Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 737901339125512604 (custom seed) 102 JAMOS57 the Magician (level 5, -4/35 HPs) Began as a Djinni Fire Elementalist on July 14, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:52 (2050 turns). JAMOS57 the Magician (Djinni Fire Elementalist) Turns: 2050, Time: 00:02:53 Health: -4/35 AC: 3 Str: 7 XL: 5 Next: 6% Gold: 162 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . l - +1 dagger (speed) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... i - ring of wizardry Stlth ++ o - +4 ring of slaying HPRegen 0.25/turn %: wizardry (x1), infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons l - a +1 dagger of speed (weapon) Missiles b - 2 throwing nets Armour a - a +0 robe (worn) c - a +0 ring mail of fire resistance d - a +0 cloak (worn) Jewellery i - a ring of wizardry (worn) o - a +4 ring of slaying (worn) Scrolls j - a scroll of identify {unknown} k - a scroll of teleportation {unknown} n - a scroll of noise {unknown} Potions e - a potion of mutation {unknown} f - a potion of haste {unknown} g - a potion of berserk rage {unknown} h - a potion of brilliance {unknown} Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft + Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 1% 1 b - Scorch Fire 34% 2d6 1% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 3% 3 d - Inner Flame Hex/Fire 17% N/A 3% 3 e - Flame Wave Conj/Fire 17% 2d7 12% 4 f - Slow Hex 68% N/A 1% 1 g - Searing Ray Conj 34% 2d5 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is almost dead. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 spear. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll hits you from afar with a +0 spear. The gnoll misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 whip. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You have reached level 5! The power to cast Searing Ray wells up from within. Spell assigned to 'g'. It was a potion of curing. You feel better. The gnoll closely misses you. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... .# #.# #.# #.# #.# ##.#####.# ......)..## #..j...# #.###@## #.# #.# #.# #.# #.# ###.# #...# #.### You could see a gnoll (combustible). Vanquished Creatures Terence (D:2) 2 gnolls (D:3) 3 adders 2 dart slugs 4 endoplasms 6 hobgoblins 6 jackals A quokka (D:2) 3 ball pythons (D:2) 5 bats 3 frilled lizards 4 goblins 5 kobolds 2 rats (D:2) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JAMOS57 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | JAMOS57 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 140 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 348 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 348 | D:1 | Learned a level 1 spell: Slow 1337 | D:2 | Noticed Terence 1341 | D:2 | Killed Terence 1342 | D:2 | Reached XP level 4. HP: 14/31 MP: 0/0 2047 | D:3 | HP: 1/31 [gnoll/+0 spear (7)] 2048 | D:3 | Reached XP level 5. HP: 2/35 MP: 0/0 2048 | D:3 | Learned a level 2 spell: Searing Ray 2050 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring D:2: minmay_razor_zed, layout_loops_corners, minmay_octomino_j4, uniq_terence D:3: layout_basic, basic_ecumenical_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Stealth | 2 | 2.3 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 32 | 2 || 34 Scorch | 31 | 13 || 44 Use: Potion | | 1 || 1 Armour: Robe | 8 | 7 || 15 Dodge: Dodged | 9 | 4 || 13