Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file.

Game seed: 15426129561356993121

63 JackalJC the Caller (level 3, -1/26 HPs)
             Began as a Demonspawn Wanderer on Feb 27, 2025.
             Shot with a sling bullet by a hobgoblin (2 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:11:24 (2065 turns).

JackalJC the Caller (Demonspawn Wanderer)           Turns: 2065, Time: 00:11:25

Health: -1/26      AC:  3    Str: 11    XL:     3   Next: 87%
Magic:  4/5        EV: 11    Int: 15    God:    
Gold:   62         SH:  0    Dex: 12    Spells: 4/5 levels left

rFire   . . .        a - +0 dagger
rCold   . . .        (no shield)
rNeg    . . .        c - +0 robe
rPois   .            i - +0 hat
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            g - +0 pair of boots
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.24/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: no status effects
A: powered by pain 2
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 62 gold pieces.

Inventory:

Hand Weapons
 a - a +0 dagger (weapon)
Missiles
 f - 2 curare-tipped darts (quivered)
Armour
 c - a +0 robe (worn)
 d - a +0 pair of boots
 g - a +0 pair of boots (worn)
 i - a +0 hat (worn)
Scrolls
 b - a scroll of blinking
 h - 2 scrolls of teleportation {unknown}
Potions
 e - a potion of curing {unknown}
 j - a potion of haste {unknown}
 k - 2 potions of might {unknown}


   Skills:
 + Level 1.1 Fighting
 + Level 0.4 Short Blades
 + Level 1.0 Throwing
 * Level 2.6 Dodging
 * Level 1.1 Stealth
 * Level 1.8 Spellcasting
 + Level 4.2 Summonings
 - Level 1.0 Air Magic


You had 4 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Summon Small Mammal   Summ           56%        N/A       4%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Call Canine Familiar     Summ           14%        N/A       12%         3
 Mercury Vapours          Alch/Air       4%         N/A       28%         2
 Static Discharge         Conj/Air       4%         3-4/arc   28%         2
 Volatile Blastmotes      Fire/Tloc      2%         2d10      56%         3
 Summon Blazeheart Golem  Fire/Summ      7%         N/A       67%         4
 Vhi's Electric Charge    Tloc/Air       4%         N/A       88%         4
 Gell's Gavotte           Tloc           0%         2d(11-16) 100%        6


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You sometimes gain power by taking damage.

Message History

You hit the endoplasm but do no damage.
The endoplasm is almost dead.
The endoplasm freezes you.
You are frozen.
You hit the endoplasm.
You kill the endoplasm!
A rat comes into view.
The rat squeaks loudly.
You closely miss the rat. The rat barely misses you.
You hit the rat but do no damage. The rat barely misses you.
You hit the rat.
You kill the rat!
A bat comes into view.
The bat hits you but does no damage.
You hit the bat but do no damage. The bat hits you.
The bat hits you but does no damage.
The bat barely misses you. The bat hits you but does no damage.
You closely miss the bat. The bat hits you.
The bat hits you but does no damage. The bat hits you.
You hit the bat but do no damage. The bat hits you but does no damage.
The bat barely misses you.
You barely miss the bat. The bat barely misses you.
You hit the bat but do no damage. The bat misses you.
You hit the bat.
You kill the bat!
A hobgoblin comes into view. It is wielding the +4 sling of Coitz {flame, rF-
Will+ Int+4}.
The hobgoblin shouts!
The hobgoblin shoots a sling bullet. The sling bullet closely misses you.
The hobgoblin shoots a sling bullet. The sling bullet hits you.
The sling bullet burns you.
The hobgoblin shoots a sling bullet. The sling bullet hits you.
The sling bullet burns you.
The hobgoblin shoots a sling bullet. The sling bullet hits you!
The sling bullet burns you.
Casting: Summon Small Mammal (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
The hobgoblin shoots a sling bullet. The sling bullet hits you!
* * * LOW HITPOINT WARNING * * *
The sling bullet burns you.
You die...

              ♣.♣♣     ♣
              ♣♣.♣♣   ♣.
               ♣♣.♣♣♣♣.♣
♣♣             ♣..♣♣...♣
♣..            ♣♣....♣
 ♣..♣♣          ♣♣♣.♣♣
 ♣....♣♣♣♣       ♣.♣♣♣
   ♣.g...♣♣♣     ♣♣..♣
      ♣@r..♣♣     ♣♣.♣
      ♣♣♣...♣♣♣♣  ♣♣.♣
        ♣♣♣....♣♣♣♣.♣♣
          ♣♣♣♣.....♣♣
            ♣...♣♣♣♣
            ♣...♣
          .......♣
         ♣♣♣♣♣♣..♣
              ♣♣..


You could see a hobgoblin (ally target) and a friendly quokka (summoned).

Vanquished Creatures
  An adder (D:2)
  A dart slug (D:1)
  2 ball pythons
  3 endoplasms
  4 giant cockroaches
  5 goblins
  4 hobgoblins (D:1)
  3 jackals (D:2)
  A quokka (D:2)
  A bat (D:2)
  2 frilled lizards (D:1)
  2 kobolds (D:1)
  4 rats
33 creatures vanquished.

Vanquished Creatures (collateral kills)
  A ribbon worm (D:2)
  A bat (D:1)
  A bat skeleton (D:2)
  2 endoplasms
  3 goblins
  A jackal (D:2)
  A rat (D:1)
10 creatures vanquished.

Grand Total: 43 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | JackalJC the Demonspawn Wanderer began the quest for the
                  | Orb.
     0 | D:1      | JackalJC set off with the following items: a +0 dagger, a
                  | scroll of blinking, a +0 robe, a +0 pair of boots; and the
                  | following spell memorised: Summon Small Mammal; and the
                  | following spells available to memorise: Call Canine
                  | Familiar, Mercury Vapours, Static Discharge, Summon
                  | Blazeheart Golem.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 2/2
   254 | D:1      | Gained mutation: You sometimes gain a little power by
                  | taking damage. [demonic ancestry]
   254 | D:1      | Reached XP level 2. HP: 21/21 MP: 4/4
  1189 | D:1      | Gained mutation: You sometimes gain power by taking damage.
                  | [demonic ancestry]
  1189 | D:1      | Reached XP level 3. HP: 26/26 MP: 5/5
  1439 | D:2      | HP: 1/26 [frozen (2)]
  1448 | D:2      | Reached skill level 1 in Stealth
  2059 | D:2      | Identified the +4 sling of Coitz {flame, rF- Will+ Int+4}
  2065 | D:2      | HP: 1/26 [hobgoblin/sling bullet (9)]
  2065 | D:2      | Shot with a sling bullet by a hobgoblin

Illustrated notes

Levels and vault maps discovered:
D:1:      saegor_arrival_simple_b, layout_basic
D:2:      kb_forest_paths, layout_loops_ring, serial_undead, serial_undead_a,
          serial_undead_c, serial_undead_e, serial_undead_d,
          shapermc_ecumenical_altar_ellora

Skill      XL: |  1  2  3 |
---------------+----------+-----
Dodging        |  2       |  2.6
Stealth        |        1 |  1.1
Fighting       |          |  1.1
Short Blades   |          |  0.4
Throwing       |          |  1.0
Spellcasting   |          |  1.8
Summonings     |          |  4.2
Air Magic      |          |  1.0

Action                     || total
---------------------------++-------
  Melee: Dagger            ||   225
  Throw: Dart              ||     2
   Cast: Summon Small Mamm ||    22
   Stab: Sleeping          ||     2
 Armour: Robe              ||   184
  Dodge: Dodged            ||   176