Jacaranda Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -17, D:1) a +0 whip (1, -13, D:1) a +0 dagger (1, 7, D:1) a +0 club a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (2, 8, D:1) a +0 whip a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (14, -6, D:1) a +0 short sword a frilled lizard corpse (skeletalised by now) (15, -6, D:1) a ball python skeleton a hobgoblin skeleton a rat skeleton (15, -2, D:1) a rat skeleton (16, -2, D:1) a jackal skeleton (20, -21, D:1) a bat skeleton (21, -19, D:1) a +0 club a +0 dagger a goblin skeleton a kobold skeleton (28, -1, D:1) a +0 chain mail (34, -3, D:1) a rat skeleton (36, -8, D:1) a rat skeleton (38, -10, D:1) a +0 spear (40, -15, D:1) a +0 ring mail (45, 5, D:1) a quokka skeleton Level 2 of the Dungeon (3, 20, D:2) a +0 club a goblin skeleton (3, 24, D:2) a +0 short sword an orc skeleton (11, 41, D:2) a hobgoblin skeleton (11, 42, D:2) a +0 ring mail (18, -1, D:2) an adder corpse (skeletalised by now) (19, 6, D:2) a +0 dagger (19, 52, D:2) a ball python skeleton (23, 1, D:2) a hobgoblin corpse (skeletalised by now) (24, 23, D:2) a +0 ring mail (27, 4, D:2) a +0 animal skin (27, 5, D:2) a +0 dagger (29, 29, D:2) a frilled lizard skeleton (42, 5, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (47, 6, D:2) a +0 mace of protection (47, 11, D:2) a +0 short sword (48, 1, D:2) the ring "Yviof" {*Slow rElec rF- rC+ rCorr Str+4 Ice} [ring of ice] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (9, -25, D:3) a +0 flail (12, -26, D:3) a +0 short sword a kobold corpse (skeletalised by now) (21, -20, D:3) a jackal skeleton (21, -19, D:3) a jackal skeleton (21, -18, D:3) a jackal skeleton (29, -4, D:3) a +0 club a +0 robe (30, -11, D:3) a +0 buckler (30, -5, D:3) a potion of moonshine a +2 dagger of venom (31, -4, D:3) a +0 club (37, -25, D:3) an adder corpse (skeletalised by now) (41, -1, D:3) a +0 club (42, -2, D:3) a +0 flail a +0 scale mail a +0 war axe a +0 dagger an orc skeleton (42, -1, D:3) a +0 dagger a +0 robe (48, -33, D:3) a staff of air (49, -32, D:3) a +0 ring mail (50, -31, D:3) Great Wizards, Vol. VII Level 4 of the Dungeon (2, -5, D:4) a +0 dagger a goblin corpse (7, -10, D:4) a scroll of enchant armour