Jacaranda Level 1 of the Dungeon (4, -27, D:1) a ball python corpse (skeletalised by now) (5, -11, D:1) a +0 hand axe (6, -24, D:1) a +0 spear (6, -13, D:1) a +0 club (6, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -13, D:1) a ball python corpse (skeletalised by now) (9, -7, D:1) a +0 animal skin (12, -17, D:1) a +0 club (15, -17, D:1) a frilled lizard corpse (skeletalised by now) (19, -24, D:1) a +0 ring mail (31, -18, D:1) a +0 dagger a ring of wizardry a +0 short sword a ball python corpse (skeletalised by now) (33, -17, D:1) a +0 whip a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (35, -22, D:1) a +0 short sword (36, -1, D:1) a bat corpse (skeletalised by now) (37, -4, D:1) a rat corpse (skeletalised by now) (38, -2, D:1) a +0 club (38, -1, D:1) a rat corpse (skeletalised by now) (40, -11, D:1) a +0 club Level 2 of the Dungeon (3, 21, D:2) a hobgoblin skeleton (14, -12, D:2) a rat corpse (skeletalised by now) (20, 23, D:2) a scroll of noise (21, 4, D:2) a jackal corpse (skeletalised by now) (22, 3, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (28, 35, D:2) a book of Scorching (43, 17, D:2) a +0 sling Level 3 of the Dungeon (9, 23, D:3) a bat corpse (12, 38, D:3) 3 large rocks (20, 5, D:3) a bat corpse Level 4 of the Dungeon (7, -6, D:4) a giant cockroach corpse (8, -6, D:4) a +0 dagger (10, -5, D:4) the +4 halberd of Yredelemnul, Thieving {elec, *Rage rPois rF+++ Int-3} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Int-3: It affects your intelligence (-3). (12, -8, D:4) a +0 sling (21, 2, D:4) 7 gold pieces (22, -4, D:4) a +0 short sword a kobold corpse