Tutorial DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. JJOnes467 the Covered (Human Fighter) Turns: 40, Time: 00:02:33 Health: 18/18 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 1/13 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.13/turn %: no passive effects @: very slightly contaminated A: explore regen a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (worn) Skills: + Level 3.0 Fighting + Level 3.0 Armour + Level 2.0 Unarmed Combat + Level 1.0 Spellcasting You have one spell level left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 0% 1d3 36% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The training dummy throws a stone. The stone barely misses you. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy, quivering stones (moderately damaged, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The training dummy throws a stone. The stone hits you but does no damage. The training dummy throws a stone. The stone barely misses you. The training dummy throws a stone. The stone closely misses you. The training dummy throws a stone. The stone misses you. The training dummy throws a stone. The stone hits you. b - a ring of magical power There are no items here. You feel your magic capacity increase. b - a ring of magical power (worn) Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You start resting. HP restored. Your magical contamination has completely faded away. A bat skeleton comes into view. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat skeleton (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat skeleton closely misses you. Saving game... please wait. ##.## ##### #.# #.# . #.# .. ##.#### ... #..≈≈≈# .. #..≈≈I# ##.# #..≈≈≈# ###Z.# #..≈≈≈###.@# #........### ########## You can see a bat skeleton. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJOnes467 the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 10 | D:1 | Got JJOnes467's Incunable of Introductory Spellcasting 16 | D:1 | Learned a level 1 spell: Magic Dart Illustrated notes Action || total ---------------------------++------- Cast: Magic Dart || 2 Armour: Robe || 3 Dodge: Dodged || 5