JackalJC Level 1 of the Dungeon (5, 16, D:1) a +0 robe (28, 13, D:1) 6 stones (30, 10, D:1) 5 stones (32, 8, D:1) 5 stones (34, 1, D:1) an inkwell talisman (34, 9, D:1) a ball python skeleton (40, -6, D:1) 6 stones (40, 37, D:1) a ball python corpse (skeletalised by now) (41, 3, D:1) a hobgoblin corpse (skeletalised by now) (54, 18, D:1) a bat corpse (skeletalised by now) (55, 5, D:1) a ball python corpse (skeletalised by now) (57, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 6, D:2) a rat corpse (skeletalised by now) (17, -24, D:2) a rat skeleton (19, -24, D:2) a +0 dagger a goblin skeleton (27, -35, D:2) a hobgoblin corpse (skeletalised by now) (32, 7, D:2) a ball python corpse (skeletalised by now) (38, -28, D:2) a +0 dagger (42, -40, D:2) a +0 leather armour (46, -23, D:2) 4 stones (53, -35, D:2) 3 stones (56, -37, D:2) an adder skeleton (56, -31, D:2) a +0 short sword (56, -28, D:2) a +0 whip (57, -33, D:2) a bat skeleton (62, -35, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (10, -5, D:3) a scarab talisman (11, 3, D:3) 6 stones (13, 14, D:3) an adder corpse (skeletalised by now) (26, -8, D:3) a frilled lizard corpse (skeletalised by now) (28, -3, D:3) a bat corpse (skeletalised by now) (29, 10, D:3) a +0 hand axe a +0 ring mail (37, -4, D:3) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, -10, D:3) a ball python corpse (skeletalised by now) (38, -3, D:3) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (39, -28, D:3) a +0 dagger (39, -2, D:3) a jackal corpse (skeletalised by now) (40, -3, D:3) a jackal corpse (skeletalised by now) (43, -29, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Cufabys's Weapon Shoppe a +1 mace of holy wrath (161 gold) a +0 trident (45 gold) a +2 vampiric short sword (273 gold) a +0 flail (45 gold) a +0 flail (45 gold) the +8 trident "Fuitia" {pain, rC+ Dex+6 SInv Stlth-} (1015 gold) rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the +1 quarterstaff of the Egg {reap, *Noise rElec rPois rCorr} (393 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 rapier (71 gold) a +1 whip of venom (130 gold) (0, 0, D:4) a +0 falchion (1, -6, D:4) 2 stones (4, -1, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (19, 10, D:4) a +0 hand axe (20, 29, D:4) a stone (32, 10, D:4) a +0 dagger 5 stones (37, 14, D:4) a +0 giant spiked club (39, 3, D:4) a +0 spear (43, -1, D:4) a +0 whip (46, 8, D:4) a +0 dagger (47, 5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail of holy wrath 4 stones a +0 leather armour (0, 13, D:5) 3 stones (1, -1, D:5) a +0 club a +0 robe a +0 flail a +0 flail (2, -1, D:5) a +0 spear a gnoll skeleton (2, 11, D:5) a +0 whip (3, -1, D:5) an iguana skeleton (4, -1, D:5) a +0 giant club (6, -6, D:5) a +0 robe (11, -7, D:5) a +0 shortbow (11, -6, D:5) a quokka skeleton (12, -7, D:5) an iguana skeleton (13, -6, D:5) a +0 halberd a gnoll skeleton (14, 13, D:5) 9 stones (15, -16, D:5) a +0 ring mail (19, 29, D:5) a +0 ring mail (19, 39, D:5) a howler monkey corpse (skeletalised by now) (22, 2, D:5) an adder corpse (skeletalised by now) (23, -19, D:5) a hound corpse (skeletalised by now) (24, 19, D:5) a +0 flail a +0 leather armour (25, 19, D:5) a +0 flail a +0 flail a +0 club a +0 leather armour (25, 20, D:5) a +0 dagger (26, 19, D:5) a +0 short sword a +0 leather armour a +0 club a +0 leather armour an orc skeleton (28, -21, D:5) 5 stones the Ecumenical Temple