Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5948839221426639691 (custom seed) 11 JAMOS57 the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on July 8, 2025. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (459 turns). JAMOS57 the Magician (Djinni Fire Elementalist) Turns: 459, Time: 00:01:17 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 40% Gold: 28 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions b - 3 potions of heal wounds {unknown} Skills: + Level 0.0 Fighting + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations - Level 3.2 Hexes - Level 3.2 Summonings - Level 3.2 Necromancy - Level 3.2 Translocations - Level 3.2 Forgecraft + Level 3.2 Fire Magic - Level 3.2 Ice Magic - Level 3.2 Air Magic - Level 3.2 Earth Magic - Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 12% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! The bat barely misses you. The bat barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A ball python comes into view. The bat hits you but does no damage. You are too injured to fight recklessly! The bat closely misses you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. The bat barely misses you. You are too injured to fight recklessly! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: an endoplasm (lightly wounded) You conjure some foxfire! The bat barely misses you. The endoplasm freezes you. You are frozen. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is heavily wounded. The foxfire hits the endoplasm. The endoplasm is severely wounded. The bat hits you but does no damage. The bat barely misses you. The endoplasm barely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the bat but does no damage. The bat barely misses you. The foxfire hits the bat. You kill the bat! The endoplasm freezes you. You are frozen! The cold chills you terribly! You die... .......).#......... ### ##..##..#..##.##... .. ........#..##.###.# ..##..##..#..##.# #.. #..#.......#..##.####. #.......#.........###. #..#.§#.##.#.###.#.... .##...§v#.##.#.....#.### .......@J........###.# # ..##..v....$...#.# #.# # ...........###.#.# ... . #.......!......#.# ..# # ####...#...#...#.##... # #...........#.###.. ................ ... S.............#.## .....[#.#.##..#... You could see an endoplasm (ally target). Vanquished Creatures 4 endoplasms (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JAMOS57 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | JAMOS57 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 256 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 459 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, nicolae_concentric_dashed_squares_mild, st_stairs_14 Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.4 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Unarmed || 40 Cast: Foxfire || 31 Armour: Robe || 37 Dodge: Dodged || 39