Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15169827571932312282 13 JAMOS57 the Magician (level 2, 0/19 HPs) Began as a Demonspawn Hedge Wizard on July 8, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:52 (597 turns). JAMOS57 the Magician (Demonspawn Hedge Wizard) Turns: 597, Time: 00:00:53 Health: 0/19 AC: 4 Str: 10 XL: 2 Next: 24% Magic: 3/6 EV: 11 Int: 14 God: Gold: 24 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . f - +0 cloak rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -4), very slightly contaminated A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 cloak (worn) i - a +0 pair of gloves (worn) Scrolls e - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} Potions d - a potion of magic g - a potion of might {unknown} Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 3.1 Spellcasting + Level 2.1 Conjurations + Level 1.3 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Blink Tloc 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You die... #... #..#.# .# #..#.# .# #+# #..#.# .#.... #..#.# #.#.... #.<#.# ..... #######.#.# ... #.......#.###.## #.#####...@Sl..# #.#.###..# .<.#.# ..# #####.# ..# ..# ..# ### ... .... ##.. You could see an adder and a frilled lizard. Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 4 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JAMOS57 the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 56 | D:1 | Reached skill level 1 in Translocations 180 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 180 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 597 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_rooms, hangedman_decor_clover_reticule D:2: layout_basic, ebering_ecumenical_altar_ruins, basic_altar, serial_shops, nicolae_lakefront_shop, kennysheep_boxes Skill XL: | 1 | ---------------+----+----- Translocations | 1 | 1.1 Dodging | | 1.9 Stealth | | 1.9 Spellcasting | | 3.1 Conjurations | | 2.1 Summonings | | 1.3 Necromancy | | 1.2 Action || total ---------------------------++------- Melee: Dagger || 33 Cast: Magic Dart || 14 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 25