 2 poisoned darts (15, 4, D:2) a ball python corpse (skeletalised by now) (16, 1, D:2) a +0 dagger a goblin skeleton (21, 19, D:2) a +0 sling (26, 5, D:2) a +0 spear a +0 robe a gnoll corpse (skeletalised by now) (28, 5, D:2) a +0 spear a gnoll corpse (skeletalised by now) (29, 5, D:2) a +0 club a gnoll corpse (skeletalised by now) (40, -29, D:2) a +0 plate armour (44, 5, D:2) a frilled lizard corpse (skeletalised by now) (46, 4, D:2) a frilled lizard corpse (skeletalised by now) (47, -39, D:2) an adder skeleton (49, -30, D:2) a ball python skeleton (51, -31, D:2) a +0 leather armour (51, 17, D:2) a +0 leather armour (56, -29, D:2) 4 stones (57, -2, D:2) a +0 leather armour (62, -26, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (0, 1, D:3) a +0 mace (1, -2, D:3) a +0 club a +0 robe the human corpse of Jessica (2, 0, D:3) a ball python corpse (2, 2, D:3) a +0 quarterstaff (7, 2, D:3) 9 gold pieces (9, -8, D:3) a +0 leather armour (13, 0, D:3) a +0 spear (14, -2, D:3) a +0 hammer (14, 0, D:3) a +0 hammer (17, -2, D:3) a +0 hammer (17, 1, D:3) a +0 hammer (27, -2, D:3) the +6 hammer of Kuwkif {pain, MP+8} MP+8: It affects your magic capacity (+8). (unseen)