JackalJC Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, -13, D:1) a frilled lizard corpse (skeletalised by now) (10, -5, D:1) a +0 whip (11, 16, D:1) a +0 dagger (20, 8, D:1) the inkwell talisman "Yxtel Pia" {*Corrode rF- Int+3 Slay+5} [inkwell talisman] *Corrode: It may corrode you when you take damage. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (22, 6, D:1) a +0 hand axe (28, -8, D:1) a +0 ring mail (30, 2, D:1) a +0 short sword (30, 34, D:1) a quokka skeleton (31, 1, D:1) a +0 club (32, -14, D:1) a +0 whip a kobold corpse (skeletalised by now) (57, -5, D:1) a +0 ring mail (62, 18, D:1) a +0 dagger (63, 19, D:1) a ball python skeleton (63, 26, D:1) a frilled lizard skeleton (66, -3, D:1) a +0 dagger (70, 20, D:1) a staff of necromancy Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 8, D:2) a potion of moonshine (15, -11, D:2) the quill talisman of Poxtinnu {*Slow rPois Int+4} [quill talisman] *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). (unseen) (18, -17, D:2) a +0 club a stone (18, -12, D:2) a scroll of identify (18, -10, D:2) a parchment of Magic Dart