JackalJC Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (9, 27, D:1) a +0 trident (9, 31, D:1) a ball python corpse (skeletalised by now) (9, 32, D:1) a +0 short sword of draining 4 stones a +0 leather armour a rat corpse (skeletalised by now) (10, -6, D:1) a +0 club (13, 23, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (17, 6, D:1) a +0 robe (20, 23, D:1) a +0 hand axe (23, 32, D:1) a +0 scale mail (25, 33, D:1) a +0 short sword a stone (26, 19, D:1) a hobgoblin skeleton (28, 22, D:1) a +0 short sword a kobold skeleton (30, 2, D:1) a +0 dagger a hobgoblin skeleton (32, 5, D:1) a +0 robe (33, 6, D:1) a +0 club a kobold skeleton (33, 7, D:1) a bat skeleton (34, 3, D:1) a hobgoblin skeleton (34, 7, D:1) a jackal skeleton (36, 7, D:1) a scarf of harm (37, -8, D:1) a bat corpse (skeletalised by now) (40, 11, D:1) a +0 whip (40, 17, D:1) a +0 dagger (42, 18, D:1) a ball python corpse (skeletalised by now) (44, 28, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (1, 1, D:2) a ribbon worm corpse (3, -3, D:2) a +0 dagger (3, -1, D:2) a scroll of revelation (3, 2, D:2) a bat corpse (3, 15, D:2) a rat corpse (4, -1, D:2) a +0 ring mail (4, 0, D:2) a +1 plate armour of fire resistance (unseen) (6, -2, D:2) a +0 pair of gloves (7, 20, D:2) a +0 leather armour (8, -1, D:2) a rat skeleton (14, 11, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (14, 18, D:2) a ribbon worm corpse (25, -17, D:2) a hobgoblin corpse (skeletalised by now) (28, -8, D:2) a +0 dagger (35, -24, D:2) a +0 ring mail (39, -12, D:2) an adder corpse (skeletalised by now) (44, -28, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 9, D:2) a +0 hand axe (47, -15, D:2) a +0 dagger